mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-24 20:40:15 +00:00
a0e72d80c3
- changed Far::PatchDescriptor size for GREGORY_TRIANGLE to 18 - modified Far::LoopPatchBuilder to construct full quartic Gregory patch - fixed Far::LoopPatchBuilder bug related to face points near boundaries - updated Far patch basis evaluation for Gregory and Bezier triangles - updated Osd patch basis evaluation to match Far - updated Osd GLSL patch size for Gregory triangle to 18 - modified Osd GLSL Gregory triangle eval and tess settings for quartic
111 lines
4.1 KiB
C++
111 lines
4.1 KiB
C++
//
|
|
// Copyright 2013 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#ifndef OPENSUBDIV3_FAR_PATCH_BASIS_H
|
|
#define OPENSUBDIV3_FAR_PATCH_BASIS_H
|
|
|
|
#include "../version.h"
|
|
|
|
#include "../far/patchParam.h"
|
|
|
|
namespace OpenSubdiv {
|
|
namespace OPENSUBDIV_VERSION {
|
|
|
|
namespace Far {
|
|
namespace internal {
|
|
|
|
//
|
|
// XXXX barfowl: These functions are being kept internal while more complete
|
|
// underlying support for all patch types is being worked out. The set of
|
|
// bases supported here is actually larger than PatchDescriptor::Type -- with
|
|
// Bezier available for internal use. A new and more complete set of types
|
|
// is warranted (without the non-patch types associated with PatchDescriptor)
|
|
// along with an interface to query properties associated with them.
|
|
//
|
|
// Note that with the high-level functions here that operate on all patch
|
|
// types, it is not strictly necessary to expose the low-level methods in
|
|
// currant usage.
|
|
//
|
|
|
|
//
|
|
// Low-level basis evaluation (normalized, unscaled) for quad patch types:
|
|
//
|
|
template <typename REAL>
|
|
int EvalBasisLinear(REAL s, REAL t,
|
|
REAL wP[4], REAL wDs[4] = 0, REAL wDt[4] = 0, REAL wDss[4] = 0, REAL wDst[4] = 0, REAL wDtt[4] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisBezier(REAL s, REAL t,
|
|
REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisBSpline(REAL s, REAL t,
|
|
REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisGregory(REAL s, REAL t,
|
|
REAL wP[20], REAL wDs[20] = 0, REAL wDt[20] = 0, REAL wDss[20] = 0, REAL wDst[20] = 0, REAL wDtt[20] = 0);
|
|
|
|
//
|
|
// Low-level basis evaluation (normalized, unscaled) for triangular patch types:
|
|
//
|
|
template <typename REAL>
|
|
int EvalBasisLinearTri(REAL s, REAL t,
|
|
REAL wP[3], REAL wDs[3] = 0, REAL wDt[3] = 0, REAL wDss[3] = 0, REAL wDst[3] = 0, REAL wDtt[3] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisBezierTri(REAL s, REAL t,
|
|
REAL wP[15], REAL wDs[15] = 0, REAL wDt[15] = 0, REAL wDss[15] = 0, REAL wDst[15] = 0, REAL wDtt[15] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisBoxSplineTri(REAL s, REAL t,
|
|
REAL wP[12], REAL wDs[12] = 0, REAL wDt[12] = 0, REAL wDss[12] = 0, REAL wDst[12] = 0, REAL wDtt[12] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvalBasisGregoryTri(REAL s, REAL t,
|
|
REAL wP[18], REAL wDs[18] = 0, REAL wDt[18] = 0, REAL wDss[18] = 0, REAL wDst[18] = 0, REAL wDtt[18] = 0);
|
|
|
|
|
|
//
|
|
// High-level basis evaluation for all types using PatchParam:
|
|
//
|
|
template <typename REAL>
|
|
int EvaluatePatchBasisNormalized(int patchType, PatchParam const & param, REAL s, REAL t,
|
|
REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0);
|
|
|
|
template <typename REAL>
|
|
int EvaluatePatchBasis(int patchType, PatchParam const & param, REAL s, REAL t,
|
|
REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0);
|
|
|
|
|
|
} // end namespace internal
|
|
} // end namespace Far
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
using namespace OPENSUBDIV_VERSION;
|
|
|
|
} // end namespace OpenSubdiv
|
|
|
|
#endif /* OPENSUBDIV3_FAR_PATCH_BASIS_H */
|