OpenSubdiv/opensubdiv/osd/cpuEvalLimitContext.h
Manuel Kraemer 827efd14e3 Reorganize EvalLimitContext and EvalLimitController
Moved transient states (current vertex buffer etc) to controller.
ComputeContext becomes constant so that it's well suited for coarse-grain
parallelism on cpu.

Client-facing API has changed slightly - limitEval example has been adjusted
2014-05-10 17:55:50 -07:00

132 lines
4.4 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OSD_CPU_EVAL_LIMIT_CONTEXT_H
#define OSD_CPU_EVAL_LIMIT_CONTEXT_H
#include "../version.h"
#include "../osd/evalLimitContext.h"
#include "../osd/vertexDescriptor.h"
#include "../far/patchTables.h"
#include "../far/patchMap.h"
#include <map>
#include <stdio.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
class OsdCpuEvalLimitContext : public OsdEvalLimitContext {
public:
/// \brief Factory
/// Returns an EvalLimitContext from the given far patch tables.
/// Note : the patchtables is expected to be feature-adaptive and have ptex
/// coordinates tables.
///
/// @param patchTables a pointer to an initialized FarPatchTables
///
/// @param requireFVarData flag for generating face-varying data
///
static OsdCpuEvalLimitContext * Create(FarPatchTables const *patchTables,
bool requireFVarData=false);
virtual ~OsdCpuEvalLimitContext();
/// Returns the vector of patch arrays
const FarPatchTables::PatchArrayVector & GetPatchArrayVector() const {
return _patchArrays;
}
/// Returns the vector of per-patch parametric data
const std::vector<FarPatchParam::BitField> & GetPatchBitFields() const {
return _patchBitFields;
}
/// The ordered array of control vertex indices for all the patches
const std::vector<unsigned int> & GetControlVertices() const {
return _patches;
}
/// Returns the vertex-valence buffer used for Gregory patch computations
FarPatchTables::VertexValenceTable const & GetVertexValenceTable() const {
return _vertexValenceTable;
}
/// Returns the Quad-Offsets buffer used for Gregory patch computations
FarPatchTables::QuadOffsetTable const & GetQuadOffsetTable() const {
return _quadOffsetTable;
}
/// Returns the face-varying data patch table
std::vector<float> const & GetFVarData() const {
return _fvarData;
}
/// Returns the number of floats in a datum of the face-varying data table
int GetFVarWidth() const {
return _fvarwidth;
}
/// Returns a map that can connect a faceId to a list of children patches
FarPatchMap const & GetPatchMap() const {
return *_patchMap;
}
/// Returns the highest valence of the vertices in the buffers
int GetMaxValence() const {
return _maxValence;
}
protected:
explicit OsdCpuEvalLimitContext(FarPatchTables const *patchTables, bool requireFVarData);
private:
// Topology data for a mesh
FarPatchTables::PatchArrayVector _patchArrays; // patch descriptor for each patch in the mesh
FarPatchTables::PTable _patches; // patch control vertices
std::vector<FarPatchParam::BitField> _patchBitFields; // per-patch parametric info
FarPatchTables::VertexValenceTable _vertexValenceTable; // extra Gregory patch data buffers
FarPatchTables::QuadOffsetTable _quadOffsetTable;
std::vector<float> _fvarData;
FarPatchMap * _patchMap; // map of the sub-patches given a face index
int _maxValence,
_fvarwidth;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* OSD_CPU_EVAL_LIMIT_CONTEXT_H */