mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 12:10:08 +00:00
99c34d2aec
- switch FVarDataTable to a class - add offsets to keep track of level - modify dependent code - rename 'totalFVarWidth' to 'fvarWidth' fixes #271
349 lines
11 KiB
C++
349 lines
11 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OSD_CPU_EVAL_LIMIT_CONTEXT_H
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#define OSD_CPU_EVAL_LIMIT_CONTEXT_H
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#include "../version.h"
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#include "../osd/evalLimitContext.h"
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#include "../osd/vertexDescriptor.h"
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#include "../far/patchTables.h"
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#include "../far/patchMap.h"
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#include <map>
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#include <stdio.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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class OsdCpuEvalLimitContext : public OsdEvalLimitContext {
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public:
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/// \brief Factory
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/// Returns an EvalLimitContext from the given far patch tables.
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/// Note : the patchtables is expected to be feature-adaptive and have ptex
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/// coordinates tables.
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///
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/// @param patchTables a pointer to an initialized FarPatchTables
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///
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/// @param requireFVarData flag for generating face-varying data
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///
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static OsdCpuEvalLimitContext * Create(FarPatchTables const *patchTables,
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bool requireFVarData=false);
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virtual ~OsdCpuEvalLimitContext();
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/// A container able to bind vertex buffer data as input or output streams.
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class DataStream {
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public:
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/// Constructor
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DataStream() : _data(0) { }
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/// Binds the stream to the context (and moves the data to the appropriate
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/// compute device)
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///
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/// @param data a valid OsdVertexBuffer
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///
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template <class BUFFER> void Bind( BUFFER * data ) {
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_data = data ? data->BindCpuBuffer() : 0;
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}
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/// True if the stream has been bound
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bool IsBound() const {
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return (_data!=NULL);
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}
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/// Unbinds the stream
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void Unbind() {
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_data=0;
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}
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protected:
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float * _data;
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};
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/// \brief Input (const) data stream
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class InputDataStream : public DataStream {
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public:
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/// Const accessor
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float const * GetData() const {
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return _data;
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}
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};
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/// \brief Output (const) data stream
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class OutputDataStream : public DataStream {
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public:
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/// Non-cont accessor
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float * GetData() {
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return _data;
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}
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};
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/// Vertex-interpolated streams
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struct VertexData {
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/// input vertex-interpolated data descriptor
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OsdVertexBufferDescriptor inDesc;
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/// input vertex-interpolated data stream
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InputDataStream in;
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/// output vertex-interpolated data descriptor
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OsdVertexBufferDescriptor outDesc;
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/// output vertex-interpolated data stream and parametric derivative streams
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OutputDataStream out,
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outDu,
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outDv;
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/// Binds the vertex-interpolated data streams
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///
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/// @param iDesc data descriptor shared by all input data buffers
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///
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/// @param inQ input vertex data
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///
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/// @param oDesc data descriptor shared by all output data buffers
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///
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/// @param outQ output vertex data
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///
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/// @param outdQu output derivative along "u" of the vertex data (optional)
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///
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/// @param outdQv output derivative along "v" of the vertex data (optional)
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///
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template<class VERTEX_BUFFER, class OUTPUT_BUFFER>
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void Bind( OsdVertexBufferDescriptor const & iDesc, VERTEX_BUFFER *inQ,
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OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ,
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OUTPUT_BUFFER *outdQu=0,
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OUTPUT_BUFFER *outdQv=0) {
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inDesc = iDesc;
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in.Bind( inQ );
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outDesc = oDesc;
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out.Bind( outQ );
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outDu.Bind( outdQu );
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outDv.Bind( outdQv );
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}
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/// True if both the mandatory input and output streams have been bound
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bool IsBound() const {
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return in.IsBound() and out.IsBound();
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}
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/// Unbind the vertex data streams
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void Unbind();
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};
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/// Returns an Eval data descriptor of the vertex-interpolated data currently
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/// bound to this EvalLimitContext.
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VertexData & GetVertexData() {
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return _vertexData;
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}
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/// Varying-interpolated streams
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struct VaryingData {
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/// input varying-interpolated data descriptor
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OsdVertexBufferDescriptor inDesc;
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/// input varying-interpolated data stream
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InputDataStream in;
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/// output varying-interpolated data descriptor
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OsdVertexBufferDescriptor outDesc;
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/// output varying-interpolated data stream
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OutputDataStream out;
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/// Binds the varying-interpolated data streams
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///
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/// @param iDesc data descriptor shared by all input data buffers
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///
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/// @param inQ input varying data
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///
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/// @param oDesc data descriptor shared by all output data buffers
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///
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/// @param outQ output varying data
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///
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template<class VARYING_BUFFER, class OUTPUT_BUFFER>
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void Bind( OsdVertexBufferDescriptor const & iDesc, VARYING_BUFFER *inQ,
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OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ ) {
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inDesc = iDesc;
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in.Bind( inQ );
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outDesc = oDesc;
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out.Bind( outQ );
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}
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/// True if both the mandatory input and output streams have been bound
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bool IsBound() const {
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return in.IsBound() and out.IsBound();
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}
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/// Unbind the vertex data streams
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void Unbind();
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};
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/// Returns an Eval data descriptor of the varying-interpolated data currently
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/// bound to this EvalLimitContext.
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VaryingData & GetVaryingData() {
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return _varyingData;
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}
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/// Face-Varying-interpolated streams
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struct FaceVaryingData {
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/// input face-varying-interpolated data descriptor
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OsdVertexBufferDescriptor inDesc;
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/// output face-varying-interpolated data descriptor
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OsdVertexBufferDescriptor outDesc;
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/// output face-varying-interpolated data stream and parametric derivative streams
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OutputDataStream out;
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/// Binds the face-varying-interpolated data streams
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///
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/// Note : currently we only support bilinear boundary interpolation rules
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/// for face-varying data. Although Hbr supports 3 addition smooth rule sets,
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/// the feature-adaptive patch interpolation code currently does not support
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/// them, and neither does this EvalContext
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///
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/// @param iDesc data descriptor shared by all input data buffers
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///
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/// @param oDesc data descriptor shared by all output data buffers
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///
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/// @param outQ output face-varying data
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///
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template<class OUTPUT_BUFFER>
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void Bind( OsdVertexBufferDescriptor const & iDesc,
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OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ ) {
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inDesc = iDesc;
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outDesc = oDesc;
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out.Bind( outQ );
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}
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/// True if the output stream has been bound
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bool IsBound() const {
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return out.IsBound();
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}
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/// Unbind the vertex data streams
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void Unbind();
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};
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/// Returns an Eval data descriptor of the face-varying-interpolated data
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/// currently bound to this EvalLimitContext.
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FaceVaryingData & GetFaceVaryingData() {
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return _faceVaryingData;
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}
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/// Returns the vector of patch arrays
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const FarPatchTables::PatchArrayVector & GetPatchArrayVector() const {
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return _patchArrays;
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}
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/// Returns the vector of per-patch parametric data
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const std::vector<FarPatchParam::BitField> & GetPatchBitFields() const {
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return _patchBitFields;
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}
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/// The ordered array of control vertex indices for all the patches
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const std::vector<unsigned int> & GetControlVertices() const {
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return _patches;
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}
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/// Returns the vertex-valence buffer used for Gregory patch computations
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FarPatchTables::VertexValenceTable const & GetVertexValenceTable() const {
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return _vertexValenceTable;
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}
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/// Returns the Quad-Offsets buffer used for Gregory patch computations
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FarPatchTables::QuadOffsetTable const & GetQuadOffsetTable() const {
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return _quadOffsetTable;
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}
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/// Returns the face-varying data patch table
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std::vector<float> const & GetFVarData() const {
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return _fvarData;
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}
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/// Returns the number of floats in a datum of the face-varying data table
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int GetFVarWidth() const {
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return _fvarwidth;
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}
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/// Returns a map that can connect a faceId to a list of children patches
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FarPatchMap const & GetPatchMap() const {
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return *_patchMap;
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}
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/// Returns the highest valence of the vertices in the buffers
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int GetMaxValence() const {
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return _maxValence;
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}
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protected:
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explicit OsdCpuEvalLimitContext(FarPatchTables const *patchTables, bool requireFVarData);
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private:
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// Topology data for a mesh
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FarPatchTables::PatchArrayVector _patchArrays; // patch descriptor for each patch in the mesh
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FarPatchTables::PTable _patches; // patch control vertices
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std::vector<FarPatchParam::BitField> _patchBitFields; // per-patch parametric info
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FarPatchTables::VertexValenceTable _vertexValenceTable; // extra Gregory patch data buffers
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FarPatchTables::QuadOffsetTable _quadOffsetTable;
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std::vector<float> _fvarData;
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FarPatchMap * _patchMap; // map of the sub-patches given a face index
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VertexData _vertexData; // vertex-interpolated data descriptor
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VaryingData _varyingData; // varying-interpolated data descriptor
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FaceVaryingData _faceVaryingData; // face-varying-interpolated data descriptor
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int _maxValence,
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_fvarwidth;
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};
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OSD_CPU_EVAL_LIMIT_CONTEXT_H */
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