mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 12:10:08 +00:00
dabaac8187
Also: - Add a _numVertices member to cpuSmoothNormalContext (for memory reset function) - Fix memory reset function in cpuSmoothNormalContext (was performing redundant memsets) - Add a resetMemory boolean to cpuSmoothNormalContext to make reset step optional (default is off)
75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OSD_TBB_SMOOTHNORMAL_CONTROLLER_H
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#define OSD_TBB_SMOOTHNORMAL_CONTROLLER_H
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#include "../version.h"
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#include "../osd/nonCopyable.h"
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#include "../osd/cpuSmoothNormalContext.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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class OsdTbbSmoothNormalController {
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public:
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/// Constructor
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OsdTbbSmoothNormalController();
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/// Destructor
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~OsdTbbSmoothNormalController();
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/// Computes smooth vertex normals
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template<class VERTEX_BUFFER>
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void SmootheNormals( OsdCpuSmoothNormalContext * context,
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VERTEX_BUFFER * iBuffer, int iOfs,
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VERTEX_BUFFER * oBuffer, int oOfs ) {
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if (not context) return;
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context->Bind(iBuffer, iOfs, oBuffer, oOfs);
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_smootheNormals(context);
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context->Unbind();
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}
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/// Waits until all running subdivision kernels finish.
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void Synchronize();
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private:
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void _smootheNormals(OsdCpuSmoothNormalContext * context);
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};
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OSD_CPU_SMOOTHNORMAL_CONTROLLER_H
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