mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 12:10:08 +00:00
891772f58b
- changes completely deprecate AddWithWeight(T, float, float, float) - added new EvaluateBasis() method to PatchTables - replaced usage of old Evaluate...<T,U>() methods with EvaluateBasis() - removed old Evaluate...<T,U>() methods - removed now unused Interpolate...<T,U>() functions in far/interpolate.h - moved low-level basis code from far/interpolate.* to patchBasis.*
158 lines
5.1 KiB
C++
158 lines
5.1 KiB
C++
//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../osd/cpuEvaluator.h"
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#include "../osd/cpuKernel.h"
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#include <cstdlib>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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/* static */
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bool
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CpuEvaluator::EvalStencils(const float *src,
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VertexBufferDescriptor const &srcDesc,
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float *dst,
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VertexBufferDescriptor const &dstDesc,
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const int * sizes,
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const int * offsets,
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const int * indices,
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const float * weights,
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int start, int end) {
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if (end <= start) return true;
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if (srcDesc.length != dstDesc.length) return false;
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// XXX: we can probably expand cpuKernel.cpp to here.
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CpuEvalStencils(src, srcDesc, dst, dstDesc,
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sizes, offsets, indices, weights, start, end);
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return true;
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}
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/* static */
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bool
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CpuEvaluator::EvalStencils(const float *src,
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VertexBufferDescriptor const &srcDesc,
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float *dst,
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VertexBufferDescriptor const &dstDesc,
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float *dstDu,
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VertexBufferDescriptor const &dstDuDesc,
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float *dstDv,
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VertexBufferDescriptor const &dstDvDesc,
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const int * sizes,
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const int * offsets,
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const int * indices,
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const float * weights,
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const float * duWeights,
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const float * dvWeights,
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int start, int end) {
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if (end <= start) return true;
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if (srcDesc.length != dstDesc.length) return false;
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if (srcDesc.length != dstDuDesc.length) return false;
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if (srcDesc.length != dstDvDesc.length) return false;
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CpuEvalStencils(src, srcDesc,
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dst, dstDesc,
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dstDu, dstDuDesc,
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dstDv, dstDvDesc,
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sizes, offsets, indices,
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weights, duWeights, dvWeights,
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start, end);
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return true;
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}
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template <typename T>
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struct BufferAdapter {
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BufferAdapter(T *p, int length, int stride) :
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_p(p), _length(length), _stride(stride) { }
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void Clear() {
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for (int i = 0; i < _length; ++i) _p[i] = 0;
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}
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void AddWithWeight(T const *src, float w, float wu, float wv) {
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(void)wu;
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(void)wv;
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// TODO: derivatives.
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for (int i = 0; i < _length; ++i) {
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_p[i] += src[i] * w;
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}
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}
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const T *operator[] (int index) const {
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return _p + _stride * index;
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}
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BufferAdapter<T> & operator ++() {
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_p += _stride;
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return *this;
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}
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T *_p;
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int _length;
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int _stride;
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};
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/* static */
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int
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CpuEvaluator::EvalPatches(const float *src,
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VertexBufferDescriptor const &srcDesc,
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float *dst,
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VertexBufferDescriptor const &dstDesc,
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PatchCoordArray const &patchCoords,
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Far::PatchTables const *patchTable) {
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src += srcDesc.offset;
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dst += dstDesc.offset;
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int count = 0;
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// XXX: this implementaion is temporary.
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BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
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BufferAdapter<float> dstT(dst, dstDesc.length, dstDesc.stride);
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float wP[20], wDs[20], wDt[20];
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for (size_t i = 0; i < patchCoords.size(); ++i) {
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PatchCoord const &coords = patchCoords[i];
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patchTable->EvaluateBasis(coords.handle, coords.s, coords.t, wP, wDs, wDt);
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ConstIndexArray cvs = patchTable->GetPatchVertices(coords.handle);
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dstT.Clear();
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for (int j = 0; j < cvs.size(); ++j) {
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dstT.AddWithWeight(srcT[cvs[j]], wP[j], wDs[j], wDt[j]);
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}
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++count;
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++dstT;
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}
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return count;
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}
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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