mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-29 23:01:05 +00:00
8efecb0fca
2 client APIs are changed. - VertexBuffer::UpdateData() takes start vertex offset - ComputeController::Refine() takes FarKernelBatchVector Also, ComputeContext no longer holds farmesh. Client can free farmesh after OsdComputeContext is created. (but still need FarKernelBatchVector to apply subdivision kernels)
787 lines
26 KiB
C++
787 lines
26 KiB
C++
//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
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// prepare derivative works of its contribution, and distribute
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// its contribution or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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// of the contribution in the software.
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//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#if defined(__APPLE__)
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#include <OpenGL/gl3.h>
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#define GLFW_INCLUDE_GL3
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#define GLFW_NO_GLU
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#else
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#include <stdlib.h>
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#include <GL/glew.h>
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#if defined(_WIN32)
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// XXX Must include windows.h here or GLFW pollutes the global namespace
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#endif
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#if defined(GLFW_VERSION_3)
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#include <GL/glfw3.h>
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GLFWwindow* g_window=0;
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#else
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#include <GL/glfw.h>
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#endif
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#include <stdio.h>
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#include <cassert>
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#include "../common/mutex.h"
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#include <far/meshFactory.h>
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#include <osd/vertex.h>
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#include <osd/cpuVertexBuffer.h>
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#include <osd/cpuComputeController.h>
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#include <osd/cpuComputeContext.h>
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#include <osd/cpuGLVertexBuffer.h>
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#ifdef OPENSUBDIV_HAS_CUDA
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#endif
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#ifdef OPENSUBDIV_HAS_OPENCL
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#include <osd/clComputeContext.h>
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#include <osd/clComputeController.h>
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#include <osd/clGLVertexBuffer.h>
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static cl_context g_clContext;
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static cl_command_queue g_clQueue;
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#include "../../examples/common/clInit.h" // XXXX TODO move file out of examples
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#endif
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#include "../common/shape_utils.h"
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//
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// Regression testing matching Osd to Hbr
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//
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// Notes:
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// - precision is currently held at 1e-6
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//
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// - results cannot be bitwise identical as some vertex interpolations
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// are not happening in the same order.
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//
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// - only vertex interpolation is being tested at the moment.
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//
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#define PRECISION 1e-6
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//------------------------------------------------------------------------------
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enum BackendType {
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kBackendCPU = 0, // raw CPU
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kBackendCPUGL = 1, // CPU with GL-backed buffer
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kBackendCL = 2, // OpenCL
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kBackendCount
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};
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static const char* g_BackendNames[kBackendCount] = {
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"CPU",
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"CPUGL",
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"CL",
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};
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static int g_Backend = -1;
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//------------------------------------------------------------------------------
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// Vertex class implementation
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struct xyzVV {
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xyzVV() { }
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xyzVV( int /*i*/ ) { }
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xyzVV( float x, float y, float z ) { _pos[0]=x; _pos[1]=y; _pos[2]=z; }
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xyzVV( const xyzVV & src ) { _pos[0]=src._pos[0]; _pos[1]=src._pos[1]; _pos[2]=src._pos[2]; }
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~xyzVV( ) { }
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void AddWithWeight(const xyzVV& src, float weight, void * =0 ) {
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_pos[0]+=weight*src._pos[0];
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_pos[1]+=weight*src._pos[1];
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_pos[2]+=weight*src._pos[2];
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}
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void AddVaryingWithWeight(const xyzVV& , float, void * =0 ) { }
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void Clear( void * =0 ) { _pos[0]=_pos[1]=_pos[2]=0.0f; }
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void SetPosition(float x, float y, float z) { _pos[0]=x; _pos[1]=y; _pos[2]=z; }
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void ApplyVertexEdit(const OpenSubdiv::HbrVertexEdit<xyzVV> & edit) {
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const float *src = edit.GetEdit();
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switch(edit.GetOperation()) {
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case OpenSubdiv::HbrHierarchicalEdit<xyzVV>::Set:
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_pos[0] = src[0];
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_pos[1] = src[1];
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_pos[2] = src[2];
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break;
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case OpenSubdiv::HbrHierarchicalEdit<xyzVV>::Add:
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_pos[0] += src[0];
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_pos[1] += src[1];
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_pos[2] += src[2];
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break;
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case OpenSubdiv::HbrHierarchicalEdit<xyzVV>::Subtract:
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_pos[0] -= src[0];
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_pos[1] -= src[1];
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_pos[2] -= src[2];
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break;
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}
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}
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void ApplyVertexEdit(OpenSubdiv::FarVertexEdit const & edit) {
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const float *src = edit.GetEdit();
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switch(edit.GetOperation()) {
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case OpenSubdiv::FarVertexEdit::Set:
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_pos[0] = src[0];
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_pos[1] = src[1];
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_pos[2] = src[2];
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break;
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case OpenSubdiv::FarVertexEdit::Add:
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_pos[0] += src[0];
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_pos[1] += src[1];
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_pos[2] += src[2];
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break;
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}
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}
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void ApplyMovingVertexEdit(const OpenSubdiv::HbrMovingVertexEdit<xyzVV> &) { }
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const float * GetPos() const { return _pos; }
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private:
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float _pos[3];
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};
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//------------------------------------------------------------------------------
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class xyzFV;
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typedef OpenSubdiv::HbrMesh<xyzVV> xyzmesh;
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typedef OpenSubdiv::HbrFace<xyzVV> xyzface;
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typedef OpenSubdiv::HbrVertex<xyzVV> xyzvertex;
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typedef OpenSubdiv::HbrHalfedge<xyzVV> xyzhalfedge;
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typedef OpenSubdiv::HbrFaceOperator<xyzVV> xyzFaceOperator;
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typedef OpenSubdiv::HbrVertexOperator<xyzVV> xyzVertexOperator;
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typedef OpenSubdiv::HbrMesh<OpenSubdiv::OsdVertex> OsdHbrMesh;
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typedef OpenSubdiv::HbrVertex<OpenSubdiv::OsdVertex> OsdHbrVertex;
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typedef OpenSubdiv::HbrFace<OpenSubdiv::OsdVertex> OsdHbrFace;
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typedef OpenSubdiv::HbrHalfedge<OpenSubdiv::OsdVertex> OsdHbrHalfedge;
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//------------------------------------------------------------------------------
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// Returns true if a vertex or any of its parents is on a boundary
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bool
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VertexOnBoundary( xyzvertex const * v ) {
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if (not v)
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return false;
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if (v->OnBoundary())
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return true;
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xyzvertex const * pv = v->GetParentVertex();
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if (pv)
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return VertexOnBoundary(pv);
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else {
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xyzhalfedge const * pe = v->GetParentEdge();
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if (pe) {
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return VertexOnBoundary(pe->GetOrgVertex()) or
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VertexOnBoundary(pe->GetDestVertex());
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} else {
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xyzface const * pf = v->GetParentFace(), * rootf = pf;
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while (pf) {
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pf = pf->GetParent();
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if (pf)
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rootf=pf;
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}
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if (rootf)
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for (int i=0; i<rootf->GetNumVertices(); ++i)
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if (rootf->GetVertex(i)->OnBoundary())
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return true;
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}
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}
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return false;
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}
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//------------------------------------------------------------------------------
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int
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checkVertexBuffer( xyzmesh * hmesh, const float * vbData, int numElements, std::vector<int> const & remap) {
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int count=0;
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float deltaAvg[3] = {0.0f, 0.0f, 0.0f},
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deltaCnt[3] = {0.0f, 0.0f, 0.0f};
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int nverts = hmesh->GetNumVertices();
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for (int i=0; i<nverts; ++i) {
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xyzvertex * hv = hmesh->GetVertex(i);
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const float * ov = & vbData[ remap[ hv->GetID() ] * numElements ];
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// boundary interpolation rules set to "none" produce "undefined" vertices on
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// boundary vertices : far does not match hbr for those, so skip comparison.
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if ( hmesh->GetInterpolateBoundaryMethod()==xyzmesh::k_InterpolateBoundaryNone and
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VertexOnBoundary(hv) )
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continue;
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if ( hv->GetData().GetPos()[0] != ov[0] )
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deltaCnt[0]++;
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if ( hv->GetData().GetPos()[1] != ov[1] )
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deltaCnt[1]++;
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if ( hv->GetData().GetPos()[2] != ov[2] )
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deltaCnt[2]++;
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float delta[3] = { hv->GetData().GetPos()[0] - ov[0],
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hv->GetData().GetPos()[1] - ov[1],
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hv->GetData().GetPos()[2] - ov[2] };
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deltaAvg[0]+=delta[0];
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deltaAvg[1]+=delta[1];
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deltaAvg[2]+=delta[2];
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float dist = sqrtf( delta[0]*delta[0]+delta[1]*delta[1]+delta[2]*delta[2]);
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if ( dist > PRECISION ) {
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printf("// HbrVertex<T> %d fails : dist=%.10f (%.10f %.10f %.10f)"
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" (%.10f %.10f %.10f)\n", i, dist, hv->GetData().GetPos()[0],
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hv->GetData().GetPos()[1],
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hv->GetData().GetPos()[2],
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ov[0],
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ov[1],
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ov[2] );
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count++;
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}
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}
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if (deltaCnt[0])
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deltaAvg[0]/=deltaCnt[0];
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if (deltaCnt[1])
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deltaAvg[1]/=deltaCnt[1];
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if (deltaCnt[2])
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deltaAvg[2]/=deltaCnt[2];
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printf(" delta ratio : (%d/%d %d/%d %d/%d)\n", (int)deltaCnt[0], nverts,
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(int)deltaCnt[1], nverts,
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(int)deltaCnt[2], nverts );
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printf(" average delta : (%.10f %.10f %.10f)\n", deltaAvg[0],
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deltaAvg[1],
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deltaAvg[2] );
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if (count==0)
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printf(" success !\n");
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return count;
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}
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//------------------------------------------------------------------------------
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static void
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refine( xyzmesh * mesh, int maxlevel ) {
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for (int l=0; l<maxlevel; ++l ) {
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int nfaces = mesh->GetNumFaces();
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for (int i=0; i<nfaces; ++i) {
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xyzface * f = mesh->GetFace(i);
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if (f->GetDepth()==l)
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f->Refine();
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}
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}
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}
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//------------------------------------------------------------------------------
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static int
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checkMeshCPU( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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const std::vector<float>& coarseverts,
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xyzmesh * refmesh,
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const std::vector<int>& remap) {
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static OpenSubdiv::OsdCpuComputeController *controller = new OpenSubdiv::OsdCpuComputeController();
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OpenSubdiv::OsdCpuComputeContext *context = OpenSubdiv::OsdCpuComputeContext::Create(farmesh);
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OpenSubdiv::OsdCpuVertexBuffer * vb = OpenSubdiv::OsdCpuVertexBuffer::Create(3, farmesh->GetNumVertices());
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vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3 );
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controller->Refine( context, farmesh->GetKernelBatches(), vb );
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return checkVertexBuffer(refmesh, vb->BindCpuBuffer(), vb->GetNumElements(), remap);
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}
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//------------------------------------------------------------------------------
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static int
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checkMeshCPUGL( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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const std::vector<float>& coarseverts,
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xyzmesh * refmesh,
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const std::vector<int>& remap) {
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static OpenSubdiv::OsdCpuComputeController *controller = new OpenSubdiv::OsdCpuComputeController();
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OpenSubdiv::OsdCpuComputeContext *context = OpenSubdiv::OsdCpuComputeContext::Create(farmesh);
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OpenSubdiv::OsdCpuGLVertexBuffer * vb = OpenSubdiv::OsdCpuGLVertexBuffer::Create(3, farmesh->GetNumVertices());
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vb->UpdateData( & coarseverts[0], (int)coarseverts.size()/3 );
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controller->Refine( context, farmesh->GetKernelBatches(), vb );
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return checkVertexBuffer(refmesh, vb->BindCpuBuffer(), vb->GetNumElements(), remap);
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}
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//------------------------------------------------------------------------------
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static int
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checkMeshCL( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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const std::vector<float>& coarseverts,
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xyzmesh * refmesh,
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const std::vector<int>& remap ) {
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#ifdef OPENSUBDIV_HAS_OPENCL
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static OpenSubdiv::OsdCLComputeController *controller = new OpenSubdiv::OsdCLComputeController(g_clContext, g_clQueue);
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OpenSubdiv::OsdCLComputeContext *context = OpenSubdiv::OsdCLComputeContext::Create(farmesh, g_clContext);
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OpenSubdiv::OsdCLGLVertexBuffer * vb = OpenSubdiv::OsdCLGLVertexBuffer::Create(3, farmesh->GetNumVertices(), g_clContext);
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vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3, g_clQueue );
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controller->Refine( context, farmesh->GetKernelBatches(), vb );
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// read data back from CL buffer
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size_t dataSize = vb->GetNumVertices() * vb->GetNumElements();
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float* data = new float[dataSize];
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clEnqueueReadBuffer (g_clQueue, vb->BindCLBuffer(g_clQueue), CL_TRUE, 0, dataSize * sizeof(float), data, 0, NULL, NULL);
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int result = checkVertexBuffer(refmesh, data, vb->GetNumElements(), remap);
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delete[] data;
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return result;
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#else
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return 0;
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#endif
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}
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//------------------------------------------------------------------------------
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static int
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checkMesh( char const * msg, char const * shape, int levels, Scheme scheme, int backend ) {
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int result =0;
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printf("- %s (scheme=%d)\n", msg, scheme);
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xyzmesh * refmesh = simpleHbr<xyzVV>(shape, scheme, 0);
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refine( refmesh, levels );
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std::vector<float> coarseverts;
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OsdHbrMesh * hmesh = simpleHbr<OpenSubdiv::OsdVertex>(shape, scheme, coarseverts);
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OpenSubdiv::FarMeshFactory<OpenSubdiv::OsdVertex> meshFactory(hmesh, levels);
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OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex> * farmesh = meshFactory.Create();
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std::vector<int> remap = meshFactory.GetRemappingTable();
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switch (backend) {
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case kBackendCPU : result = checkMeshCPU(farmesh, coarseverts, refmesh, remap); break;
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case kBackendCPUGL : result = checkMeshCPUGL(farmesh, coarseverts, refmesh, remap); break;
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case kBackendCL : result = checkMeshCL(farmesh, coarseverts, refmesh, remap); break;
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}
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delete hmesh;
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return result;
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}
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//------------------------------------------------------------------------------
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int checkBackend(int backend, int levels) {
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printf("*** checking backend : %s\n", g_BackendNames[backend]);
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if (backend == kBackendCL) {
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#ifdef OPENSUBDIV_HAS_OPENCL
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if (initCL(&g_clContext, &g_clQueue) == false) {
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printf(" Cannot initialize OpenCL, skipping...\n");
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return 0;
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}
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#else
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printf(" No OpenCL available, skipping...\n");
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return 0;
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#endif
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}
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int total = 0;
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#define test_catmark_edgeonly
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#define test_catmark_edgecorner
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#define test_catmark_pyramid
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#define test_catmark_pyramid_creases0
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#define test_catmark_pyramid_creases1
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#define test_catmark_cube
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#define test_catmark_cube_creases0
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#define test_catmark_cube_creases1
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#define test_catmark_cube_corner0
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#define test_catmark_cube_corner1
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#define test_catmark_cube_corner2
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#define test_catmark_cube_corner3
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#define test_catmark_cube_corner4
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#define test_catmark_dart_edgeonly
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#define test_catmark_dart_edgecorner
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#define test_catmark_tent
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#define test_catmark_tent_creases0
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#define test_catmark_tent_creases1
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#define test_catmark_square_hedit0
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#define test_catmark_square_hedit1
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#define test_catmark_square_hedit2
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#define test_catmark_square_hedit3
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|
|
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#define test_loop_triangle_edgeonly
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#define test_loop_triangle_edgecorner
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|
#define test_loop_icosahedron
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|
#define test_loop_cube
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#define test_loop_cube_creases0
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#define test_loop_cube_creases1
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|
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#define test_bilinear_cube
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|
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#ifdef test_catmark_edgeonly
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#include "../shapes/catmark_edgeonly.h"
|
|
total += checkMesh( "test_catmark_edgeonly", catmark_edgeonly, levels, kCatmark, backend );
|
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#endif
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|
|
|
#ifdef test_catmark_edgecorner
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|
#include "../shapes/catmark_edgecorner.h"
|
|
total += checkMesh( "test_catmark_edgeonly", catmark_edgecorner, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_pyramid
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#include "../shapes/catmark_pyramid.h"
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total += checkMesh( "test_catmark_pyramid", catmark_pyramid, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_pyramid_creases0
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#include "../shapes/catmark_pyramid_creases0.h"
|
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total += checkMesh( "test_catmark_pyramid_creases0", catmark_pyramid_creases0, levels, kCatmark, backend );
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#endif
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|
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#ifdef test_catmark_pyramid_creases1
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#include "../shapes/catmark_pyramid_creases1.h"
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total += checkMesh( "test_catmark_pyramid_creases1", catmark_pyramid_creases1, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_cube
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#include "../shapes/catmark_cube.h"
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total += checkMesh( "test_catmark_cube", catmark_cube, levels, kCatmark, backend );
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|
#endif
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|
|
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#ifdef test_catmark_cube_creases0
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#include "../shapes/catmark_cube_creases0.h"
|
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total += checkMesh( "test_catmark_cube_creases0", catmark_cube_creases0, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_cube_creases1
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#include "../shapes/catmark_cube_creases1.h"
|
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total += checkMesh( "test_catmark_cube_creases1", catmark_cube_creases1, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_cube_corner0
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#include "../shapes/catmark_cube_corner0.h"
|
|
total += checkMesh( "test_catmark_cube_corner0", catmark_cube_corner0, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_cube_corner1
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#include "../shapes/catmark_cube_corner1.h"
|
|
total += checkMesh( "test_catmark_cube_corner1", catmark_cube_corner1, levels, kCatmark, backend );
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#endif
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|
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#ifdef test_catmark_cube_corner2
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|
#include "../shapes/catmark_cube_corner2.h"
|
|
total += checkMesh( "test_catmark_cube_corner2", catmark_cube_corner2, levels, kCatmark, backend );
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#endif
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|
|
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#ifdef test_catmark_cube_corner3
|
|
#include "../shapes/catmark_cube_corner3.h"
|
|
total += checkMesh( "test_catmark_cube_corner3", catmark_cube_corner3, levels, kCatmark, backend );
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|
#endif
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|
|
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#ifdef test_catmark_cube_corner4
|
|
#include "../shapes/catmark_cube_corner4.h"
|
|
total += checkMesh( "test_catmark_cube_corner4", catmark_cube_corner4, levels, kCatmark, backend );
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|
#endif
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|
|
|
#ifdef test_catmark_dart_edgecorner
|
|
#include "../shapes/catmark_dart_edgecorner.h"
|
|
total += checkMesh( "test_catmark_dart_edgecorner", catmark_dart_edgecorner, levels, kCatmark, backend );
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|
#endif
|
|
|
|
#ifdef test_catmark_dart_edgeonly
|
|
#include "../shapes/catmark_dart_edgeonly.h"
|
|
total += checkMesh( "test_catmark_dart_edgeonly", catmark_dart_edgeonly, levels, kCatmark, backend );
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|
#endif
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|
|
|
#ifdef test_catmark_tent
|
|
#include "../shapes/catmark_tent.h"
|
|
total += checkMesh( "test_catmark_tent", catmark_tent, levels, kCatmark, backend );
|
|
#endif
|
|
|
|
#ifdef test_catmark_tent_creases0
|
|
#include "../shapes/catmark_tent_creases0.h"
|
|
total += checkMesh( "test_catmark_tent_creases0", catmark_tent_creases0, levels, kCatmark, backend );
|
|
#endif
|
|
|
|
#ifdef test_catmark_tent_creases1
|
|
#include "../shapes/catmark_tent_creases1.h"
|
|
total += checkMesh( "test_catmark_tent_creases1", catmark_tent_creases1, levels, kCatmark, backend );
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|
#endif
|
|
|
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#ifdef test_catmark_square_hedit0
|
|
#include "../shapes/catmark_square_hedit0.h"
|
|
total += checkMesh( "test_catmark_square_hedit0", catmark_square_hedit0, levels, kCatmark, backend );
|
|
#endif
|
|
|
|
#ifdef test_catmark_square_hedit1
|
|
#include "../shapes/catmark_square_hedit1.h"
|
|
total += checkMesh( "test_catmark_square_hedit1", catmark_square_hedit1, levels, kCatmark, backend );
|
|
#endif
|
|
|
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#ifdef test_catmark_square_hedit2
|
|
#include "../shapes/catmark_square_hedit2.h"
|
|
total += checkMesh( "test_catmark_square_hedit2", catmark_square_hedit2, levels, kCatmark, backend );
|
|
#endif
|
|
|
|
#ifdef test_catmark_square_hedit3
|
|
#include "../shapes/catmark_square_hedit3.h"
|
|
total += checkMesh( "test_catmark_square_hedit3", catmark_square_hedit3, levels, kCatmark, backend );
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|
#endif
|
|
|
|
|
|
#ifdef test_loop_triangle_edgeonly
|
|
#include "../shapes/loop_triangle_edgeonly.h"
|
|
total += checkMesh( "test_loop_triangle_edgeonly", loop_triangle_edgeonly, levels, kLoop, backend );
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|
#endif
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|
|
|
#ifdef test_loop_triangle_edgecorner
|
|
#include "../shapes/loop_triangle_edgecorner.h"
|
|
total += checkMesh( "test_loop_triangle_edgecorner", loop_triangle_edgecorner, levels, kLoop, backend );
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|
#endif
|
|
|
|
#ifdef test_loop_saddle_edgeonly
|
|
#include "../shapes/loop_saddle_edgeonly.h"
|
|
total += checkMesh( "test_loop_saddle_edgeonly", loop_saddle_edgeonly, levels, kLoop, backend );
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|
#endif
|
|
|
|
#ifdef test_loop_saddle_edgecorner
|
|
#include "../shapes/loop_saddle_edgecorner.h"
|
|
total += checkMesh( "test_loop_saddle_edgecorner", loop_saddle_edgecorner, levels, kLoop, backend );
|
|
#endif
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|
|
|
#ifdef test_loop_icosahedron
|
|
#include "../shapes/loop_icosahedron.h"
|
|
total += checkMesh( "test_loop_icosahedron", loop_icosahedron, levels, kLoop, backend );
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|
#endif
|
|
|
|
#ifdef test_loop_cube
|
|
#include "../shapes/loop_cube.h"
|
|
total += checkMesh( "test_loop_cube", loop_cube, levels, kLoop, backend );
|
|
#endif
|
|
|
|
#ifdef test_loop_cube_creases0
|
|
#include "../shapes/loop_cube_creases0.h"
|
|
total += checkMesh( "test_loop_cube_creases0", loop_cube_creases0,levels, kLoop, backend );
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|
#endif
|
|
|
|
#ifdef test_loop_cube_creases1
|
|
#include "../shapes/loop_cube_creases1.h"
|
|
total += checkMesh( "test_loop_cube_creases1", loop_cube_creases1, levels, kLoop, backend );
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef test_bilinear_cube
|
|
#include "../shapes/bilinear_cube.h"
|
|
total += checkMesh( "test_bilinear_cube", bilinear_cube, levels, kBilinear, backend );
|
|
#endif
|
|
|
|
|
|
if (backend == kBackendCL) {
|
|
#ifdef OPENSUBDIV_HAS_OPENCL
|
|
uninitCL(g_clContext, g_clQueue);
|
|
#endif
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
static void
|
|
usage(char ** argv) {
|
|
printf("%s [<options>]\n\n", argv[0]);
|
|
printf(" Options :\n");
|
|
|
|
printf(" -compute <backend>\n");
|
|
printf(" Compute backend applied (");
|
|
for (int i=0; i < kBackendCount; ++i)
|
|
printf("%s ", g_BackendNames[i]);
|
|
printf(").\n");
|
|
|
|
printf(" -help / -h\n");
|
|
printf(" Displays usage information.");
|
|
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
static void
|
|
parseArgs(int argc, char ** argv) {
|
|
|
|
for (int i=1; i<argc; ++i) {
|
|
if (not strcmp(argv[i],"-compute")) {
|
|
|
|
const char * backend = NULL;
|
|
|
|
if (i<(argc-1))
|
|
backend = argv[++i];
|
|
|
|
if (not strcmp(backend, "all")) {
|
|
g_Backend = -1;
|
|
} else {
|
|
bool found = false;
|
|
for (int i = 0; i < kBackendCount; ++i) {
|
|
if (not strcmp(backend, g_BackendNames[i])) {
|
|
g_Backend = i;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (not found) {
|
|
printf("-compute : must be 'all' or one of: ");
|
|
for (int i = 0; i < kBackendCount; ++i)
|
|
printf("%s ", g_BackendNames[i]);
|
|
printf("\n");
|
|
exit(0);
|
|
}
|
|
}
|
|
} else if ( (not strcmp(argv[i],"-help")) or
|
|
(not strcmp(argv[i],"-h")) ) {
|
|
usage(argv);
|
|
exit(1);
|
|
} else {
|
|
usage(argv);
|
|
exit(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
int
|
|
main(int argc, char ** argv) {
|
|
|
|
// Run with no args tests default (CPU) backend.
|
|
// "-backend all" tests all available backends.
|
|
// "-backend <name>" tests one backend.
|
|
parseArgs(argc, argv);
|
|
|
|
// Make sure we have an OpenGL context : create dummy GLFW window
|
|
if (not glfwInit()) {
|
|
printf("Failed to initialize GLFW\n");
|
|
return 1;
|
|
}
|
|
|
|
static const char windowTitle[] = "OpenSubdiv glViewer";
|
|
|
|
int width=10, height=10;
|
|
|
|
#if GLFW_VERSION_MAJOR>=3
|
|
if (not (g_window=glfwCreateWindow(width, height, windowTitle, NULL, NULL))) {
|
|
printf("Failed to open window.\n");
|
|
glfwTerminate();
|
|
return 1;
|
|
}
|
|
glfwMakeContextCurrent(g_window);
|
|
#else
|
|
if (glfwOpenWindow(width, height, 8, 8, 8, 8, 24, 8,GLFW_WINDOW) == GL_FALSE) {
|
|
printf("Failed to open window.\n");
|
|
glfwTerminate();
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
#if not defined(__APPLE__)
|
|
if (GLenum r = glewInit() != GLEW_OK) {
|
|
printf("Failed to initialize glew. error = %d\n", r);
|
|
exit(1);
|
|
}
|
|
#endif
|
|
|
|
printf("precision : %f\n",PRECISION);
|
|
|
|
int levels=5, total=0;
|
|
|
|
if (g_Backend == -1) {
|
|
for (int i = 0; i < kBackendCount; ++i)
|
|
total += checkBackend (i, levels);
|
|
} else {
|
|
total += checkBackend (g_Backend, levels);
|
|
}
|
|
|
|
glfwTerminate();
|
|
|
|
if (total==0)
|
|
printf("All tests passed.\n");
|
|
else
|
|
printf("Total failures : %d\n", total);
|
|
}
|