mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 04:00:07 +00:00
ff34c514f5
This updates the patch basis evaluation functions in Osd to match recent changes to far/patchBasis. This also exposes a common facility for dealing with PatchCoord, PatchArray, and PatchParam. These are exposed as global functions operating on struct data, since C++ style class methods are not supported by all of the Osd shader and kernel execution envirionments. Changes: - Merged far/patchBasis.cpp to osd/patchBasisCommon{,Types,Eval}.h - Exposed PatchCoord, PatchArray, and PatchParam to Osd kernels - exposed OsdEvaluatePatchBasis and OsdEvaluatePatchBasisNormalized - Updated CPU, TBB, Omp, CUDA, OpenCL, GLSL, HLSL, and Metal evaluators - Updated glFVarViewer
2194 lines
99 KiB
C++
2194 lines
99 KiB
C++
//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_OSD_GL_XFB_EVALUATOR_H
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#define OPENSUBDIV3_OSD_GL_XFB_EVALUATOR_H
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#include "../version.h"
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#include "../osd/opengl.h"
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#include "../osd/types.h"
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#include "../osd/bufferDescriptor.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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class PatchTable;
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class StencilTable;
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class LimitStencilTable;
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}
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namespace Osd {
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/// \brief GL TextureBuffer stencil table
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///
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/// This class is a GL Texture Buffer representation of Far::StencilTable.
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///
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/// GLSLTransformFeedback consumes this table to apply stencils
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///
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///
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class GLStencilTableTBO {
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public:
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static GLStencilTableTBO *Create(
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Far::StencilTable const *stencilTable, void *deviceContext = NULL) {
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(void)deviceContext; // unused
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return new GLStencilTableTBO(stencilTable);
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}
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static GLStencilTableTBO *Create(
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Far::LimitStencilTable const *limitStencilTable,
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void *deviceContext = NULL) {
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(void)deviceContext; // unused
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return new GLStencilTableTBO(limitStencilTable);
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}
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explicit GLStencilTableTBO(Far::StencilTable const *stencilTable);
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explicit GLStencilTableTBO(Far::LimitStencilTable const *limitStencilTable);
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~GLStencilTableTBO();
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// interfaces needed for GLSLTransformFeedbackKernel
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GLuint GetSizesTexture() const { return _sizes; }
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GLuint GetOffsetsTexture() const { return _offsets; }
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GLuint GetIndicesTexture() const { return _indices; }
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GLuint GetWeightsTexture() const { return _weights; }
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GLuint GetDuWeightsTexture() const { return _duWeights; }
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GLuint GetDvWeightsTexture() const { return _dvWeights; }
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GLuint GetDuuWeightsTexture() const { return _duuWeights; }
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GLuint GetDuvWeightsTexture() const { return _duvWeights; }
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GLuint GetDvvWeightsTexture() const { return _dvvWeights; }
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int GetNumStencils() const { return _numStencils; }
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private:
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GLuint _sizes;
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GLuint _offsets;
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GLuint _indices;
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GLuint _weights;
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GLuint _duWeights;
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GLuint _dvWeights;
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GLuint _duuWeights;
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GLuint _duvWeights;
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GLuint _dvvWeights;
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int _numStencils;
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};
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// ---------------------------------------------------------------------------
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class GLXFBEvaluator {
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public:
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typedef bool Instantiatable;
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/// Generic creator template.
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template <typename DEVICE_CONTEXT>
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static GLXFBEvaluator *Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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DEVICE_CONTEXT deviceContext) {
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bool interleavedDerivativeBuffers = deviceContext
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? deviceContext->AreInterleavedDerivativeBuffers()
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: false;
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return Create(srcDesc, dstDesc, duDesc, dvDesc,
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interleavedDerivativeBuffers);
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}
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/// Specialization to allow creation without a device context.
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static GLXFBEvaluator *Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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void * deviceContext) {
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(void)deviceContext; // not used
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return Create(srcDesc, dstDesc, duDesc, dvDesc);
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}
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static GLXFBEvaluator * Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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bool interleavedDerivativeBuffers = false) {
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GLXFBEvaluator *instance = new GLXFBEvaluator(interleavedDerivativeBuffers);
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if (instance->Compile(srcDesc, dstDesc, duDesc, dvDesc))
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return instance;
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delete instance;
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return NULL;
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}
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/// Generic creator template.
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template <typename DEVICE_CONTEXT>
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static GLXFBEvaluator *Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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BufferDescriptor const &duuDesc,
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BufferDescriptor const &duvDesc,
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BufferDescriptor const &dvvDesc,
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DEVICE_CONTEXT deviceContext) {
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bool interleavedDerivativeBuffers = deviceContext
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? deviceContext->AreInterleavedDerivativeBuffers()
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: false;
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return Create(srcDesc, dstDesc, duDesc, dvDesc,
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duuDesc, duvDesc, dvvDesc,
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interleavedDerivativeBuffers);
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}
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/// Specialization to allow creation without a device context.
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static GLXFBEvaluator *Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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BufferDescriptor const &duuDesc,
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BufferDescriptor const &duvDesc,
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BufferDescriptor const &dvvDesc,
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void * deviceContext) {
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(void)deviceContext; // not used
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return Create(srcDesc, dstDesc, duDesc, dvDesc,
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duuDesc, duvDesc, dvvDesc);
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}
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static GLXFBEvaluator * Create(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const &duDesc,
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BufferDescriptor const &dvDesc,
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BufferDescriptor const &duuDesc,
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BufferDescriptor const &duvDesc,
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BufferDescriptor const &dvvDesc,
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bool interleavedDerivativeBuffers = false) {
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GLXFBEvaluator *instance = new GLXFBEvaluator(interleavedDerivativeBuffers);
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if (instance->Compile(srcDesc, dstDesc, duDesc, dvDesc,
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duuDesc, duvDesc, dvvDesc))
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return instance;
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delete instance;
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return NULL;
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}
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/// \brief Constructor.
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///
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/// The transform feedback evaluator can make more sparing use of
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/// transform feeback buffer bindings when it is known that evaluator
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/// output buffers are shared and the corresponding buffer descriptors
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/// are interleaved. When \a interleavedDerivativeBuffers is true
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/// then evaluation requires that either 1st derivative outputs are
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/// interleaved and 2nd derivative output are interleaved separately
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/// or that both 1st derivative and 2nd derivative outputs are
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/// interleaved together. This reduces the maximum number of required
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/// transform feedback buffer bindings to 3 instead of 6 which is
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/// significant, since most transform feedback implementations support
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/// a maximum of 4 bindings.
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GLXFBEvaluator(bool interleavedDerivativeBuffers = false);
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/// Destructor. note that the GL context must be made current.
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~GLXFBEvaluator();
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/// ----------------------------------------------------------------------
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///
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/// Stencil evaluations with StencilTable
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///
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/// ----------------------------------------------------------------------
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/// \brief Generic static stencil function. This function has a same
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/// signature as other device kernels have so that it can be called
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/// transparently from OsdMesh template interface.
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///
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/// @param srcBuffer Input primvar buffer.
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/// must have BindVBO() method returning a GL
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/// buffer object of source data
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///
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/// @param srcDesc vertex buffer descriptor for the input buffer
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///
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/// @param dstBuffer Output primvar buffer
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dstDesc vertex buffer descriptor for the output buffer
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///
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/// @param stencilTable stencil table to be applied. The table must have
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/// Texture Buffer Object interfaces.
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///
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/// @param instance cached compiled instance. Clients are supposed to
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/// pre-compile an instance of this class and provide
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/// to this function. If it's null the kernel still
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/// compute by instantiating on-demand kernel although
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/// it may cause a performance problem.
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///
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/// @param deviceContext not used in the GLSLTransformFeedback kernel
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///
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template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
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static bool EvalStencils(
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SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
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DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
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STENCIL_TABLE const *stencilTable,
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GLXFBEvaluator const *instance,
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void * deviceContext = NULL) {
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if (instance) {
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return instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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stencilTable);
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} else {
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// Create an instance on demand (slow)
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(void)deviceContext; // unused
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instance = Create(srcDesc, dstDesc,
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BufferDescriptor(),
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BufferDescriptor());
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if (instance) {
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bool r = instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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stencilTable);
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delete instance;
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return r;
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}
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return false;
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}
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}
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/// \brief Generic static stencil function. This function has a same
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/// signature as other device kernels have so that it can be called
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/// transparently from OsdMesh template interface.
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///
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/// @param srcBuffer Input primvar buffer.
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/// must have BindVBO() method returning a GL
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/// buffer object of source data
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///
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/// @param srcDesc vertex buffer descriptor for the input buffer
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///
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/// @param dstBuffer Output primvar buffer
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dstDesc vertex buffer descriptor for the dstBuffer
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///
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/// @param duBuffer Output buffer derivative wrt u
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param duDesc vertex buffer descriptor for the duBuffer
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///
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/// @param dvBuffer Output buffer derivative wrt v
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dvDesc vertex buffer descriptor for the dvBuffer
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///
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/// @param stencilTable stencil table to be applied. The table must have
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/// Texture Buffer Object interfaces.
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///
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/// @param instance cached compiled instance. Clients are supposed to
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/// pre-compile an instance of this class and provide
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/// to this function. If it's null the kernel still
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/// compute by instantiating on-demand kernel although
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/// it may cause a performance problem.
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///
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/// @param deviceContext not used in the GLSLTransformFeedback kernel
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///
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template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
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static bool EvalStencils(
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SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
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DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
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DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
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DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
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STENCIL_TABLE const *stencilTable,
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GLXFBEvaluator const *instance,
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void * deviceContext = NULL) {
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if (instance) {
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return instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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duBuffer, duDesc,
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dvBuffer, dvDesc,
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stencilTable);
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} else {
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// Create an instance on demand (slow)
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(void)deviceContext; // unused
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instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
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if (instance) {
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bool r = instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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duBuffer, duDesc,
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dvBuffer, dvDesc,
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stencilTable);
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delete instance;
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return r;
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}
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return false;
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}
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}
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/// \brief Generic static stencil function. This function has a same
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/// signature as other device kernels have so that it can be called
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/// transparently from OsdMesh template interface.
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///
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/// @param srcBuffer Input primvar buffer.
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/// must have BindVBO() method returning a GL
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/// buffer object of source data
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///
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/// @param srcDesc vertex buffer descriptor for the input buffer
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///
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/// @param dstBuffer Output primvar buffer
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dstDesc vertex buffer descriptor for the dstBuffer
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///
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/// @param duBuffer Output buffer derivative wrt u
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param duDesc vertex buffer descriptor for the duBuffer
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///
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/// @param dvBuffer Output buffer derivative wrt v
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dvDesc vertex buffer descriptor for the dvBuffer
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///
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/// @param duuBuffer Output buffer 2nd derivative wrt u
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param duuDesc vertex buffer descriptor for the duuBuffer
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///
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/// @param duvBuffer Output buffer 2nd derivative wrt u and v
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param duvDesc vertex buffer descriptor for the duvBuffer
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///
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/// @param dvvBuffer Output buffer 2nd derivative wrt v
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/// must have BindVBO() method returning a GL
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/// buffer object of destination data
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///
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/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
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///
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/// @param stencilTable stencil table to be applied. The table must have
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/// Texture Buffer Object interfaces.
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///
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/// @param instance cached compiled instance. Clients are supposed to
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/// pre-compile an instance of this class and provide
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|
/// to this function. If it's null the kernel still
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|
/// compute by instantiating on-demand kernel although
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|
/// it may cause a performance problem.
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|
///
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/// @param deviceContext not used in the GLSLTransformFeedback kernel
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///
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template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
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static bool EvalStencils(
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SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
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DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
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DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
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DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
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DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
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DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
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DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
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STENCIL_TABLE const *stencilTable,
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GLXFBEvaluator const *instance,
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void * deviceContext = NULL) {
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if (instance) {
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return instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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duBuffer, duDesc,
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dvBuffer, dvDesc,
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duuBuffer, duuDesc,
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duvBuffer, duvDesc,
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dvvBuffer, dvvDesc,
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stencilTable);
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} else {
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|
// Create an instance on demand (slow)
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|
(void)deviceContext; // unused
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|
instance = Create(srcDesc, dstDesc,
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|
duDesc, dvDesc,
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|
duuDesc, duvDesc, dvvDesc);
|
|
if (instance) {
|
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bool r = instance->EvalStencils(srcBuffer, srcDesc,
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dstBuffer, dstDesc,
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duBuffer, duDesc,
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dvBuffer, dvDesc,
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duuBuffer, duuDesc,
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duvBuffer, duvDesc,
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dvvBuffer, dvvDesc,
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stencilTable);
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delete instance;
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return r;
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|
}
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return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic stencil function.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param stencilTable stencil table to be applied. The table must have
|
|
/// Texture Buffer Object interfaces.
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
|
|
bool EvalStencils(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
STENCIL_TABLE const *stencilTable) const {
|
|
|
|
return EvalStencils(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
0, BufferDescriptor(),
|
|
0, BufferDescriptor(),
|
|
stencilTable->GetSizesTexture(),
|
|
stencilTable->GetOffsetsTexture(),
|
|
stencilTable->GetIndicesTexture(),
|
|
stencilTable->GetWeightsTexture(),
|
|
0,
|
|
0,
|
|
/* start = */ 0,
|
|
/* end = */ stencilTable->GetNumStencils());
|
|
}
|
|
|
|
/// \brief Generic stencil function.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the dstBuffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param stencilTable stencil table to be applied. The table must have
|
|
/// Texture Buffer Object interfaces.
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
|
|
bool EvalStencils(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
STENCIL_TABLE const *stencilTable) const {
|
|
|
|
return EvalStencils(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
stencilTable->GetSizesTexture(),
|
|
stencilTable->GetOffsetsTexture(),
|
|
stencilTable->GetIndicesTexture(),
|
|
stencilTable->GetWeightsTexture(),
|
|
stencilTable->GetDuWeightsTexture(),
|
|
stencilTable->GetDvWeightsTexture(),
|
|
/* start = */ 0,
|
|
/* end = */ stencilTable->GetNumStencils());
|
|
}
|
|
|
|
/// \brief Generic stencil function.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the dstBuffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param stencilTable stencil table to be applied. The table must have
|
|
/// Texture Buffer Object interfaces.
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
|
|
bool EvalStencils(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
STENCIL_TABLE const *stencilTable) const {
|
|
|
|
return EvalStencils(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
duuBuffer->BindVBO(), duuDesc,
|
|
duvBuffer->BindVBO(), duvDesc,
|
|
dvvBuffer->BindVBO(), dvvDesc,
|
|
stencilTable->GetSizesTexture(),
|
|
stencilTable->GetOffsetsTexture(),
|
|
stencilTable->GetIndicesTexture(),
|
|
stencilTable->GetWeightsTexture(),
|
|
stencilTable->GetDuWeightsTexture(),
|
|
stencilTable->GetDvWeightsTexture(),
|
|
stencilTable->GetDuuWeightsTexture(),
|
|
stencilTable->GetDuvWeightsTexture(),
|
|
stencilTable->GetDvvWeightsTexture(),
|
|
/* start = */ 0,
|
|
/* end = */ stencilTable->GetNumStencils());
|
|
}
|
|
|
|
/// \brief Dispatch the GLSL XFB kernel on on GPU asynchronously
|
|
/// returns false if the kernel hasn't been compiled yet.
|
|
///
|
|
/// @param srcBuffer GL buffer of input primvar source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the srcBuffer
|
|
///
|
|
/// @param dstBuffer GL buffer of output primvar destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the dstBuffer
|
|
///
|
|
/// @param duBuffer GL buffer of output derivative wrt u
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer GL buffer of output derivative wrt v
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param sizesBuffer GL buffer of the sizes in the stencil table
|
|
///
|
|
/// @param offsetsBuffer GL buffer of the offsets in the stencil table
|
|
///
|
|
/// @param indicesBuffer GL buffer of the indices in the stencil table
|
|
///
|
|
/// @param weightsBuffer GL buffer of the weights in the stencil table
|
|
///
|
|
/// @param duWeightsBuffer GL buffer of the du weights in the stencil table
|
|
///
|
|
/// @param dvWeightsBuffer GL buffer of the dv weights in the stencil table
|
|
///
|
|
/// @param start start index of stencil table
|
|
///
|
|
/// @param end end index of stencil table
|
|
///
|
|
bool EvalStencils(GLuint srcBuffer, BufferDescriptor const &srcDesc,
|
|
GLuint dstBuffer, BufferDescriptor const &dstDesc,
|
|
GLuint duBuffer, BufferDescriptor const &duDesc,
|
|
GLuint dvBuffer, BufferDescriptor const &dvDesc,
|
|
GLuint sizesBuffer,
|
|
GLuint offsetsBuffer,
|
|
GLuint indicesBuffer,
|
|
GLuint weightsBuffer,
|
|
GLuint duWeightsBuffer,
|
|
GLuint dvWeightsBuffer,
|
|
int start,
|
|
int end) const;
|
|
|
|
/// \brief Dispatch the GLSL XFB kernel on on GPU asynchronously
|
|
/// returns false if the kernel hasn't been compiled yet.
|
|
///
|
|
/// @param srcBuffer GL buffer of input primvar source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the srcBuffer
|
|
///
|
|
/// @param dstBuffer GL buffer of output primvar destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the dstBuffer
|
|
///
|
|
/// @param duBuffer GL buffer of output derivative wrt u
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer GL buffer of output derivative wrt v
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer GL buffer of output 2nd derivative wrt u
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer GL buffer of output 2nd derivative wrt u and v
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer GL buffer of output 2nd derivative wrt v
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param sizesBuffer GL buffer of the sizes in the stencil table
|
|
///
|
|
/// @param offsetsBuffer GL buffer of the offsets in the stencil table
|
|
///
|
|
/// @param indicesBuffer GL buffer of the indices in the stencil table
|
|
///
|
|
/// @param weightsBuffer GL buffer of the weights in the stencil table
|
|
///
|
|
/// @param duWeightsBuffer GL buffer of the du weights in the stencil table
|
|
///
|
|
/// @param dvWeightsBuffer GL buffer of the dv weights in the stencil table
|
|
///
|
|
/// @param duuWeightsBuffer GL buffer of the duu weights in the stencil table
|
|
///
|
|
/// @param duvWeightsBuffer GL buffer of the duv weights in the stencil table
|
|
///
|
|
/// @param dvvWeightsBuffer GL buffer of the dvv weights in the stencil table
|
|
///
|
|
/// @param start start index of stencil table
|
|
///
|
|
/// @param end end index of stencil table
|
|
///
|
|
bool EvalStencils(GLuint srcBuffer, BufferDescriptor const &srcDesc,
|
|
GLuint dstBuffer, BufferDescriptor const &dstDesc,
|
|
GLuint duBuffer, BufferDescriptor const &duDesc,
|
|
GLuint dvBuffer, BufferDescriptor const &dvDesc,
|
|
GLuint duuBuffer, BufferDescriptor const &duuDesc,
|
|
GLuint duvBuffer, BufferDescriptor const &duvDesc,
|
|
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
GLuint sizesBuffer,
|
|
GLuint offsetsBuffer,
|
|
GLuint indicesBuffer,
|
|
GLuint weightsBuffer,
|
|
GLuint duWeightsBuffer,
|
|
GLuint dvWeightsBuffer,
|
|
GLuint duuWeightsBuffer,
|
|
GLuint duvWeightsBuffer,
|
|
GLuint dvvWeightsBuffer,
|
|
int start,
|
|
int end) const;
|
|
|
|
/// ----------------------------------------------------------------------
|
|
///
|
|
/// Limit evaluations with PatchTable
|
|
///
|
|
/// ----------------------------------------------------------------------
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
BufferDescriptor(),
|
|
BufferDescriptor());
|
|
if (instance) {
|
|
bool r = instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
duDesc, dvDesc,
|
|
duuDesc, duvDesc, dvvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatches(srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
0, BufferDescriptor(),
|
|
0, BufferDescriptor(),
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetPatchArrays(),
|
|
patchTable->GetPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
/// \brief Generic limit eval function with derivatives. This function has
|
|
/// a same signature as other device kernels have so that it can be
|
|
/// called in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetPatchArrays(),
|
|
patchTable->GetPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
/// \brief Generic limit eval function with derivatives. This function has
|
|
/// a same signature as other device kernels have so that it can be
|
|
/// called in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatches(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
duuBuffer->BindVBO(), duuDesc,
|
|
duvBuffer->BindVBO(), duvDesc,
|
|
dvvBuffer->BindVBO(), dvvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetPatchArrays(),
|
|
patchTable->GetPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
bool EvalPatches(GLuint srcBuffer, BufferDescriptor const &srcDesc,
|
|
GLuint dstBuffer, BufferDescriptor const &dstDesc,
|
|
GLuint duBuffer, BufferDescriptor const &duDesc,
|
|
GLuint dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
GLuint patchCoordsBuffer,
|
|
const PatchArrayVector &patchArrays,
|
|
GLuint patchIndexBuffer,
|
|
GLuint patchParamsBuffer) const;
|
|
|
|
bool EvalPatches(GLuint srcBuffer, BufferDescriptor const &srcDesc,
|
|
GLuint dstBuffer, BufferDescriptor const &dstDesc,
|
|
GLuint duBuffer, BufferDescriptor const &duDesc,
|
|
GLuint dvBuffer, BufferDescriptor const &dvDesc,
|
|
GLuint duuBuffer, BufferDescriptor const &duuDesc,
|
|
GLuint duvBuffer, BufferDescriptor const &duvDesc,
|
|
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
GLuint patchCoordsBuffer,
|
|
const PatchArrayVector &patchArrays,
|
|
GLuint patchIndexBuffer,
|
|
GLuint patchParamsBuffer) const;
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
BufferDescriptor(),
|
|
BufferDescriptor());
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
0, BufferDescriptor(),
|
|
0, BufferDescriptor(),
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetVaryingPatchArrays(),
|
|
patchTable->GetVaryingPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
duDesc, dvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetVaryingPatchArrays(),
|
|
patchTable->GetVaryingPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
duDesc, dvDesc,
|
|
duuDesc, duvDesc, dvvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
duuBuffer->BindVBO(), duuDesc,
|
|
duvBuffer->BindVBO(), duvDesc,
|
|
dvvBuffer->BindVBO(), dvvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetVaryingPatchArrays(),
|
|
patchTable->GetVaryingPatchIndexTextureBuffer(),
|
|
patchTable->GetPatchParamTextureBuffer());
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
BufferDescriptor(),
|
|
BufferDescriptor());
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel = 0) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
0, BufferDescriptor(),
|
|
0, BufferDescriptor(),
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetFVarPatchArrays(fvarChannel),
|
|
patchTable->GetFVarPatchIndexTextureBuffer(fvarChannel),
|
|
patchTable->GetFVarPatchParamTextureBuffer(fvarChannel));
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
duDesc, dvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel = 0) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetFVarPatchArrays(fvarChannel),
|
|
patchTable->GetFVarPatchIndexTextureBuffer(fvarChannel),
|
|
patchTable->GetFVarPatchParamTextureBuffer(fvarChannel));
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
/// @param instance cached compiled instance. Clients are supposed to
|
|
/// pre-compile an instance of this class and provide
|
|
/// to this function. If it's null the kernel still
|
|
/// compute by instantiating on-demand kernel although
|
|
/// it may cause a performance problem.
|
|
///
|
|
/// @param deviceContext not used in the GLXFB evaluator
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
static bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel,
|
|
GLXFBEvaluator const *instance,
|
|
void * deviceContext = NULL) {
|
|
|
|
if (instance) {
|
|
return instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
} else {
|
|
// Create an instance on demand (slow)
|
|
(void)deviceContext; // unused
|
|
instance = Create(srcDesc, dstDesc,
|
|
duDesc, dvDesc,
|
|
duuDesc, duvDesc, dvvDesc);
|
|
if (instance) {
|
|
bool r = instance->EvalPatchesFaceVarying(
|
|
srcBuffer, srcDesc,
|
|
dstBuffer, dstDesc,
|
|
duBuffer, duDesc,
|
|
dvBuffer, dvDesc,
|
|
duuBuffer, duuDesc,
|
|
duvBuffer, duvDesc,
|
|
dvvBuffer, dvvDesc,
|
|
numPatchCoords, patchCoords,
|
|
patchTable, fvarChannel);
|
|
delete instance;
|
|
return r;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// \brief Generic limit eval function. This function has a same
|
|
/// signature as other device kernels have so that it can be called
|
|
/// in the same way.
|
|
///
|
|
/// @param srcBuffer Input primvar buffer.
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of source data
|
|
///
|
|
/// @param srcDesc vertex buffer descriptor for the input buffer
|
|
///
|
|
/// @param dstBuffer Output primvar buffer
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dstDesc vertex buffer descriptor for the output buffer
|
|
///
|
|
/// @param duBuffer Output buffer derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duDesc vertex buffer descriptor for the duBuffer
|
|
///
|
|
/// @param dvBuffer Output buffer derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvDesc vertex buffer descriptor for the dvBuffer
|
|
///
|
|
/// @param duuBuffer Output buffer 2nd derivative wrt u
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duuDesc vertex buffer descriptor for the duuBuffer
|
|
///
|
|
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param duvDesc vertex buffer descriptor for the duvBuffer
|
|
///
|
|
/// @param dvvBuffer Output buffer 2nd derivative wrt v
|
|
/// must have BindVBO() method returning a GL
|
|
/// buffer object of destination data
|
|
///
|
|
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
|
|
///
|
|
/// @param numPatchCoords number of patchCoords.
|
|
///
|
|
/// @param patchCoords array of locations to be evaluated.
|
|
/// must have BindVBO() method returning an
|
|
/// array of PatchCoord struct in VBO.
|
|
///
|
|
/// @param patchTable GLPatchTable or equivalent
|
|
///
|
|
/// @param fvarChannel face-varying channel
|
|
///
|
|
template <typename SRC_BUFFER, typename DST_BUFFER,
|
|
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
|
|
bool EvalPatchesFaceVarying(
|
|
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
|
|
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
|
|
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
|
|
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
|
|
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
|
|
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
|
|
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
|
|
int numPatchCoords,
|
|
PATCHCOORD_BUFFER *patchCoords,
|
|
PATCH_TABLE *patchTable,
|
|
int fvarChannel = 0) const {
|
|
|
|
return EvalPatches(srcBuffer->BindVBO(), srcDesc,
|
|
dstBuffer->BindVBO(), dstDesc,
|
|
duBuffer->BindVBO(), duDesc,
|
|
dvBuffer->BindVBO(), dvDesc,
|
|
duuBuffer->BindVBO(), duuDesc,
|
|
duvBuffer->BindVBO(), duvDesc,
|
|
dvvBuffer->BindVBO(), dvvDesc,
|
|
numPatchCoords,
|
|
patchCoords->BindVBO(),
|
|
patchTable->GetFVarPatchArrays(fvarChannel),
|
|
patchTable->GetFVarPatchIndexTextureBuffer(fvarChannel),
|
|
patchTable->GetFVarPatchParamTextureBuffer(fvarChannel));
|
|
}
|
|
|
|
/// ----------------------------------------------------------------------
|
|
///
|
|
/// Other methods
|
|
///
|
|
/// ----------------------------------------------------------------------
|
|
|
|
/// Configure GLSL kernel. A valid GL context must be made current before
|
|
/// calling this function. Returns false if it fails to compile the kernel.
|
|
bool Compile(BufferDescriptor const &srcDesc,
|
|
BufferDescriptor const &dstDesc,
|
|
BufferDescriptor const &duDesc = BufferDescriptor(),
|
|
BufferDescriptor const &dvDesc = BufferDescriptor(),
|
|
BufferDescriptor const &duuDesc = BufferDescriptor(),
|
|
BufferDescriptor const &duvDesc = BufferDescriptor(),
|
|
BufferDescriptor const &dvvDesc = BufferDescriptor());
|
|
|
|
/// Wait the dispatched kernel finishes.
|
|
static void Synchronize(void *kernel);
|
|
|
|
private:
|
|
GLuint _srcBufferTexture;
|
|
GLuint _patchArraysUBO;
|
|
bool _interleavedDerivativeBuffers;
|
|
|
|
struct _StencilKernel {
|
|
_StencilKernel();
|
|
~_StencilKernel();
|
|
bool Compile(BufferDescriptor const &srcDesc,
|
|
BufferDescriptor const &dstDesc,
|
|
BufferDescriptor const &duDesc,
|
|
BufferDescriptor const &dvDesc,
|
|
BufferDescriptor const &duuDesc,
|
|
BufferDescriptor const &duvDesc,
|
|
BufferDescriptor const &dvvDesc,
|
|
bool interleavedDerivativeBuffers);
|
|
GLuint program;
|
|
GLint uniformSrcBufferTexture;
|
|
GLint uniformSrcOffset; // src buffer offset (in elements)
|
|
|
|
GLint uniformSizesTexture;
|
|
GLint uniformOffsetsTexture;
|
|
GLint uniformIndicesTexture;
|
|
GLint uniformWeightsTexture;
|
|
GLint uniformDuWeightsTexture;
|
|
GLint uniformDvWeightsTexture;
|
|
GLint uniformDuuWeightsTexture;
|
|
GLint uniformDuvWeightsTexture;
|
|
GLint uniformDvvWeightsTexture;
|
|
GLint uniformStart; // range
|
|
GLint uniformEnd;
|
|
} _stencilKernel;
|
|
|
|
struct _PatchKernel {
|
|
_PatchKernel();
|
|
~_PatchKernel();
|
|
bool Compile(BufferDescriptor const &srcDesc,
|
|
BufferDescriptor const &dstDesc,
|
|
BufferDescriptor const &duDesc,
|
|
BufferDescriptor const &dvDesc,
|
|
BufferDescriptor const &duuDesc,
|
|
BufferDescriptor const &duvDesc,
|
|
BufferDescriptor const &dvvDesc,
|
|
bool interleavedDerivativeBuffers);
|
|
GLuint program;
|
|
GLint uniformSrcBufferTexture;
|
|
GLint uniformSrcOffset; // src buffer offset (in elements)
|
|
|
|
GLint uniformPatchArraysUBOBinding;
|
|
GLint uniformPatchParamTexture;
|
|
GLint uniformPatchIndexTexture;
|
|
} _patchKernel;
|
|
|
|
};
|
|
|
|
} // end namespace Osd
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
using namespace OPENSUBDIV_VERSION;
|
|
|
|
} // end namespace OpenSubdiv
|
|
|
|
|
|
#endif // OPENSUBDIV3_OSD_GL_XFB_EVALUATOR_H
|