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https://github.com/PixarAnimationStudios/OpenSubdiv
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c399655dcc
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
//
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// Copyright 2014 DreamWorks Animation LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef VTR_FVAR_REFINEMENT_H
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#define VTR_FVAR_REFINEMENT_H
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#include "../version.h"
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#include "../sdc/type.h"
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#include "../sdc/crease.h"
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#include "../vtr/types.h"
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#include "../vtr/refinement.h"
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#include "../vtr/fvarLevel.h"
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#include <vector>
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#include <cassert>
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#include <cstring>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Vtr {
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//
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// FVarRefinement:
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// A face-varying refinement is the subset of face-varying data required to
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// support a "channel" of face-varying data. Just as Refinement represents a
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// mapping between a parent and child Level, the face-varying analog represents
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// a mapping between a parent and child FVarLevel.
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//
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// Its looking like this class may not be necessary... Enough information exits
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// between the pair of FVarLevels and their Levels to do most of what we
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// want without needing to retain state information within the FVarRefinement as
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// is essential in Refinement (i.e. the parent-to-child mapping and vice versa).
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//
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class FVarRefinement {
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public:
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FVarRefinement(Refinement const& refinement, FVarLevel& parent, FVarLevel& child);
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~FVarRefinement();
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// Const methods:
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Refinement const& getRefinement() const { return _refinement; }
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int getChildValueParentSource(Index vIndex, int sibling) const {
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return _childValueParentSource[_child->getVertexValueIndex(vIndex, (LocalIndex)sibling)];
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}
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// Modifiers supporting application of the refinement:
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void applyRefinement();
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void estimateAndAllocateChildValues();
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void populateChildValues();
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int populateChildValuesForEdgeVertex(Index cVert, Index pEdge, int offset);
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int populateChildValuesForVertexVertex(Index cVert, Index pVert, int offset);
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void trimAndFinalizeChildValues();
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void propagateEdgeTags();
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void propagateValueTags();
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public:
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// The Refinement and familiar parent/child levels:
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Refinement const & _refinement;
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FVarLevel * _parent;
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FVarLevel * _child;
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// When refinement is sparse, we need a mapping between siblings of a vertex
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// value in the parent and child -- and for some child values, there will not
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// be a parent value, in which case the source of the parent component will
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// be stored. So we refer to the parent "source" rather than "sibling":
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//
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std::vector<LocalIndex> _childValueParentSource;
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//
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// These members are needed during refine() but currently serve no purpose
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// after -- so we may not need this class persistent in the refine tables.
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//
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int _childSiblingFromEdgeCount;
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int _childSiblingFromVertCount;
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};
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} // end namespace Vtr
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* VTR_FVAR_REFINEMENT_H */
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