mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-08 13:30:04 +00:00
108 lines
3.3 KiB
CMake
108 lines
3.3 KiB
CMake
#
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# Copyright 2013 Pixar
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#
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# Licensed under the Apache License, Version 2.0 (the "Apache License")
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# with the following modification; you may not use this file except in
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# compliance with the Apache License and the following modification to it:
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# Section 6. Trademarks. is deleted and replaced with:
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#
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# 6. Trademarks. This License does not grant permission to use the trade
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# names, trademarks, service marks, or product names of the Licensor
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# and its affiliates, except as required to comply with Section 4(c) of
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# the License and to reproduce the content of the NOTICE file.
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#
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# You may obtain a copy of the Apache License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the Apache License with the above modification is
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# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the Apache License for the specific
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# language governing permissions and limitations under the Apache License.
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#
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# Try to find DirectX SDK.
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# Once done this will define
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#
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# DXSDK_FOUND
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# DXSDK_INCLUDE_DIR
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# DXSDK_LIBRARY_DIR
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# DXSDK_LIBRARIES
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# DXSDK_LOCATION
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#
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# Also will define
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if (WIN32)
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find_path(DXSDK_INCLUDE_DIR
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NAMES
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D3D11.h D3Dcompiler.h
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PATHS
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"${DXSDK_LOCATION}/Include"
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"$ENV{DXSDK_LOCATION}/Include"
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"${DXSDK_ROOT}/Include"
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"$ENV{DXSDK_ROOT}/Include"
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"C:/Program Files (x86)/Windows Kits/10/Include/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um"
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"C:/Program Files (x86)/Windows Kits/8.1/Include/um"
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"C:/Program Files (x86)/Microsoft DirectX SDK*/Include"
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"C:/Program Files/Microsoft DirectX SDK*/Include"
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)
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if ("${CMAKE_GENERATOR}" MATCHES "[Ww]in64" OR
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"${CMAKE_GENERATOR_PLATFORM}" MATCHES "x64")
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set(ARCH x64)
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else()
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set(ARCH x86)
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endif()
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find_path(LIBRARY_DIR
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d3d11.lib
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PATHS
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"${DXSDK_LOCATION}/Lib/${ARCH}"
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"$ENV{DXSDK_LOCATION}/Lib/${ARCH}"
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"${DXSDK_ROOT}/Lib/${ARCH}"
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"$ENV{DXSDK_ROOT}/Lib/${ARCH}"
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"C:/Program Files (x86)/Windows Kits/10/Lib/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um/${ARCH}"
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"C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/${ARCH}"
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"C:/Program Files (x86)/Microsoft DirectX SDK*/Lib/${ARCH}"
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"C:/Program Files/Microsoft DirectX SDK*/Lib/${ARCH}"
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)
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set(DXSDK_LIBRARY_DIR ${LIBRARY_DIR})
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foreach(DX_LIB d3d11 d3dcompiler)
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find_library(DXSDK_${DX_LIB}_LIBRARY
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NAMES
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${DX_LIB}.lib
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PATHS
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${DXSDK_LIBRARY_DIR}
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NO_DEFAULT_PATH
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)
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if(NOT DXSDK_${DX_LIB}_LIBRARY)
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message(FATAL_ERROR "Could not find required library ${DX_LIB}")
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else()
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list(APPEND DXSDK_LIBRARIES ${DXSDK_${DX_LIB}_LIBRARY})
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endif()
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endforeach(DX_LIB)
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endif ()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DXSDK DEFAULT_MSG
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DXSDK_INCLUDE_DIR
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DXSDK_LIBRARY_DIR
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DXSDK_LIBRARIES
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)
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mark_as_advanced(
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DXSDK_INCLUDE_DIR
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DXSDK_LIBRARY_DIR
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DXSDK_LIBRARIES
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)
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