mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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328 lines
12 KiB
C++
328 lines
12 KiB
C++
//
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// Copyright 2014 DreamWorks Animation LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../far/topologyRefinerFactory.h"
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#include "../far/topologyRefiner.h"
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#include "../vtr/level.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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//
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// Methods for the Factory base class -- general enough to warrant including in
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// the base class rather than the subclass template (and so replicated for each
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// usage)
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//
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//
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void
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TopologyRefinerFactoryBase::validateComponentTopologySizing(TopologyRefiner& refiner) {
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Vtr::Level& baseLevel = refiner.getBaseLevel();
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//
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// At minimum we require face-vertices (the total count of which can be determined
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// from the offsets accumulated during sizing pass) and we need to resize members
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// related to them to be populated during assignment:
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//
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int vCount = baseLevel.getNumVertices();
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int fCount = baseLevel.getNumFaces();
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assert((vCount > 0) && (fCount > 0));
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int fVertCount = baseLevel.getNumFaceVertices(fCount - 1) +
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baseLevel.getOffsetOfFaceVertices(fCount - 1);
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baseLevel.resizeFaceVertices(fVertCount);
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assert(baseLevel.getNumFaceVerticesTotal() > 0);
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//
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// If edges were sized, all other topological relations must be sized with it, in
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// which case we allocate those members to be populated. Otherwise, sizing of the
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// other topology members is deferred until the face-vertices are assigned and the
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// resulting relationships determined:
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//
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int eCount = baseLevel.getNumEdges();
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if (eCount > 0) {
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baseLevel.resizeFaceEdges(baseLevel.getNumFaceVerticesTotal());
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baseLevel.resizeEdgeVertices();
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baseLevel.resizeEdgeFaces( baseLevel.getNumEdgeFaces(eCount-1) + baseLevel.getOffsetOfEdgeFaces(eCount-1));
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baseLevel.resizeVertexFaces(baseLevel.getNumVertexFaces(vCount-1) + baseLevel.getOffsetOfVertexFaces(vCount-1));
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baseLevel.resizeVertexEdges(baseLevel.getNumVertexEdges(vCount-1) + baseLevel.getOffsetOfVertexEdges(vCount-1));
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assert(baseLevel.getNumFaceEdgesTotal() > 0);
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assert(baseLevel.getNumEdgeVerticesTotal() > 0);
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assert(baseLevel.getNumEdgeFacesTotal() > 0);
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assert(baseLevel.getNumVertexFacesTotal() > 0);
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assert(baseLevel.getNumVertexEdgesTotal() > 0);
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}
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}
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void
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TopologyRefinerFactoryBase::validateFaceVaryingComponentTopologyAssignment(TopologyRefiner& refiner) {
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for (int channel=0; channel<refiner.GetNumFVarChannels(); ++channel) {
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refiner.completeFVarChannelTopology(channel);
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}
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}
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//
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// This method combines the initialization of internal component tags with the sharpening of edges
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// and vertices according to the given boundary interpolation rule in the Options. Since both
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// involve traversing the edge and vertex lists and noting the presence of boundaries -- best
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// to do both at once...
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//
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void
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TopologyRefinerFactoryBase::applyInternalTagsAndBoundarySharpness(TopologyRefiner& refiner) {
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Vtr::Level& baseLevel = refiner.getBaseLevel();
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assert((int)baseLevel._edgeTags.size() == baseLevel.getNumEdges());
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assert((int)baseLevel._vertTags.size() == baseLevel.getNumVertices());
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assert((int)baseLevel._faceTags.size() == baseLevel.getNumFaces());
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Sdc::Options options = refiner.GetSchemeOptions();
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Sdc::Crease creasing(options);
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bool sharpenCornerVerts = (options.GetVtxBoundaryInterpolation() == Sdc::Options::VTX_BOUNDARY_EDGE_AND_CORNER);
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bool sharpenNonManFeatures = true; //(options.GetNonManifoldInterpolation() == Sdc::Options::NON_MANIFOLD_SHARP);
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//
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// Process the Edge tags first, as Vertex tags (notably the Rule) are dependent on
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// properties of their incident edges.
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//
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for (Vtr::Index eIndex = 0; eIndex < baseLevel.getNumEdges(); ++eIndex) {
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Vtr::Level::ETag& eTag = baseLevel._edgeTags[eIndex];
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float& eSharpness = baseLevel._edgeSharpness[eIndex];
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eTag._boundary = (baseLevel._edgeFaceCountsAndOffsets[eIndex*2 + 0] < 2);
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if (eTag._boundary || (eTag._nonManifold && sharpenNonManFeatures)) {
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eSharpness = Sdc::Crease::SHARPNESS_INFINITE;
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}
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eTag._infSharp = Sdc::Crease::IsInfinite(eSharpness);
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eTag._semiSharp = Sdc::Crease::IsSharp(eSharpness) && !eTag._infSharp;
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}
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//
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// Process the Vertex tags now -- for some tags (semi-sharp and its rule) we need
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// to inspect all incident edges:
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//
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int schemeRegularBoundaryValence = 2;
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int schemeRegularInteriorValence = 4;
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if (refiner.GetSchemeType() == Sdc::TYPE_LOOP) {
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schemeRegularBoundaryValence = 3;
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schemeRegularInteriorValence = 6;
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}
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for (Vtr::Index vIndex = 0; vIndex < baseLevel.getNumVertices(); ++vIndex) {
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Vtr::Level::VTag& vTag = baseLevel._vertTags[vIndex];
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float& vSharpness = baseLevel._vertSharpness[vIndex];
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Vtr::IndexArray const vEdges = baseLevel.getVertexEdges(vIndex);
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Vtr::IndexArray const vFaces = baseLevel.getVertexFaces(vIndex);
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//
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// Take inventory of properties of incident edges that affect this vertex:
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//
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int infSharpEdgeCount = 0;
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int semiSharpEdgeCount = 0;
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int nonManifoldEdgeCount = 0;
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for (int i = 0; i < vEdges.size(); ++i) {
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Vtr::Level::ETag const& eTag = baseLevel._edgeTags[vEdges[i]];
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infSharpEdgeCount += eTag._infSharp;
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semiSharpEdgeCount += eTag._semiSharp;
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nonManifoldEdgeCount += eTag._nonManifold;
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}
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int sharpEdgeCount = infSharpEdgeCount + semiSharpEdgeCount;
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//
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// Sharpen the vertex before using it in conjunction with incident edge
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// properties to determine the semi-sharp tag and rule:
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//
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bool isCorner = (vFaces.size() == 1) && (vEdges.size() == 2);
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if (isCorner && sharpenCornerVerts) {
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vSharpness = Sdc::Crease::SHARPNESS_INFINITE;
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} else if (vTag._nonManifold && sharpenNonManFeatures) {
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// Don't sharpen the vertex if a non-manifold crease:
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if (nonManifoldEdgeCount != 2) {
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vSharpness = Sdc::Crease::SHARPNESS_INFINITE;
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}
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}
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vTag._infSharp = Sdc::Crease::IsInfinite(vSharpness);
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vTag._semiSharp = Sdc::Crease::IsSemiSharp(vSharpness) || (semiSharpEdgeCount > 0);
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vTag._rule = (Vtr::Level::VTag::VTagSize)creasing.DetermineVertexVertexRule(vSharpness, sharpEdgeCount);
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//
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// Assign topological tags -- note that the "xordinary" (or conversely a "regular")
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// tag is still being considered, but regardless, it depends on the Sdc::Scheme...
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//
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vTag._boundary = (vFaces.size() < vEdges.size());
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if (isCorner) {
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vTag._xordinary = !sharpenCornerVerts;
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} else if (vTag._boundary) {
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vTag._xordinary = (vFaces.size() != schemeRegularBoundaryValence);
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} else {
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vTag._xordinary = (vFaces.size() != schemeRegularInteriorValence);
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}
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vTag._incomplete = 0;
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}
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//
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// Anything more to be done with Face tags? (eventually when processing edits perhaps)
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//
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// for (Vtr::Index fIndex = 0; fIndex < baseLevel.getNumFaces(); ++fIndex) {
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// }
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}
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//
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// Specialization for raw topology data
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//
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template <>
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void
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TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::resizeComponentTopology(
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TopologyRefiner & refiner, TopologyDescriptor const & desc) {
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refiner.setNumBaseVertices(desc.numVertices);
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refiner.setNumBaseFaces(desc.numFaces);
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for (int face=0; face<desc.numFaces; ++face) {
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refiner.setNumBaseFaceVertices(face, desc.numVertsPerFace[face]);
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}
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}
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template <>
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void
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TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::assignComponentTopology(
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TopologyRefiner & refiner, TopologyDescriptor const & desc) {
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for (int face=0, idx=0; face<desc.numFaces; ++face) {
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IndexArray dstFaceVerts = refiner.setBaseFaceVertices(face);
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for (int vert=0; vert<dstFaceVerts.size(); ++vert) {
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dstFaceVerts[vert] = desc.vertIndicesPerFace[idx++];
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}
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}
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}
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template <>
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void
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TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::assignFaceVaryingTopology(
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TopologyRefiner & refiner, TopologyDescriptor const & desc) {
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if (desc.numFVarChannels>0) {
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for (int channel=0; channel<desc.numFVarChannels; ++channel) {
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int channelSize = desc.fvarChannels[channel].numValues;
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int const* channelIndices = desc.fvarChannels[channel].valueIndices;
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#if defined(DEBUG) or defined(_DEBUG)
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int channelIndex = refiner.createFVarChannel(channelSize);
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assert(channelIndex == channel);
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#else
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refiner.createFVarChannel(channelSize);
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#endif
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for (int face=0, idx=0; face<desc.numFaces; ++face) {
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IndexArray dstFaceValues = refiner.getBaseFVarFaceValues(face, channel);
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for (int vert=0; vert<dstFaceValues.size(); ++vert) {
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dstFaceValues[vert] = channelIndices[idx++];
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}
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}
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}
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}
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}
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template <>
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void
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TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::assignComponentTags(
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TopologyRefiner & refiner, TopologyDescriptor const & desc) {
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if ((desc.numCreases>0) and desc.creaseVertexIndexPairs and desc.creaseWeights) {
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int const * vertIndexPairs = desc.creaseVertexIndexPairs;
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for (int edge=0; edge<desc.numCreases; ++edge, vertIndexPairs+=2) {
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Index idx = refiner.FindEdge(0, vertIndexPairs[0], vertIndexPairs[1]);
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if (idx!=Vtr::INDEX_INVALID) {
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refiner.baseEdgeSharpness(idx) = desc.creaseWeights[edge];
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} else {
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char msg[1024];
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snprintf(msg, 1024, "Edge %d specified to be sharp does not exist (%d, %d)",
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edge, vertIndexPairs[0], vertIndexPairs[1]);
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reportInvalidTopology(Vtr::Level::TOPOLOGY_INVALID_CREASE_EDGE, msg, desc);
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}
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}
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}
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if ((desc.numCorners>0) and desc.cornerVertexIndices and desc.cornerWeights) {
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for (int vert=0; vert<desc.numCorners; ++vert) {
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int idx = desc.cornerVertexIndices[vert];
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if (idx > 0 and idx < refiner.GetNumVertices(0)) {
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refiner.baseVertexSharpness(idx) = desc.cornerWeights[vert];
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} else {
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char msg[1024];
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snprintf(msg, 1024, "Vertex %d specified to be sharp does not exist", idx);
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reportInvalidTopology(Vtr::Level::TOPOLOGY_INVALID_CREASE_VERT, msg, desc);
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}
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}
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}
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if (desc.numHoles>0) {
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for (int i=0; i<desc.numHoles; ++i) {
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refiner.setBaseFaceHole(desc.holeIndices[i], true);
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}
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}
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}
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template <>
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void
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TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::reportInvalidTopology(
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TopologyError /* errCode */, char const * msg, TopologyDescriptor const& /* mesh */) {
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Warning(msg);
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}
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TopologyRefinerFactoryBase::TopologyDescriptor::TopologyDescriptor() {
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memset(this, 0, sizeof(TopologyDescriptor));
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}
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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