OpenSubdiv/opensubdiv
David G Yu 9cc0cb2c01 Mtl implementation fixed typo in shader source
Fixed a misspelling in a macro: BOUNDRY -> BOUNDARY which was
preventing the Metal legacy gregory shader source from being
compiled correctly.
2019-05-24 12:39:20 -07:00
..
far Fixed regression in application of smooth corner patch approximation: 2019-05-21 19:53:21 -07:00
hbr Remove #pragma once 2015-05-20 09:59:18 -07:00
osd Mtl implementation fixed typo in shader source 2019-05-24 12:39:20 -07:00
sdc Internal numerical extensions to retain double precision: 2018-07-23 11:10:56 -07:00
tools/stringify Added Metal support 2017-04-19 16:49:53 -07:00
vtr Fixed max-valence assignment in refinement to account for non-manifold edges: 2019-05-16 14:42:23 -07:00
CMakeLists.txt Added Metal support 2017-04-19 16:49:53 -07:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Release 3.3.3 2018-07-17 19:17:49 -07:00