mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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69755c6f22
- add a limit evaluation method to EvalLimitController that allows client code to directly pass the output buffer without binding it to the Context (the call only computes vertex interpolation of a single sample) - switch the OsdUtilAdaptiveEvaluator to use the new method from the controller and stop stomping member - cleanup buffer and member variables no longer used - cleanup initialization logic to be better aware of uniform / adaptive - add some assert sanity checks in the cpuEvalLimitKernels fixes #293 |
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.. | ||
far | ||
hbr | ||
osd | ||
osdutil | ||
tools/stringify | ||
CMakeLists.txt | ||
version.h |