mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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9fe1284ae3
Removed the use of the LOOP preprocessor symbol from the glFVarViewer shaders code. The shader code is now configured according to the types of the resulting patches without depending on the subdivision scheme of the mesh topology. Improved the implementation of face-varying interpolation similar to the glFVarViewer. Now the face-varying patch type is obtained from the face-varying patch array descriptor instead of being hard-coded by subdivison scheme. |
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.. | ||
common | ||
dxPtexViewer | ||
dxViewer | ||
farViewer | ||
glEvalLimit | ||
glFVarViewer | ||
glImaging | ||
glPaintTest | ||
glPtexViewer | ||
glShareTopology | ||
glStencilViewer | ||
glViewer | ||
mtlPtexViewer | ||
mtlViewer | ||
CMakeLists.txt |