mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-11 11:50:04 +00:00
5cb12805ca
- added flag to Sdc MASK interface to interpret "face weights" - updated Catmark and Bilinear schemes to be aware of new MASK flag - added subdivision and limit masks for the Loop scheme - subclassed Vtr::Refinement into QuadRefinement and TriRefinement - updated tagging of components to be sensitive to applied scheme - fixed some quad assumptions in FVar refinement to support N-sided - internally generalized ::TopologyRefiner Interpolate() for <SCHEME>
199 lines
6.3 KiB
C++
199 lines
6.3 KiB
C++
//
|
|
// Copyright 2014 DreamWorks Animation LLC.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
#ifndef VTR_INTERFACES_H
|
|
#define VTR_INTERFACES_H
|
|
|
|
#include "../version.h"
|
|
|
|
#include "../sdc/type.h"
|
|
#include "../sdc/crease.h"
|
|
#include "../vtr/types.h"
|
|
|
|
#include <vector>
|
|
|
|
|
|
namespace OpenSubdiv {
|
|
namespace OPENSUBDIV_VERSION {
|
|
|
|
namespace Vtr {
|
|
|
|
//
|
|
// Simple classes supporting the interfaces required of generic types in the Scheme mask
|
|
// queries, e.g. <typename FACE, MASK, etc.>
|
|
//
|
|
// These were added solely to support the temporary Refinement::computeMasks(), which
|
|
// is not expected to persist in its current form. So these are for illustration purposes
|
|
// now and may eventually be moved elsewhere (likely into Far).
|
|
//
|
|
|
|
//
|
|
// For <typename MASK>, where the mask weights are stored:
|
|
//
|
|
class MaskInterface {
|
|
public:
|
|
typedef float Weight; // Also part of the expected interface
|
|
|
|
public:
|
|
MaskInterface(Weight* v, Weight* e, Weight* f) : _vertWeights(v), _edgeWeights(e), _faceWeights(f) { }
|
|
~MaskInterface() { }
|
|
|
|
public: // Generic interface expected of <typename MASK>:
|
|
int GetNumVertexWeights() const { return _vertCount; }
|
|
int GetNumEdgeWeights() const { return _edgeCount; }
|
|
int GetNumFaceWeights() const { return _faceCount; }
|
|
|
|
void SetNumVertexWeights(int count) { _vertCount = count; }
|
|
void SetNumEdgeWeights( int count) { _edgeCount = count; }
|
|
void SetNumFaceWeights( int count) { _faceCount = count; }
|
|
|
|
Weight const& VertexWeight(int index) const { return _vertWeights[index]; }
|
|
Weight const& EdgeWeight( int index) const { return _edgeWeights[index]; }
|
|
Weight const& FaceWeight( int index) const { return _faceWeights[index]; }
|
|
|
|
Weight& VertexWeight(int index) { return _vertWeights[index]; }
|
|
Weight& EdgeWeight( int index) { return _edgeWeights[index]; }
|
|
Weight& FaceWeight( int index) { return _faceWeights[index]; }
|
|
|
|
bool AreFaceWeightsForFaceCenters() const { return _faceWeightsForFaceCenters; }
|
|
void SetFaceWeightsForFaceCenters(bool on) { _faceWeightsForFaceCenters = on; }
|
|
|
|
private:
|
|
Weight* _vertWeights;
|
|
Weight* _edgeWeights;
|
|
Weight* _faceWeights;
|
|
|
|
int _vertCount;
|
|
int _edgeCount;
|
|
int _faceCount;
|
|
|
|
bool _faceWeightsForFaceCenters;
|
|
};
|
|
|
|
|
|
//
|
|
// For <typename FACE>, which provides information int the neighborhood of a face:
|
|
//
|
|
class FaceInterface {
|
|
public:
|
|
FaceInterface() { }
|
|
FaceInterface(int vertCount) : _vertCount(vertCount) { }
|
|
~FaceInterface() { }
|
|
|
|
public: // Generic interface expected of <typename FACE>:
|
|
int GetNumVertices() const { return _vertCount; }
|
|
|
|
private:
|
|
int _vertCount;
|
|
};
|
|
|
|
|
|
//
|
|
// For <typename EDGE>, which provides information in the neighborhood of an edge:
|
|
//
|
|
class EdgeInterface {
|
|
public:
|
|
EdgeInterface() { }
|
|
EdgeInterface(Level const& level) : _level(&level) { }
|
|
~EdgeInterface() { }
|
|
|
|
void SetIndex(int edgeIndex) { _eIndex = edgeIndex; }
|
|
|
|
public: // Generic interface expected of <typename EDGE>:
|
|
int GetNumFaces() const { return _level->getEdgeFaces(_eIndex).size(); }
|
|
float GetSharpness() const { return _level->getEdgeSharpness(_eIndex); }
|
|
|
|
void GetChildSharpnesses(Sdc::Crease const&, float s[2]) const {
|
|
// Need to use the Refinement here to identify the two child edges:
|
|
s[0] = s[1] = GetSharpness() - 1.0f;
|
|
}
|
|
|
|
void GetNumVerticesPerFace(int vertsPerFace[]) const {
|
|
IndexArray const eFaces = _level->getEdgeFaces(_eIndex);
|
|
for (int i = 0; i < eFaces.size(); ++i) {
|
|
vertsPerFace[i] = _level->getFaceVertices(eFaces[i]).size();
|
|
}
|
|
}
|
|
|
|
private:
|
|
const Level* _level;
|
|
|
|
int _eIndex;
|
|
};
|
|
|
|
|
|
//
|
|
// For <typename VERTEX>, which provides information in the neighborhood of a vertex:
|
|
//
|
|
class VertexInterface {
|
|
public:
|
|
VertexInterface() { }
|
|
VertexInterface(Level const& parent, Level const& child) : _parent(&parent), _child(&child) { }
|
|
~VertexInterface() { }
|
|
|
|
void SetIndex(int parentIndex, int childIndex) {
|
|
_pIndex = parentIndex;
|
|
_cIndex = childIndex;
|
|
_eCount = _parent->getVertexEdges(_pIndex).size();
|
|
_fCount = _parent->getVertexFaces(_pIndex).size();
|
|
}
|
|
|
|
public: // Generic interface expected of <typename VERT>:
|
|
int GetNumEdges() const { return _eCount; }
|
|
int GetNumFaces() const { return _fCount; }
|
|
|
|
float GetSharpness() const { return _parent->getVertexSharpness(_pIndex); }
|
|
float* GetSharpnessPerEdge(float pSharpness[]) const {
|
|
IndexArray const pEdges = _parent->getVertexEdges(_pIndex);
|
|
for (int i = 0; i < _eCount; ++i) {
|
|
pSharpness[i] = _parent->getEdgeSharpness(pEdges[i]);
|
|
}
|
|
return pSharpness;
|
|
}
|
|
|
|
float GetChildSharpness(Sdc::Crease const&) const { return _child->getVertexSharpness(_cIndex); }
|
|
float* GetChildSharpnessPerEdge(Sdc::Crease const& crease, float cSharpness[]) const {
|
|
float * pSharpness = (float *)alloca(_eCount*sizeof(float));
|
|
GetSharpnessPerEdge(pSharpness);
|
|
crease.SubdivideEdgeSharpnessesAroundVertex(_eCount, pSharpness, cSharpness);
|
|
return cSharpness;
|
|
}
|
|
|
|
private:
|
|
const Level* _parent;
|
|
const Level* _child;
|
|
|
|
int _pIndex;
|
|
int _cIndex;
|
|
int _eCount;
|
|
int _fCount;
|
|
};
|
|
|
|
} // end namespace Vtr
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
using namespace OPENSUBDIV_VERSION;
|
|
} // end namespace OpenSubdiv
|
|
|
|
#endif /* VTR_INTERFACES_H */
|