mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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.. | ||
__init__.py | ||
canvas.py | ||
interactive.py | ||
main.py | ||
README.md | ||
renderer.py | ||
shaders.py | ||
simple.glsl | ||
utility.py | ||
window.py |
This folder defines a small demo application that requires PyQt, PyOpenGL, and the Python bindings for OpenSubdiv (which in turn require numpy and SWIG).
- main.py This is what you invoke from the command line. All calls to the
osd
module go here. Creates aQApplication
and periodically pushes new VBO data into the renderer. (see below) - renderer.py Defines the renderer; implements
draw
andinit
. All OpenGL calls are made in this file, and there's no dependency on Qt orosd
. - canvas.py Inherits from
QGLWidget
and calls out to the renderer object (see above) - shaders.py Implements a miniature FX format by extracting named strings from a file and pasting them together
- simple.glsl Specifies the GLSL shaders for the demo using the miniature FX format
- utility.py Some linear algebra stuff to make it easier to use Modern OpenGL
- window.py Inherits from
QMainWindow
, instances a canvas object - interactive.py Invoke this from the command line to spawn an alternative demo that has an interactive prompt.
- __init__.py Exports
main
into the package namespace to make it easy to run the demo fromsetup.py