OpenSubdiv/documentation/additional_resources.rst
Manuel Kraemer cf847df9e8 Adding external documentation links
Adding a page to link to videos, tutorials, blogs...
2013-09-14 08:34:27 -07:00

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Copyright 2013 Pixar
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License
and the following modification to it: Section 6 Trademarks.
deleted and replaced with:
6. Trademarks. This License does not grant permission to use the
trade names, trademarks, service marks, or product names of the
Licensor and its affiliates, except as required for reproducing
the content of the NOTICE file.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
either express or implied. See the License for the specific
language governing permissions and limitations under the
License.
Additional Resources
--------------------
.. contents::
:local:
:backlinks: none
----
Tutorials
=========
Links
=====
`OpenSubdiv Github Repository <https://github.com/PixarAnimationStudios/OpenSubdiv>`__
`OpenSubdiv with Mudbox and Maya <http://area.autodesk.com/blogs/craig/pixar--opensubdiv-with-mudbox-and-maya">`__
Videos
======
**Open Subdivision Technology Review (2012)**
*********************************************
.. raw:: html
<center>
<iframe width="640" height="360" src="http://www.youtube.com/embed/Y-3L9BOTEtw" frameborder="0" allowfullscreen></iframe>
</center>
**Autodesk User Group At Anaheim (2013)**
*****************************************
.. raw:: html
<center>
<iframe width="640" height="480" src="http://www.youtube.com/embed/9lFwFoCxysI" frameborder="0" allowfullscreen></iframe>
</center>
Bill Polson, Director of Industry Strategy at Pixar Animation Studios
**Meet the Experts: The OpenSubdiv Project (2013)**
***************************************************
.. raw:: html
<center>
<iframe width="640" height="360" src="http://www.youtube.com/embed/xFZazwvYc5o" frameborder="0" allowfullscreen></iframe>
</center>
Join special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer,
Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation
Studios' GPU team, as they show how real time display of subdivision
surfaces helps artists be more productive, and how this code is open
source and engineered for ease of integration.