OpenSubdiv/examples/mayaViewer
manuelk b815aff333 First pass at fixing the installation part of the Cmake build : now CMAKE_INSTALL_PREFIX can
be used as intended to specify an installation directory, which can be located anywhere on the
file system.

Also improved the doxygen target and made the doxy build "quiet".

fixes #154
2013-04-22 19:35:41 -07:00
..
docs Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
AEopenSubdivShaderTemplate.mel Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
CMakeLists.txt First pass at fixing the installation part of the Cmake build : now CMAKE_INSTALL_PREFIX can 2013-04-22 19:35:41 -07:00
cudaUtil.cpp - fix function calls incompatible w/ Maya 2014 2013-02-22 12:31:19 -08:00
hbrUtil.cpp Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
hbrUtil.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
mayaViewer.cpp add the license banner to mayaViewer.cpp 2013-01-24 14:08:53 -08:00
OpenSubdivShader.cpp We need to leverage our per-patch ptex indexing scheme in the EvalLimit API. 2013-03-22 18:20:50 -07:00
OpenSubdivShader.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
OpenSubdivShaderOverride.cpp - similar API changes for Maya 2014 in mayaPtexViewer 2013-02-22 12:58:09 -08:00
OpenSubdivShaderOverride.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
osdMeshData.cpp Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc. 2013-03-07 17:50:15 -08:00
osdMeshData.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
shader.glsl Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00