mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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53d80e0d2f
Added support for gathering face-varying patch points to the Far::EndCap*PatchFactory classes. Also, changed these classes to compute varying stencils optionally, since separate varying stencils are not needed for face-varying patches. Also, removed a no longer used stateless factory method from the EndCapGregoryBasisPatchFactory.
116 lines
4.3 KiB
C++
116 lines
4.3 KiB
C++
//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_FAR_END_CAP_BSPLINE_BASIS_PATCH_FACTORY_H
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#define OPENSUBDIV3_FAR_END_CAP_BSPLINE_BASIS_PATCH_FACTORY_H
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#include "../far/gregoryBasis.h"
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#include "../far/types.h"
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#include "../vtr/level.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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class TopologyRefiner;
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/// \brief A BSpline endcap factory
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///
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/// note: This is an internal use class in PatchTableFactory, and
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/// will be replaced with SdcSchemeWorker for mask coefficients
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/// and Vtr::Level for topology traversal.
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///
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class EndCapBSplineBasisPatchFactory {
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public:
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/// \brief This factory accumulates vertex for bspline basis end cap
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///
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/// @param refiner TopologyRefiner from which to generate patches
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///
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/// @param vertexStencils Output stencil table for the patch points
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/// (vertex interpolation)
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///
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/// @param varyingStencils Output stencil table for the patch points
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/// (varying interpolation)
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///
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/// @param shareBoundaryVertices Use same boundary vertices for neighboring
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/// patches. It reduces the number of stencils
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/// to be used.
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///
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EndCapBSplineBasisPatchFactory(TopologyRefiner const & refiner,
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StencilTable * vertexStencils,
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StencilTable * varyingStencils);
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/// \brief Returns end patch point indices for \a faceIndex of \a level.
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/// Note that end patch points are not included in the vertices in
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/// the topologyRefiner, they're expected to come after the end.
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/// The returning indices are offsetted by refiner->GetNumVerticesTotal.
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///
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/// @param level vtr refinement level
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///
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/// @param faceIndex vtr faceIndex at the level
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///
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/// @param levelVertOffset relative offset of patch vertex indices
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///
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/// @param fvarChannel face-varying channel index
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///
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ConstIndexArray GetPatchPoints(
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Vtr::internal::Level const * level, Index faceIndex,
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Vtr::internal::Level::VSpan const cornerSpans[],
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int levelVertOffset, int fvarChannel = -1);
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private:
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ConstIndexArray getPatchPointsFromGregoryBasis(
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Vtr::internal::Level const * level, Index thisFace,
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Vtr::internal::Level::VSpan const cornerSpans[],
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ConstIndexArray facePoints,
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int levelVertOffset, int fvarChannel);
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ConstIndexArray getPatchPoints(
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Vtr::internal::Level const *level, Index thisFace,
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Index extraOrdinaryIndex, ConstIndexArray facePoints,
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int levelVertOffset, int fvarChannel);
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void computeLimitStencils(
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Vtr::internal::Level const *level,
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ConstIndexArray facePoints, int vid, int fvarChannel,
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GregoryBasis::Point *P, GregoryBasis::Point *Ep, GregoryBasis::Point *Em);
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StencilTable * _vertexStencils;
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StencilTable * _varyingStencils;
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TopologyRefiner const *_refiner;
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int _numVertices;
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int _numPatches;
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std::vector<Index> _patchPoints;
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};
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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#endif // OPENSUBDIV3_FAR_END_CAP_BSPLINE_BASIS_PATCH_FACTORY_H
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