OpenSubdiv/documentation/release_notes.rst
barfowl 3a0bcb870e Updates to 3.0 Intro and Release Notes docs
- reordered items in Release Notes and Intro to 3.0
    - other minor updates to Compatibility page
2015-06-18 21:04:00 -07:00

89 lines
2.8 KiB
ReStructuredText

..
Copyright 2013 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License")
with the following modification; you may not use this file except in
compliance with the Apache License and the following modification to it:
Section 6. Trademarks. is deleted and replaced with:
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor
and its affiliates, except as required to comply with Section 4(c) of
the License and to reproduce the content of the NOTICE file.
You may obtain a copy of the Apache License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the Apache License with the above modification is
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the Apache License for the specific
language governing permissions and limitations under the Apache License.
3.0 Release Notes
-----------------
.. contents::
:local:
:backlinks: none
----
Release 3.0.0
=============
Release 3.0.0 is a major release with many significant improvements and
changes. For more information on the following, please see
`Introduction to 3.0 <intro_30.html>`__
**New Features**
- Faster subdivision using less memory
- Support for non-manifold topology
- Face-Varying data specified topologically
- Elimination of fixed valence tables
- Single-crease patch for semi-sharp edges
- Additional irregular patch approximations
- Introduction of Stencil Tables
- Faster, simpler GPU kernels
- Unified adaptive shaders
- Updated coding style with namespaces
- More documentation and tutorials
**Bug Fixes**
- Smooth Face-Varying interpolation around creases
Release 3.0.0 RC2
=================
**New Features**
- Documentation updates
- far_tutorial_3 updates for the multiple face-varying channels
- maya example plugin interpolates a UV channel and a vertex color channel
**Bug Fixes**
- Fixed a LimitStencilTableFactory bug, which returns an invalid table
- PatchParam encoding changed to support refinement levels up to 10
- Added Xinerama link dependency
- Fixed MSVC 32bit build problem
- Fixed minor cmake issues
- Fixed glViewer/farViewer stability bugs
Release 3.0.0 RC1
=================
**Changes**
- Far::TopologyRefiner was split into several classes to clarify and focus
the API.
- Interpolation of Vertex and Varying primvars in a single pass is no longer
supported.
- The Osd layer was largely refactored.
Previous 2.x Release Notes
==========================
`Previous releases <release_notes_2x.html>`_