OpenSubdiv/opensubdiv
Takahito Tejima 49a16539dd A workaround for the GLSL compute crash on some nvidia drivers
It looks like there's a compiler bug in some earlier nvidia driver 340/346 releases.
It has been fixed in 348.07 (win) as far as I can tell.

Following code behaves incorrectly.

void f(int a) {
  for (int i=0; i<3; ++i) doSomething(a, i);
}
void g() {
  for (int i=0; i<100; ++i) f(i);
}

The workaround is to use different identifiers for each function.
2015-05-27 08:57:47 -07:00
..
far Merge pull request #533 from c64kernal/dev_internal 2015-05-26 21:27:28 -04:00
hbr Remove #pragma once 2015-05-20 09:59:18 -07:00
osd A workaround for the GLSL compute crash on some nvidia drivers 2015-05-27 08:57:47 -07:00
sdc Remove #pragma once 2015-05-20 09:59:18 -07:00
tools/stringify Updated usage line for stringify. 2015-03-23 23:53:12 -07:00
vtr Moved Vtr classes within internal namespace: 2015-05-25 20:34:50 -07:00
CMakeLists.txt Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Remove #pragma once 2015-05-20 09:59:18 -07:00