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https://github.com/PixarAnimationStudios/OpenSubdiv
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67cc2a3810
Updated the Gregory patch tessellation shaders to account for transition edges. Changed the implementation of OsdGetTessParameterizationTriangle() to take the input parametric location as a 3-component value. This allows the edge parameterization to be more numerically robust and consistent. Also, corrected some minor discrepancies between the various tessellation shader configurations. |
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.. | ||
far | ||
hbr | ||
osd | ||
sdc | ||
tools/stringify | ||
vtr | ||
CMakeLists.txt | ||
version.cpp | ||
version.h |