mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 20:20:09 +00:00
e897a1c0e5
Fixes cmake projects for non-gpu use case
759 lines
24 KiB
CMake
759 lines
24 KiB
CMake
#
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# Copyright 2013 Pixar
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#
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# Licensed under the Apache License, Version 2.0 (the "Apache License")
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# with the following modification; you may not use this file except in
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# compliance with the Apache License and the following modification to it:
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# Section 6. Trademarks. is deleted and replaced with:
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#
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# 6. Trademarks. This License does not grant permission to use the trade
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# names, trademarks, service marks, or product names of the Licensor
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# and its affiliates, except as required to comply with Section 4(c) of
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# the License and to reproduce the content of the NOTICE file.
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#
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# You may obtain a copy of the Apache License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the Apache License with the above modification is
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# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the Apache License for the specific
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# language governing permissions and limitations under the Apache License.
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#
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project(OpenSubdiv)
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cmake_minimum_required(VERSION 2.8.6)
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#-------------------------------------------------------------------------------
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# Obtain OpenSubdiv API version from version.h file
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if(EXISTS "${CMAKE_SOURCE_DIR}/opensubdiv/version.h")
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file(STRINGS "${CMAKE_SOURCE_DIR}/opensubdiv/version.h"
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OpenSubdiv_VERSION REGEX "^#define OPENSUBDIV_VERSION .*$")
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string(REPLACE "#define OPENSUBDIV_VERSION " "" OpenSubdiv_VERSION ${OpenSubdiv_VERSION})
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else()
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message(FATAL_ERROR, "Cannot locate opensubdiv/version.h in CMAKE_SOURCE_DIR")
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endif()
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# Evaluate 'soname' from OSD version
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# replace '_' with '.'
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string(REGEX REPLACE "(_)" "." OSD_SONAME ${OpenSubdiv_VERSION})
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# remove starting 'v' character
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string(REGEX REPLACE "^v" "" OSD_SONAME ${OSD_SONAME})
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add_definitions(
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-DOPENSUBDIV_VERSION_STRING="${OSD_SONAME}"
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)
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#-------------------------------------------------------------------------------
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message(STATUS "Compiling ${CMAKE_PROJECT_NAME} version ${OpenSubdiv_VERSION}")
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message(STATUS "Using cmake version ${CMAKE_VERSION}")
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#-------------------------------------------------------------------------------
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# Specify the default install path
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if (NOT DEFINED CMAKE_INSTALL_PREFIX)
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SET( CMAKE_INSTALL_PREFIX "${PROJECT_BINARY_DIR}/" )
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endif()
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if (NOT DEFINED CMAKE_INCDIR_BASE)
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set( CMAKE_INCDIR_BASE include/opensubdiv )
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endif()
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if (NOT DEFINED CMAKE_BINDIR_BASE)
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set( CMAKE_BINDIR_BASE bin )
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endif()
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if (NOT DEFINED CMAKE_LIBDIR_BASE)
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set( CMAKE_LIBDIR_BASE lib )
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endif()
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if (NOT DEFINED CMAKE_PLUGINDIR_BASE)
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set( CMAKE_PLUGINDIR_BASE plugin )
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endif()
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if (NOT DEFINED CMAKE_DOCDIR_BASE)
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set( CMAKE_DOCDIR_BASE share/doc/opensubdiv )
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else()
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if (IS_ABSOLUTE ${CMAKE_DOCDIR_BASE})
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set( CMAKE_DOCDIR_BASE "${CMAKE_DOCDIR_BASE}" )
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else()
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set( CMAKE_DOCDIR_BASE "${CMAKE_INSTALL_PREFIX}/${CMAKE_DOCDIR_BASE}" )
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endif()
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endif()
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# Allow install path to be overridden for cross-compile builds
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if(LIBRARY_OUTPUT_PATH_ROOT)
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SET( CMAKE_INSTALL_PREFIX "${LIBRARY_OUTPUT_PATH_ROOT}/" )
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endif()
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# Set the directory where the executables will be stored.
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set(EXECUTABLE_OUTPUT_PATH
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"${PROJECT_BINARY_DIR}/bin"
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CACHE PATH
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"Directory where executables will be stored"
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)
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# Set the directory where the libraries will be stored.
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set(LIBRARY_OUTPUT_PATH
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"${PROJECT_BINARY_DIR}/lib"
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CACHE PATH
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"Directory where all libraries will be stored"
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)
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# Specify the list of directories to search for cmake modules.
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set(CMAKE_MODULE_PATH
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"${CMAKE_CURRENT_SOURCE_DIR}/cmake"
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)
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#-------------------------------------------------------------------------------
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# OpenSubdiv trips bugs in some older gcc versions
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if (CMAKE_COMPILER_IS_GNUCC)
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.8)
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message(WARNING "g++ 4.8 or newer recommended")
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endif()
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endif()
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# Detect Clang (until a cmake version provides built-in variables)
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if("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
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set(CMAKE_COMPILER_IS_CLANGCC 1)
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elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Intel")
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set(CMAKE_COMPILER_IS_ICC 1)
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endif()
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if (NOT CMAKE_COMPILER_IS_ICC)
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# Currently icc has a bug that asserts when linking rpaths containing long
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# sequences of ':' that this command causes. The consequence is that examples
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# built and installed using icc will not have an rpath pointing to the built
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# OSD library which they depend on and will have to set LD_LIBRARY_PATH instead.
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list(APPEND CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
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endif()
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# add the automatically determined parts of the RPATH
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# which point to directories outside the build tree to the install RPATH
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SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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set(OSD_COMPILER_FLAGS)
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# Disable spurrious warnings in gcc builds and clang
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if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_CLANGCC OR CMAKE_COMPILER_IS_ICC )
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# Turn on all warnings
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if(CMAKE_COMPILER_IS_ICC)
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list(APPEND OSD_COMPILER_FLAGS -w2 -wd1572 -wd1418 -wd981 -wd383 -wd193 -wd444)
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else()
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list(APPEND OSD_COMPILER_FLAGS -Wall -Wextra)
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endif()
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# HBR uses the offsetof macro on a templated struct, which appears
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# to spurriously set off this warning in both gccc and Clang
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list(APPEND OSD_COMPILER_FLAGS -Wno-invalid-offsetof)
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# HBR uses unions as an optimization for its memory allocation.
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# Type casting between union members breaks strict aliasing rules from
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# gcc 4.4.1 versions onwards. We disable the warning but keep aliasing
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# optimization.
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list(APPEND OSD_COMPILER_FLAGS -Wno-strict-aliasing)
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# FAR and OSD have templated virtual function implementations that trigger
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# a lot of hidden virtual function overloads (some of them spurrious).
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# Disable those for now in Clang.
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if(CMAKE_COMPILER_IS_CLANGCC)
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list(APPEND OSD_COMPILER_FLAGS -Wno-overloaded-virtual)
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endif()
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# Intel's icc compiler requires some libraries linked
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if(CMAKE_COMPILER_IS_ICC)
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foreach (ICC_LIB iomp5 irng intlc)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8")
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list(APPEND ICC_LIB_ARCH "intel64")
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elseif(CMAKE_SIZEOF_VOID_P MATCHES "4")
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list(APPEND ICC_LIB_ARCH "ia32")
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endif()
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find_library( ICC_${ICC_LIB}
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NAMES
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${ICC_LIB}
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HINTS
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${ICC_LOCATION}
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PATHS
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/opt/intel/lib/
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PATH_SUFFIXES
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${ICC_LIB_ARCH}
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lib/${ICC_LIB_ARCH}
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)
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if (ICC_${ICC_LIB})
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list(APPEND ICC_LIBRARIES ${ICC_${ICC_LIB}})
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else()
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message( FATAL_ERROR "${ICC_${ICC_LIB}} library not found - required by icc" )
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endif()
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endforeach()
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endif()
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elseif(MSVC)
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# Turn on all warnings
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list(APPEND OSD_COMPILER_FLAGS /Wall)
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# MSVC is unfortunately not standard conforming with regards to
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# the alternative names for logical and bitwise operators:
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# http://stackoverflow.com/questions/555505/c-alternative-tokens
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# http://stackoverflow.com/questions/6006526/c-writing-or-instead-of
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#
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# This can be solved by including iso646.h, but that is a rather
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# unsatisfactory solution since we then always have to remember to
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# include this header file. Instead we define these operators
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# ourselves as command line arguments to cl.exe.
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#
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# An alternative would be to compile with the /Za option
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# (but unfortunately that breaks other code):
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# http://msdn.microsoft.com/en-us/library/0k0w269d.aspx
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list(APPEND OSD_COMPILER_FLAGS
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/Dand=&&
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/Dand_eq=&=
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/Dbitand=&
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/Dbitor=|
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/Dcompl=~
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/Dnot=!
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/Dnot_eq=!=
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/Dor=||
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/Dor_eq=|=
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# nvcc does not seem to like a caret being the last character
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# in a command line defined preprocessor symbol, so add an
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# empty trailing comment to avoid this.
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/Dxor=^/**/
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/Dxor_eq=^=
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)
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list(APPEND OSD_COMPILER_FLAGS
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/W3 # Use warning level recommended for production purposes.
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/WX # Treat all compiler warnings as errors.
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# warning C4005: macro redefinition
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/wd4005
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# these warnings are being triggered from inside VC's header files
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# warning C4350: behavior change: 'member1' called instead of 'member2'
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/wd4350
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# warning C4548: expression before comma has no effect; expected expression with side-effect
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/wd4548
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# Make sure WinDef.h does not define min and max macros which
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# will conflict with std::min() and std::max().
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/DNOMINMAX
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# Make sure the constants in <math.h> get defined.
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/D_USE_MATH_DEFINES
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# Do not enforce MSVC's safe CRT replacements.
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/D_CRT_SECURE_NO_WARNINGS
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# Disable checked iterators and iterator debugging. Visual Studio
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# 2008 does not implement std::vector::data(), so we need to take the
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# address of std::vector::operator[](0) to get the memory location of
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# a vector's underlying data storage. This does not work for an empty
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# vector if checked iterators or iterator debugging is enabled.
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# XXXX manuelk : we can't force SECURE_SCL to 0 or client code has
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# problems linking against OSD if their build is not also
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# overriding SSCL to the same value.
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# See : http://msdn.microsoft.com/en-us/library/vstudio/hh697468.aspx
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#/D_SECURE_SCL=0
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#/D_HAS_ITERATOR_DEBUGGING=0
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)
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# Turn off a duplicate LIBCMT linker warning
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set(CMAKE_EXE_LINKER_FLAGS
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"${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib")
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set(CMAKE_SHARED_LINKER_FLAGS
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"${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib")
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endif()
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if(${SIMD} MATCHES "AVX")
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list(APPEND OSD_COMPILER_FLAGS -xAVX)
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endif()
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add_definitions(${OSD_COMPILER_FLAGS})
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#-------------------------------------------------------------------------------
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# Ignore rules that will re-run cmake (this will avoid constant
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# reloading of the generated Visual Studio project).
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set(CMAKE_SUPPRESS_REGENERATION TRUE)
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option(PTEX_LOCATION "Path to Ptex" "")
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option(GLEW_LOCATION "Path to GLEW" "")
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option(GLFW_LOCATION "Path to GLFW" "")
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option(MAYA_LOCATION "Path to Maya" "")
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option(NO_LIB "Disable the opensubdiv libs build (caveat emptor)" OFF)
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option(NO_EXAMPLES "Disable examples build" OFF)
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option(NO_TUTORIALS "Disable tutorials build" OFF)
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option(NO_REGRESSION "Disable regression tests build" OFF)
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option(NO_MAYA "Disable Maya plugin build" OFF)
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option(NO_PTEX "Disable PTex support" OFF)
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option(NO_DOC "Disable documentation build" OFF)
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option(NO_OMP "Disable OpenMP backend" OFF)
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option(NO_TBB "Disable TBB backend" OFF)
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option(NO_CUDA "Disable CUDA backend" OFF)
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option(NO_OPENCL "Disable OpenCL backend" OFF)
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option(NO_CLEW "Disable CLEW wrapper library" OFF)
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option(NO_OPENGL "Disable OpenGL support")
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option(NO_DX "Disable DirectX support")
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option(NO_TESTS "Disable all tests")
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option(NO_GLTESTS "Disable GL tests")
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set(OSD_GPU FALSE)
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# Check for dependencies
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if(NOT NO_OMP)
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find_package(OpenMP)
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endif()
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if(NOT NO_TBB)
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find_package(TBB 4.0)
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endif()
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if (NOT NO_OPENGL)
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find_package(OpenGL)
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endif()
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find_package(OpenGLES)
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if(NOT NO_OPENCL)
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if(NOT NO_CLEW)
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find_package(CLEW)
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endif()
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if (NOT CLEW_FOUND)
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find_package(OpenCL 1.1)
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else()
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set(OPENCL_FOUND TRUE)
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endif()
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endif()
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if(NOT NO_CUDA)
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find_package(CUDA 4.0)
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endif()
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if(NOT NO_OPENGL AND NOT ANDROID AND NOT IOS)
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find_package(GLFW 3.0.0)
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endif()
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if(NOT NO_PTEX)
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find_package(PTex 2.0)
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endif()
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if (OPENGL_FOUND AND NOT IOS)
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add_definitions(
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-DOPENSUBDIV_HAS_OPENGL
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)
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if (APPLE)
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find_package(GLEW)
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else()
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find_package(GLEW REQUIRED)
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endif()
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endif()
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if (WIN32 AND NOT NO_DX)
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find_package(DXSDK)
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endif()
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if (NOT NO_MAYA)
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find_package(Maya 201200)
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endif()
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if (NOT NO_DOC)
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find_package(Doxygen 1.8.4)
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find_package(Docutils 0.9)
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else()
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set(DOXYGEN_EXECUTABLE )
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endif()
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# Warn about missing dependencies that will cause parts of OpenSubdiv to be
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# disabled. Also, add preprocessor defines that can be used in the source
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# code to determine if a specific dependency is present or not.
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if(OPENMP_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_OPENMP
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${OpenMP_CXX_FLAGS}
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)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
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else()
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if (NOT NO_OMP)
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message(WARNING
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"OpenMP was not found : support for OMP parallel compute kernels "
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"will be disabled in Osd. If your compiler supports OpenMP "
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"directives, please refer to the FindOpenMP.cmake shared module "
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"in your cmake installation.")
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endif()
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endif()
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if(TBB_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_TBB
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${TBB_CXX_FLAGS}
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)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TBB_CXX_FLAGS}")
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else()
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if (NOT NO_TBB)
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message(WARNING
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"TBB was not found : support for TBB parallel compute kernels "
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"will be disabled in Osd. If your compiler supports TBB "
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"directives, please refer to the FindTBB.cmake shared module "
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"in your cmake installation.")
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endif()
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endif()
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if( OPENGL_FOUND AND NOT NO_OPENGL)
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set(OSD_GPU TRUE)
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endif()
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if(GLFW_FOUND AND (GLFW_VERSION VERSION_EQUAL 3.0 OR GLFW_VERSION VERSION_GREATER 3.0))
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add_definitions( -DGLFW_VERSION_3 )
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endif()
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# note: perhaps rename this to be more consistent, e.g. OPENSUBDIV_USES_GLEW
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if(GLEW_FOUND)
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add_definitions( -DOSD_USES_GLEW )
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endif()
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# note : (GLSL transform feedback kernels require GL 4.2)
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if(GLEW_FOUND AND OPENGL_4_2_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK
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)
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else()
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if (NOT NO_OPENGL)
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message(WARNING
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"OpenGL 4.2 was not found : support for GLSL transform feedback kernels "
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"will be disabled in Osd. If you have an OpenGL SDK installed "
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"(version 4.2 or above), please refer to the FindOpenGL.cmake "
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"shared module in your cmake installation.")
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endif()
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endif()
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# note : (GLSL compute shader kernels require GL 4.3)
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if(GLEW_FOUND AND OPENGL_4_3_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_GLSL_COMPUTE
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)
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else()
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if (NOT NO_OPENGL)
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message(WARNING
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"OpenGL 4.3 was not found : support for GLSL compute shader kernels "
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"will be disabled in Osd. If you have an OpenGL SDK installed "
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"(version 4.3 or above), please refer to the FindOpenGL.cmake "
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"shared module in your cmake installation.")
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endif()
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endif()
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if(OPENGLES_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_OPENGLES
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)
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set(OSD_GPU TRUE)
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endif()
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if(OPENCL_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_OPENCL
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)
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if(CLEW_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_CLEW
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)
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set(OPENCL_INCLUDE_DIRS ${CLEW_INCLUDE_DIR})
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set(OPENCL_LIBRARIES ${CLEW_LIBRARY} ${CMAKE_DL_LIBS})
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else()
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if (NOT NO_CLEW)
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message(WARNING
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"OpenCL was found, but CLEW was not. "
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"Building with OpenCL support enabled, but the built binary "
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"will not be portable to systems without OpenCL installed.")
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endif()
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endif()
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if (DXSDK_FOUND AND NOT NO_DX)
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if (OPENCL_CL_D3D11_H_FOUND)
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set(OPENCL_D3D11_INTEROP_FOUND "YES")
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add_definitions(
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-DOPENSUBDIV_HAS_OPENCL_DX_INTEROP
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-DOPENSUBDIV_HAS_CL_D3D11_H
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)
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endif()
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if (OPENCL_CL_D3D11_EXT_H_FOUND)
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set(OPENCL_D3D11_INTEROP_FOUND "YES")
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add_definitions(
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-DOPENSUBDIV_HAS_OPENCL_DX_INTEROP
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|
-DOPENSUBDIV_HAS_CL_D3D11_EXT_H
|
|
)
|
|
endif()
|
|
endif()
|
|
set(OSD_GPU TRUE)
|
|
else()
|
|
if (NOT NO_OPENCL)
|
|
message(WARNING
|
|
"OpenCL was not found : support for OpenCL parallel compute kernels "
|
|
"will be disabled in Osd. If you have the OpenCL SDK installed, "
|
|
"please refer to the FindOpenCL.cmake in ${PROJECT_SOURCE_DIR}/cmake.")
|
|
endif()
|
|
endif()
|
|
|
|
if(CUDA_FOUND)
|
|
add_definitions(
|
|
-DOPENSUBDIV_HAS_CUDA
|
|
)
|
|
set(OSD_GPU TRUE)
|
|
else()
|
|
if (NOT NO_CUDA)
|
|
message(WARNING
|
|
"CUDA was not found : support for CUDA parallel compute kernels "
|
|
"will be disabled in Osd. If you have the CUDA SDK installed, please "
|
|
"refer to the FindCUDA.cmake shared module in your cmake installation.")
|
|
endif()
|
|
endif()
|
|
|
|
if(PTEX_FOUND)
|
|
add_definitions(
|
|
-DOPENSUBDIV_HAS_PTEX
|
|
)
|
|
else()
|
|
if(NOT NO_PTEX)
|
|
message(WARNING
|
|
"Ptex was not found : the OpenSubdiv Ptex example will not be "
|
|
"available. If you do have Ptex installed and see this message, "
|
|
"please add your Ptex path to FindPTex.cmake in "
|
|
"${PROJECT_SOURCE_DIR}/cmake or set it through the PTEX_LOCATION "
|
|
"cmake command line argument or environment variable.")
|
|
endif()
|
|
endif()
|
|
|
|
if (NOT NO_MAYA)
|
|
if(MAYA_FOUND)
|
|
add_definitions(
|
|
-DOPENSUBDIV_HAS_MAYA
|
|
)
|
|
else()
|
|
message(WARNING
|
|
"Maya was not found : the OpenSubdiv mayaViwer plugin will not be "
|
|
"available. If you do have Maya installed and see this message, "
|
|
"please add your Maya path to FindMaya.cmake in "
|
|
"${PROJECT_SOURCE_DIR}/cmake or set it through the MAYA_LOCATION "
|
|
"cmake command line argument or environment variable."
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
# Link examples & regressions dynamically against Osd
|
|
if( OSD_GPU )
|
|
set( OSD_LINK_TARGET osd_dynamic_cpu osd_dynamic_gpu )
|
|
else()
|
|
set( OSD_LINK_TARGET osd_dynamic_cpu )
|
|
endif()
|
|
|
|
if (WIN32)
|
|
add_definitions(
|
|
# Link against the static version of GLEW.
|
|
-DGLEW_STATIC
|
|
)
|
|
|
|
if (DXSDK_FOUND AND NOT NO_DX)
|
|
add_definitions(
|
|
-DOPENSUBDIV_HAS_DX11SDK
|
|
)
|
|
set(OSD_GPU TRUE)
|
|
elseif(NOT NO_DX)
|
|
message(WARNING
|
|
"DirectX11 SDK was not found. "
|
|
"If you do have DXSDK installed and see this message, "
|
|
"please add your sdk path to FindDirectX.cmake in "
|
|
"${PROJECT_SOURCE_DIR}/cmake or set it through the "
|
|
"DXSDK_LOCATION cmake command line argument or "
|
|
"environment variable."
|
|
)
|
|
endif()
|
|
|
|
# Link examples & regressions statically against Osd for
|
|
# Windows until all the kinks can be worked out.
|
|
if( OSD_GPU )
|
|
set( OSD_LINK_TARGET osd_static_cpu osd_static_gpu )
|
|
else()
|
|
set( OSD_LINK_TARGET osd_static_cpu )
|
|
endif()
|
|
|
|
endif()
|
|
|
|
|
|
#-------------------------------------------------------------------------------
|
|
# General-use macros
|
|
|
|
# Macro for processing public headers into the build area for doxygen processing
|
|
|
|
#set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
|
|
|
add_custom_target( public_headers )
|
|
|
|
macro(_add_doxy_headers headers)
|
|
if (NOT NO_DOC AND DOXYGEN_FOUND)
|
|
file(RELATIVE_PATH path "${CMAKE_SOURCE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}" )
|
|
|
|
string(REPLACE "/" "_" targetpath ${path})
|
|
|
|
foreach (header ${headers})
|
|
|
|
set(infile "${CMAKE_CURRENT_SOURCE_DIR}/${header}")
|
|
set(outfile "${CMAKE_BINARY_DIR}/public_headers/${path}/${header}")
|
|
set(targetname "${targetpath}_${header}")
|
|
|
|
add_custom_command(
|
|
OUTPUT
|
|
"${outfile}"
|
|
COMMAND
|
|
${CMAKE_COMMAND}
|
|
ARGS
|
|
-E copy ${infile} ${outfile}
|
|
DEPENDS
|
|
${infile}
|
|
)
|
|
|
|
add_custom_target(${targetname} DEPENDS "${outfile}")
|
|
|
|
#set_target_properties(${targetname} PROPERTIES FOLDER "public_headers/")
|
|
|
|
list(APPEND headerfiles ${targetname} )
|
|
endforeach()
|
|
|
|
add_dependencies( public_headers DEPENDS ${headerfiles} )
|
|
endif()
|
|
endmacro()
|
|
|
|
# Kernel Stringification
|
|
# We want to use preprocessor include directives to include GLSL and OpenCL
|
|
# kernel source files in cpp files, but since the sources contain newline
|
|
# characters we would need raw string literals from C++11 to do this directly.
|
|
# To avoid depending on C++11 we instead use a small tool called "line_quote"
|
|
# to generate source files that are suitable for direct inclusion.
|
|
function(_stringify src_files varname)
|
|
|
|
set(inc_files "")
|
|
|
|
foreach(src_file ${src_files})
|
|
|
|
string(REGEX REPLACE ".*[.](.*)" "\\1" extension "${src_file}")
|
|
|
|
string(REGEX REPLACE "(.*)[.].*" "\\1.gen.h" inc_file "${src_file}")
|
|
list(APPEND inc_files "${CMAKE_CURRENT_BINARY_DIR}/${inc_file}")
|
|
|
|
add_custom_command(
|
|
OUTPUT
|
|
"${CMAKE_CURRENT_BINARY_DIR}/${inc_file}"
|
|
COMMAND
|
|
stringify "${CMAKE_CURRENT_SOURCE_DIR}/${src_file}" "${CMAKE_CURRENT_BINARY_DIR}/${inc_file}"
|
|
DEPENDS
|
|
stringify "${CMAKE_CURRENT_SOURCE_DIR}/${src_file}"
|
|
)
|
|
|
|
endforeach()
|
|
set(${varname} ${inc_files} PARENT_SCOPE)
|
|
endfunction()
|
|
|
|
# Macro wrapper for adding a non-cuda dependent executable
|
|
macro(_add_executable target)
|
|
|
|
add_executable(${target} ${ARGN})
|
|
|
|
if(CMAKE_COMPILER_IS_ICC)
|
|
target_link_libraries(${target} ${ICC_LIBRARIES})
|
|
endif()
|
|
endmacro()
|
|
|
|
|
|
# Macro for adding a cuda executable if cuda is found and a regular
|
|
# executable otherwise.
|
|
macro(_add_possibly_cuda_executable target)
|
|
if(CUDA_FOUND)
|
|
cuda_add_executable(${target} ${ARGN})
|
|
else()
|
|
add_executable(${target} ${ARGN})
|
|
endif()
|
|
|
|
if(CMAKE_COMPILER_IS_ICC)
|
|
target_link_libraries(${target} ${ICC_LIBRARIES})
|
|
endif()
|
|
endmacro()
|
|
|
|
|
|
# Macro for adding a cuda library if cuda is found and a regular
|
|
# library otherwise.
|
|
macro(_add_possibly_cuda_library target)
|
|
if(CUDA_FOUND)
|
|
cuda_add_library(${target} ${ARGN})
|
|
else()
|
|
add_library(${target} ${ARGN})
|
|
endif()
|
|
endmacro()
|
|
|
|
|
|
# Macro for adding a (potentially cuda) GLFW executable.
|
|
macro(_add_glfw_executable target)
|
|
|
|
_add_possibly_cuda_executable(${target} ${ARGN})
|
|
|
|
if(WIN32)
|
|
# Windows needs some of its dependency dll's copied into the same
|
|
# directory as the executable.
|
|
set( LIBRARIES ${GLFW_LIBRARIES})
|
|
foreach (LIB ${LIBRARIES} )
|
|
string(REPLACE ".lib" ".dll" DLL ${LIB})
|
|
string(REPLACE ".LIB" ".DLL" DLL ${DLL})
|
|
add_custom_command(
|
|
TARGET ${target} POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
${DLL}
|
|
$<TARGET_FILE_DIR:${target}>
|
|
)
|
|
endforeach()
|
|
endif()
|
|
|
|
endmacro()
|
|
|
|
#-------------------------------------------------------------------------------
|
|
# Build targets
|
|
|
|
|
|
# if you want to build examples against installed OpenSubdiv header files,
|
|
# use OPENSUBDIV_INCLUDE_DIR.
|
|
|
|
# example: if you have already installed opensubdiv libs in this cmake setup,
|
|
# set (OPENSUBDIV_INCLUDE_DIR ${CMAKE_INSTALL_PREFIX}/${CMAKE_INCDIR_BASE})
|
|
|
|
if (NOT OPENSUBDIV_INCLUDE_DIR)
|
|
set(OPENSUBDIV_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/opensubdiv")
|
|
endif()
|
|
|
|
if (NOT NO_TESTS)
|
|
enable_testing()
|
|
endif()
|
|
|
|
add_subdirectory(opensubdiv)
|
|
|
|
if (NOT ANDROID AND NOT IOS) # XXXdyu
|
|
add_subdirectory(regression)
|
|
endif()
|
|
|
|
if (NOT NO_EXAMPLES)
|
|
add_subdirectory(examples)
|
|
endif()
|
|
|
|
if (NOT NO_TUTORIALS)
|
|
add_subdirectory(tutorials)
|
|
endif()
|
|
|
|
if (NOT NO_DOC)
|
|
add_subdirectory(documentation)
|
|
endif()
|