OpenSubdiv/examples/paintTest
Takahito Tejima e030157f73 Add varying buffer handling to OsdMesh.
Fix a bug that breaks varying interpolation on cuda kernel
Clean up glViewer with some new functions : varying color, screen space lod, patch culling
2013-06-27 12:57:21 -07:00
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CMakeLists.txt First pass at fixing the installation part of the Cmake build : now CMAKE_INSTALL_PREFIX can 2013-04-22 19:35:41 -07:00
main.cpp Add varying buffer handling to OsdMesh. 2013-06-27 12:57:21 -07:00
paintShader.glsl Fixed glsl shader portability (input,output) 2013-06-10 16:31:30 -07:00
shader.glsl Fixed glsl shader portability edgeDistance 2013-06-10 16:32:45 -07:00