mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 12:10:08 +00:00
27be3cf5ec
- comments added / modified - replaced tabs w/ spaces
228 lines
11 KiB
C++
228 lines
11 KiB
C++
//
|
|
// Copyright (C) Pixar. All rights reserved.
|
|
//
|
|
// This license governs use of the accompanying software. If you
|
|
// use the software, you accept this license. If you do not accept
|
|
// the license, do not use the software.
|
|
//
|
|
// 1. Definitions
|
|
// The terms "reproduce," "reproduction," "derivative works," and
|
|
// "distribution" have the same meaning here as under U.S.
|
|
// copyright law. A "contribution" is the original software, or
|
|
// any additions or changes to the software.
|
|
// A "contributor" is any person or entity that distributes its
|
|
// contribution under this license.
|
|
// "Licensed patents" are a contributor's patent claims that read
|
|
// directly on its contribution.
|
|
//
|
|
// 2. Grant of Rights
|
|
// (A) Copyright Grant- Subject to the terms of this license,
|
|
// including the license conditions and limitations in section 3,
|
|
// each contributor grants you a non-exclusive, worldwide,
|
|
// royalty-free copyright license to reproduce its contribution,
|
|
// prepare derivative works of its contribution, and distribute
|
|
// its contribution or any derivative works that you create.
|
|
// (B) Patent Grant- Subject to the terms of this license,
|
|
// including the license conditions and limitations in section 3,
|
|
// each contributor grants you a non-exclusive, worldwide,
|
|
// royalty-free license under its licensed patents to make, have
|
|
// made, use, sell, offer for sale, import, and/or otherwise
|
|
// dispose of its contribution in the software or derivative works
|
|
// of the contribution in the software.
|
|
//
|
|
// 3. Conditions and Limitations
|
|
// (A) No Trademark License- This license does not grant you
|
|
// rights to use any contributor's name, logo, or trademarks.
|
|
// (B) If you bring a patent claim against any contributor over
|
|
// patents that you claim are infringed by the software, your
|
|
// patent license from such contributor to the software ends
|
|
// automatically.
|
|
// (C) If you distribute any portion of the software, you must
|
|
// retain all copyright, patent, trademark, and attribution
|
|
// notices that are present in the software.
|
|
// (D) If you distribute any portion of the software in source
|
|
// code form, you may do so only under this license by including a
|
|
// complete copy of this license with your distribution. If you
|
|
// distribute any portion of the software in compiled or object
|
|
// code form, you may only do so under a license that complies
|
|
// with this license.
|
|
// (E) The software is licensed "as-is." You bear the risk of
|
|
// using it. The contributors give no express warranties,
|
|
// guarantees or conditions. You may have additional consumer
|
|
// rights under your local laws which this license cannot change.
|
|
// To the extent permitted under your local laws, the contributors
|
|
// exclude the implied warranties of merchantability, fitness for
|
|
// a particular purpose and non-infringement.
|
|
//
|
|
#ifndef FAR_DISPATCHER_H
|
|
#define FAR_DISPATCHER_H
|
|
|
|
#include "../version.h"
|
|
|
|
#include "../far/mesh.h"
|
|
#include "../far/subdivisionTables.h"
|
|
#include "../far/bilinearSubdivisionTables.h"
|
|
#include "../far/catmarkSubdivisionTables.h"
|
|
#include "../far/loopSubdivisionTables.h"
|
|
|
|
namespace OpenSubdiv {
|
|
namespace OPENSUBDIV_VERSION {
|
|
|
|
// Compute dispatcher : allows client code to customize parts or the entire
|
|
// computation process. This pattern aims at hiding the logic specific to
|
|
// the subdivision algorithms and expose a simplified access to minimalistic
|
|
// compute kernels. By default, meshes revert to a default dispatcher that
|
|
// implements single-threaded CPU kernels.
|
|
//
|
|
// - derive a dispatcher class from this one
|
|
// - override the virtual functions
|
|
// - pass the derived dispatcher to the factory (one instance can be shared by many meshes)
|
|
// - call the FarMesh::Subdivide() to trigger computations
|
|
//
|
|
// Note : the caller is responsible for deleting a custom dispatcher
|
|
template <class T, class U=T> class FarDispatcher {
|
|
|
|
|
|
protected:
|
|
friend class FarBilinearSubdivisionTables<T,U>;
|
|
friend class FarCatmarkSubdivisionTables<T,U>;
|
|
friend class FarLoopSubdivisionTables<T,U>;
|
|
friend class FarMesh<T,U>;
|
|
|
|
virtual void Refine(FarMesh<T,U> * mesh, int maxlevel, void * clientdata=0) const;
|
|
|
|
|
|
virtual void ApplyBilinearFaceVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyBilinearEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyBilinearVertexVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
|
|
virtual void ApplyCatmarkFaceVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyCatmarkEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyCatmarkVertexVerticesKernelB(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyCatmarkVertexVerticesKernelA(FarMesh<T,U> * mesh, int offset, bool pass, int level, int start, int end, void * clientdata) const;
|
|
|
|
|
|
virtual void ApplyLoopEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyLoopVertexVerticesKernelB(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const;
|
|
|
|
virtual void ApplyLoopVertexVerticesKernelA(FarMesh<T,U> * mesh, int offset, bool pass, int level, int start, int end, void * clientdata) const;
|
|
|
|
private:
|
|
friend class FarMeshFactory<T,U>;
|
|
|
|
static FarDispatcher _DefaultDispatcher;
|
|
};
|
|
|
|
|
|
template<class T, class U> FarDispatcher<T,U> FarDispatcher<T,U>::_DefaultDispatcher;
|
|
|
|
template <class T,class U> void
|
|
FarDispatcher<T,U>::Refine( FarMesh<T,U> * mesh, int maxlevel, void * data) const {
|
|
|
|
assert(mesh);
|
|
|
|
FarSubdivisionTables<T,U> const * tables = mesh->GetSubdivision();
|
|
|
|
if ( (maxlevel < 0) )
|
|
maxlevel=tables->GetMaxLevel();
|
|
else
|
|
maxlevel = std::min(maxlevel, tables->GetMaxLevel());
|
|
|
|
for (int i=1; i<maxlevel; ++i)
|
|
tables->Refine(i, data);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyBilinearFaceVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarBilinearSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarBilinearSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeFacePoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyBilinearEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarBilinearSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarBilinearSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeEdgePoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyBilinearVertexVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarBilinearSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarBilinearSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeVertexPoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyCatmarkFaceVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarCatmarkSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarCatmarkSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeFacePoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyCatmarkEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarCatmarkSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarCatmarkSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeEdgePoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyCatmarkVertexVerticesKernelB(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarCatmarkSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarCatmarkSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeVertexPointsB(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyCatmarkVertexVerticesKernelA(FarMesh<T,U> * mesh, int offset, bool pass, int level, int start, int end, void * clientdata) const {
|
|
FarCatmarkSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarCatmarkSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeVertexPointsA(offset, pass, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyLoopEdgeVerticesKernel(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarLoopSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarLoopSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeEdgePoints(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyLoopVertexVerticesKernelB(FarMesh<T,U> * mesh, int offset, int level, int start, int end, void * clientdata) const {
|
|
FarLoopSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarLoopSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeVertexPointsB(offset, level, start, end, clientdata);
|
|
}
|
|
|
|
template <class T, class U> void
|
|
FarDispatcher<T,U>::ApplyLoopVertexVerticesKernelA(FarMesh<T,U> * mesh, int offset, bool pass, int level, int start, int end, void * clientdata) const {
|
|
FarLoopSubdivisionTables<T,U> const * subdivision =
|
|
dynamic_cast<FarLoopSubdivisionTables<T,U> const *>(mesh->GetSubdivision());
|
|
assert(subdivision);
|
|
subdivision->computeVertexPointsA(offset, pass, level, start, end, clientdata);
|
|
}
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
using namespace OPENSUBDIV_VERSION;
|
|
|
|
} // end namespace OpenSubdiv
|
|
|
|
#endif /* FAR_DISPATCHER_H */
|