mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-13 04:20:10 +00:00
c646ac2e3c
- move patch interpolation code out of Far::PatchTables into far/interpolate - add bilinear quad interpolation function with derivatives - switch OsdCpuEvalLimitController to far/interpolate - add support for bilinear quad interpolation & clean varying interpolation
133 lines
4.3 KiB
C++
133 lines
4.3 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OSD_CPU_EVAL_LIMIT_KERNEL_H
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#define OSD_CPU_EVAL_LIMIT_KERNEL_H
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#include "../version.h"
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#include "../osd/vertexDescriptor.h"
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#include "../far/patchParam.h"
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#include "../far/types.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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class StencilTables;
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}
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namespace Osd {
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void
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evalBilinear(Far::PatchParam::BitField bits,
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float u, float v,
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Far::Index const * vertexIndices,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV);
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void
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evalBSpline(Far::PatchParam::BitField bits,
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float u, float v,
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Far::Index const * vertexIndices,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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void
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evalBoundary(Far::PatchParam::BitField bits,
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float u, float v,
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Far::Index const * vertexIndices,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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void
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evalCorner(Far::PatchParam::BitField bits,
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float u, float v,
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Far::Index const * vertexIndices,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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void
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evalGregoryBasis(Far::PatchParam::BitField bits, float u, float v,
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Far::StencilTables const & basisStencils,
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int stencilIndex,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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void
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evalGregory(Far::PatchParam::BitField bits, float u, float v,
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Far::Index const * vertexIndices,
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Far::Index const * vertexValenceBuffer,
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unsigned int const * quadOffsetBuffer,
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int maxValence,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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void
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evalGregoryBoundary(Far::PatchParam::BitField bits, float u, float v,
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Far::Index const * vertexIndices,
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Far::Index const * vertexValenceBuffer,
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unsigned int const * quadOffsetBuffer,
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int maxValence,
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VertexBufferDescriptor const & inDesc,
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float const * inQ,
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VertexBufferDescriptor const & outDesc,
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float * outQ,
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float * outDQU,
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float * outDQV );
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OSD_CPU_EVAL_LIMIT_KERNEL_H */
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