OpenSubdiv/opensubdiv/osd/tbbComputeController.cpp

301 lines
12 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include <cassert>
#include "../osd/cpuComputeContext.h"
#include "../osd/tbbComputeController.h"
#include "../osd/tbbKernel.h"
#ifdef OPENSUBDIV_HAS_TBB
#include <tbb/task_scheduler_init.h>
#endif
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
OsdTbbComputeController::OsdTbbComputeController(int numThreads)
: _numThreads(numThreads) {
if(_numThreads == -1)
tbb::task_scheduler_init init;
else
tbb::task_scheduler_init init(numThreads);
}
void
OsdTbbComputeController::ApplyBilinearFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyBilinearEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeBilinearEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyBilinearVertexVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeBilinearVertex(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkQuadFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeQuadFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkTriQuadFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeTriQuadFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkRestrictedEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeRestrictedEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelB(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeVertexB(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelA1(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
}
void
OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelA2(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
}
void
OsdTbbComputeController::ApplyLoopEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyLoopVertexVerticesKernelB(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeLoopVertexB(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdTbbComputeController::ApplyLoopVertexVerticesKernelA1(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
}
void
OsdTbbComputeController::ApplyLoopVertexVerticesKernelA2(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdTbbComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
}
void
OsdTbbComputeController::ApplyVertexEdits(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
assert(edit);
const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices();
const OsdCpuTable * editValues = edit->GetEditValues();
if (edit->GetOperation() == FarVertexEdit::Add) {
OsdTbbEditVertexAdd(_currentBindState.vertexBuffer,
_currentBindState.vertexDesc,
edit->GetPrimvarOffset(),
edit->GetPrimvarWidth(),
batch.GetVertexOffset(),
batch.GetTableOffset(),
batch.GetStart(),
batch.GetEnd(),
static_cast<unsigned int*>(primvarIndices->GetBuffer()),
static_cast<float*>(editValues->GetBuffer()));
} else if (edit->GetOperation() == FarVertexEdit::Set) {
OsdTbbEditVertexSet(_currentBindState.vertexBuffer,
_currentBindState.vertexDesc,
edit->GetPrimvarOffset(),
edit->GetPrimvarWidth(),
batch.GetVertexOffset(),
batch.GetTableOffset(),
batch.GetStart(),
batch.GetEnd(),
static_cast<unsigned int*>(primvarIndices->GetBuffer()),
static_cast<float*>(editValues->GetBuffer()));
}
}
void
OsdTbbComputeController::Synchronize() {
// XXX:
}
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv