OpenSubdiv/opensubdiv/osd/cpuVertexBuffer.cpp
Takahito Tejima 51a45b598d Updating EULA
2013-07-18 14:19:50 -07:00

80 lines
2.0 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
//
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
//
#include "../osd/cpuVertexBuffer.h"
#include <string.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
OsdCpuVertexBuffer::OsdCpuVertexBuffer(int numElements, int numVertices)
: _numElements(numElements),
_numVertices(numVertices),
_cpuBuffer(NULL) {
_cpuBuffer = new float[numElements * numVertices];
}
OsdCpuVertexBuffer::~OsdCpuVertexBuffer() {
delete[] _cpuBuffer;
}
OsdCpuVertexBuffer *
OsdCpuVertexBuffer::Create(int numElements, int numVertices) {
return new OsdCpuVertexBuffer(numElements, numVertices);
}
void
OsdCpuVertexBuffer::UpdateData(const float *src, int startVertex, int numVertices) {
memcpy(_cpuBuffer + startVertex * _numElements,
src, GetNumElements() * numVertices * sizeof(float));
}
int
OsdCpuVertexBuffer::GetNumElements() const {
return _numElements;
}
int
OsdCpuVertexBuffer::GetNumVertices() const {
return _numVertices;
}
float*
OsdCpuVertexBuffer::BindCpuBuffer() {
return _cpuBuffer;
}
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv