OpenSubdiv/opensubdiv
David G Yu c2ed7d5cf0 Reorganized legacy patch drawing shader source
Relocated from PatchCommon to PatchLegacy several aspects of the
shader source which can cause problems with typical use cases.
Specifically, things like resource bindings, input assembler and
interstage declarations are best left to client code.

These are not removed, just relocated and remain available for
backward compatibility. Updated the GLSL, HLSL, and MSL source.
2023-09-12 19:21:51 -07:00
..
bfr Fix bug in Bfr::SurfaceFactory with valence-2 interior vertex: 2023-03-14 19:02:04 -07:00
far Avoid referring to std::vector<T> members when T is incomplete. 2022-09-27 10:15:30 -04:00
hbr Prefix OpenSubdiv CMake macros 2019-08-17 16:44:30 -07:00
osd Reorganized legacy patch drawing shader source 2023-09-12 19:21:51 -07:00
sdc Fix GCC warnings with -Wshadow and -Wconversion: 2022-08-30 12:56:59 -07:00
vtr Correct warning: "with mismatched bound [-Warray-parameter]" in level.cpp 2022-11-29 22:10:44 +01:00
CMakeLists.txt Find TBB using TBB's CMake config 2023-09-11 13:02:25 -07:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Release 3.5.1 2023-07-20 11:58:39 -07:00