OpenSubdiv/opensubdiv/osd/table.h
Takahito Tejima 8efecb0fca Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc.
2 client APIs are changed.
- VertexBuffer::UpdateData() takes start vertex offset
- ComputeController::Refine() takes FarKernelBatchVector

Also, ComputeContext no longer holds farmesh.
Client can free farmesh after OsdComputeContext is created.
(but still need FarKernelBatchVector to apply subdivision kernels)
2013-03-07 17:50:15 -08:00

80 lines
3.3 KiB
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//
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#ifndef OSD_TABLE_H
#define OSD_TABLE_H
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Table {
enum { V_ITa,
V_IT,
V_W,
E_IT,
E_W,
F_IT,
F_ITa,
TABLE_MAX };
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_TABLE_H