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https://github.com/PixarAnimationStudios/OpenSubdiv
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New text: Copyright 2013 Pixar Licensed under the Apache License, Version 2.0 (the "Apache License") with the following modification; you may not use this file except in compliance with the Apache License and the following modification to it: Section 6. Trademarks. is deleted and replaced with: 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor and its affiliates, except as required to comply with Section 4(c) of the License and to reproduce the content of the NOTICE file. You may obtain a copy of the Apache License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the Apache License with the above modification is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for the specific language governing permissions and limitations under the Apache License.
216 lines
6.1 KiB
C++
216 lines
6.1 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "internal.h"
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#include "topology.h"
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using namespace shim;
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using namespace std;
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static OpenSubdiv::HbrCatmarkSubdivision<OpenSubdiv::OsdVertex> _catmark;
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shim::Topology::Topology(
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const HomogeneousBuffer& indices, const HomogeneousBuffer& valences)
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{
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self = new TopologyImpl();
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self->hmesh = new OsdHbrMesh(&_catmark);
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size_t maxIndex = 0;
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size_t byteCount = indices.Buffer.size();
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switch (indices.Type) {
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case int32: {
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const int *d = (const int*) &indices.Buffer[0];
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maxIndex = (size_t) *max_element(d, d + byteCount / 4);
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break;
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}
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default:
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cerr << "Unsupported index type " << indices.Type << endl;
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};
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size_t maxValence = 0;
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switch (valences.Type) {
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case uint8: {
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const unsigned char *d = (const unsigned char*) &valences.Buffer[0];
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maxValence = (size_t) *max_element(d, d + byteCount);
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break;
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}
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default:
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cerr << "Unsupported valence type " << valences.Type << endl;
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};
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self->numVertices = 1 + (int) maxIndex;
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OpenSubdiv::OsdVertex vert;
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for (size_t i = 0; i < self->numVertices; ++i) {
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OpenSubdiv::HbrVertex<OpenSubdiv::OsdVertex>* pVert =
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self->hmesh->NewVertex((int) i, vert);
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if (!pVert) {
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cerr << "Error: Unable to create vertex " << i << endl;
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}
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}
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int* pIndices = (int*) &indices.Buffer[0];
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unsigned char* pValence = (unsigned char*) &valences.Buffer[0];
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size_t valenceCount = valences.Buffer.size();
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while (valenceCount--) {
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int vertsPerFace = *pValence;
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OpenSubdiv::HbrFace<OpenSubdiv::OsdVertex>* pFace =
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self->hmesh->NewFace(vertsPerFace, pIndices, 0);
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if (!pFace) {
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cerr << "Error: Unable to create face (valence = "
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<< vertsPerFace << ")\n";
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}
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pIndices += vertsPerFace;
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++pValence;
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}
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self->hmesh->GetFaces(back_inserter(self->faces));
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}
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shim::Topology::~Topology()
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{
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delete self->hmesh;
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delete self;
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}
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void
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shim::Topology::copyAnnotationsFrom(const Topology& topo)
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{
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int vertexCount = getNumVertices();
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for (int i = 0; i < vertexCount; ++i) {
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float s = topo.getVertexSharpness(i);
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setVertexSharpness(i, s);
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}
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int faceCount = getNumFaces();
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for (int faceIndex = 0; faceIndex < faceCount; ++faceIndex) {
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int numEdges = topo.getNumEdges(faceIndex);
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for (int edgeIndex = 0; edgeIndex < numEdges; ++edgeIndex) {
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float s = topo.getEdgeSharpness(faceIndex, edgeIndex);
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setEdgeSharpness(faceIndex, edgeIndex, s);
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}
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}
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}
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void
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shim::Topology::finalize()
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{
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self->hmesh->Finish();
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}
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BoundaryMode::e
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shim::Topology::getBoundaryMode() const
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{
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OsdHbrMesh::InterpolateBoundaryMethod bm =
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self->hmesh->GetInterpolateBoundaryMethod();
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switch (bm) {
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case OsdHbrMesh::k_InterpolateBoundaryNone:
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return BoundaryMode::NONE;
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case OsdHbrMesh::k_InterpolateBoundaryEdgeOnly:
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return BoundaryMode::EDGE_ONLY;
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case OsdHbrMesh::k_InterpolateBoundaryEdgeAndCorner:
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return BoundaryMode::EDGE_AND_CORNER;
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case OsdHbrMesh::k_InterpolateBoundaryAlwaysSharp:
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return BoundaryMode::ALWAYS_SHARP;
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}
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throw("Bad interpolation method.");
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}
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void
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shim::Topology::setBoundaryMode(BoundaryMode::e bm)
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{
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switch (bm) {
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case BoundaryMode::NONE:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryNone);
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break;
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case BoundaryMode::EDGE_ONLY:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryEdgeOnly);
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break;
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case BoundaryMode::EDGE_AND_CORNER:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryEdgeAndCorner);
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break;
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case BoundaryMode::ALWAYS_SHARP:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryAlwaysSharp);
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break;
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}
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}
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int
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shim::Topology::getNumVertices() const
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{
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return (int) self->numVertices;
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}
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float
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shim::Topology::getVertexSharpness(int vertex) const
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{
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return self->hmesh->GetVertex(vertex)->GetSharpness();
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}
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void
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shim::Topology::setVertexSharpness(int vertex, float sharpness)
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{
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self->hmesh->GetVertex(vertex)->SetSharpness(sharpness);
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}
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int
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shim::Topology::getNumFaces() const
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{
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return self->hmesh->GetNumFaces();
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}
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bool
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shim::Topology::getFaceHole(int faceIndex) const
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{
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return self->faces[faceIndex]->IsHole();
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}
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void
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shim::Topology::setFaceHole(int faceIndex, bool isHole)
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{
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self->faces[faceIndex]->SetHole(isHole);
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}
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int
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shim::Topology::getNumEdges(int faceIndex) const
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{
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return self->faces[faceIndex]->GetNumVertices();
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}
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float
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shim::Topology::getEdgeSharpness(int faceIndex, int edgeIndex) const
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{
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return self->faces[faceIndex]->GetEdge(edgeIndex)->GetSharpness();
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}
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void
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shim::Topology::setEdgeSharpness(int faceIndex, int edgeIndex, float sharpness)
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{
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self->faces[faceIndex]->GetEdge(edgeIndex)->SetSharpness(sharpness);
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}
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