mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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c399655dcc
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
182 lines
5.4 KiB
C++
182 lines
5.4 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../osd/cpuKernel.h"
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#include "../osd/tbbKernel.h"
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#include "../osd/vertexDescriptor.h"
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#include <cassert>
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#include <cstdlib>
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#include <tbb/parallel_for.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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#define grain_size 200
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template <class T> T *
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elementAtIndex(T * src, int index, VertexBufferDescriptor const &desc) {
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return src + index * desc.stride;
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}
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static inline void
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clear(float *dst, VertexBufferDescriptor const &desc) {
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assert(dst);
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memset(dst, 0, desc.length*sizeof(float));
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}
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static inline void
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addWithWeight(float *dst, const float *src, int srcIndex, float weight,
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VertexBufferDescriptor const &desc) {
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assert(src and dst);
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src = elementAtIndex(src, srcIndex, desc);
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for (int k = 0; k < desc.length; ++k) {
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dst[k] += src[k] * weight;
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}
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}
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static inline void
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copy(float *dst, int dstIndex, const float *src,
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VertexBufferDescriptor const &desc) {
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assert(src and dst);
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dst = elementAtIndex(dst, dstIndex, desc);
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memcpy(dst, src, desc.length*sizeof(float));
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}
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class TBBStencilKernel {
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VertexBufferDescriptor _vertexDesc;
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float const * _vertexSrc;
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float * _vertexDst;
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unsigned char const * _sizes;
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int const * _offsets,
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* _indices;
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float const * _weights;
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public:
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TBBStencilKernel(VertexBufferDescriptor vertexDesc, float const * vertexSrc,
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float * vertexDst, unsigned char const * sizes, int const * offsets,
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int const * indices, float const * weights ) :
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_vertexDesc(vertexDesc),
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_vertexSrc(vertexSrc),
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_vertexDst(vertexDst),
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_sizes(sizes),
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_offsets(offsets),
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_indices(indices),
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_weights(weights) { }
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TBBStencilKernel(TBBStencilKernel const & other) {
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_vertexDesc = other._vertexDesc;
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_sizes = other._sizes;
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_offsets = other._offsets;
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_indices = other._indices;
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_weights = other._weights;
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_vertexSrc = other._vertexSrc;
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_vertexDst = other._vertexDst;
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}
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void operator() (tbb::blocked_range<int> const &r) const {
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#define USE_SIMD
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#ifdef USE_SIMD
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if (_vertexDesc.length==4 and _vertexDesc.stride==4) {
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// SIMD fast path for aligned primvar data (4 floats)
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int offset = _offsets[r.begin()];
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ComputeStencilKernel<4>(_vertexSrc, _vertexDst,
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_sizes, _indices+offset, _weights+offset, r.begin(), r.end());
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} else if (_vertexDesc.length==8 and _vertexDesc.stride==4) {
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// SIMD fast path for aligned primvar data (8 floats)
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int offset = _offsets[r.begin()];
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ComputeStencilKernel<8>(_vertexSrc, _vertexDst,
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_sizes, _indices+offset, _weights+offset, r.begin(), r.end());
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} else {
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#else
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{
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#endif
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unsigned char const * sizes = _sizes;
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int const * indices = _indices;
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float const * weights = _weights;
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if (r.begin()>0) {
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sizes += r.begin();
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indices += _offsets[r.begin()];
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weights += _offsets[r.begin()];
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}
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// Slow path for non-aligned data
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float * result = (float*)alloca(_vertexDesc.length * sizeof(float));
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for (int i=r.begin(); i<r.end(); ++i, ++sizes) {
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clear(result, _vertexDesc);
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for (int j=0; j<*sizes; ++j) {
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addWithWeight(result, _vertexSrc, *indices++, *weights++, _vertexDesc);
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}
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copy(_vertexDst, i, result, _vertexDesc);
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}
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}
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}
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};
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void
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TbbComputeStencils(VertexBufferDescriptor const &vertexDesc,
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float const * vertexSrc,
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float * vertexDst,
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unsigned char const * sizes,
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int const * offsets,
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int const * indices,
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float const * weights,
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int start, int end) {
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assert(start>=0 and start<end);
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TBBStencilKernel kernel(vertexDesc, vertexSrc, vertexDst,
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sizes, offsets, indices, weights);
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tbb::blocked_range<int> range(start, end, grain_size);
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tbb::parallel_for(range, kernel);
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}
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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