mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-29 14:51:05 +00:00
a79832b3a1
- remove Descriptor iterators - switch 'unsigned int' indices to typed Far::Index We aren't done yet... but its a step in the right direction
311 lines
8.7 KiB
C++
311 lines
8.7 KiB
C++
//
|
|
// Copyright 2013 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#include "../far/patchTables.h"
|
|
|
|
#include <cstring>
|
|
|
|
namespace OpenSubdiv {
|
|
namespace OPENSUBDIV_VERSION {
|
|
|
|
namespace Far {
|
|
|
|
static void
|
|
getBSplineWeights(float t, float point[4], float deriv[3]) {
|
|
|
|
// The weights for the four uniform cubic B-Spline basis functions are:
|
|
// (1/6)(1 - t)^3
|
|
// (1/6)(3t^3 - 6t^2 + 4)
|
|
// (1/6)(-3t^3 + 3t^2 + 3t + 1)
|
|
// (1/6)t^3
|
|
|
|
float t2 = t*t,
|
|
t3 = 3*t2*t,
|
|
w0 = 1 - t;
|
|
|
|
assert(point);
|
|
point[0] = (w0*w0*w0) / 6.0f;
|
|
point[1] = (t3 - 6.0f*t2 + 4.0f) / 6.0f;
|
|
point[2] = (3.0f*t2 - t3 + 3.0f*t + 1.0f) / 6.0f;
|
|
point[3] = t3 / 18.0f;
|
|
|
|
|
|
// The weights for the three uniform quadratic basis functions are:
|
|
// (1/2)(1-t)^2
|
|
// (1/2)(1 + 2t - 2t^2)
|
|
// (1/2)t^2
|
|
|
|
if (deriv) {
|
|
deriv[0] = 0.5f * w0 * w0;
|
|
deriv[1] = 0.5f + t - t2;
|
|
deriv[2] = 0.5f * t2;
|
|
}
|
|
}
|
|
|
|
void
|
|
PatchTables::getBSplineWeightsAtUV(PatchParam::BitField bits, float s, float t,
|
|
float point[16], float deriv1[16], float deriv2[16]) {
|
|
|
|
int const rots[4][16] =
|
|
{ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
|
|
{ 12, 8, 4, 0, 13, 9, 5, 1, 14, 10, 6, 2, 15, 11, 7, 3 },
|
|
{ 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 },
|
|
{ 3, 7, 11, 15, 2, 6, 10, 14, 1, 5, 9, 13, 0, 4, 8, 12 } };
|
|
|
|
assert(bits.GetRotation()<4);
|
|
int const * r = rots[bits.GetRotation()];
|
|
|
|
float sWeights[4], tWeights[4], d1Weights[3], d2Weights[3];
|
|
|
|
getBSplineWeights(s, point ? sWeights : 0, deriv1 ? d1Weights : 0);
|
|
getBSplineWeights(t, point ? tWeights : 0, deriv2 ? d2Weights : 0);
|
|
|
|
if (point) {
|
|
|
|
// Compute the tensor product weight corresponding to each control
|
|
// vertex
|
|
memset(point, 0, 16*sizeof(float));
|
|
for (int i = 0; i < 4; ++i) {
|
|
for (int j = 0; j < 4; ++j) {
|
|
point[r[4*i+j]] += sWeights[j] * tWeights[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (deriv1 and deriv2) {
|
|
|
|
// Compute the tangent stencil. This is done by taking the tensor
|
|
// product between the quadratic weights computed for s and the cubic
|
|
// weights computed for t. The stencil is constructed using
|
|
// differences between consecutive vertices in each row (i.e.
|
|
// in the s direction).
|
|
memset(deriv1, 0, 16*sizeof(float));
|
|
for (int i = 0; i < 4; ++i) {
|
|
float prevWeight = 0.0f;
|
|
for (int j = 0; j < 3; ++j) {
|
|
float weight = d1Weights[j]*tWeights[i];
|
|
deriv1[r[4*i+j]] += prevWeight - weight;
|
|
prevWeight = weight;
|
|
}
|
|
deriv1[r[4*i+3]]+=prevWeight;
|
|
}
|
|
|
|
memset(deriv2, 0, 16*sizeof(float));
|
|
for (int j = 0; j < 4; ++j) {
|
|
float prevWeight = 0.0f;
|
|
for (int i = 0; i < 3; ++i) {
|
|
float weight = sWeights[j]*d2Weights[i];
|
|
deriv2[r[4*i+j]]+=prevWeight - weight;
|
|
prevWeight = weight;
|
|
}
|
|
deriv2[r[12+j]] += prevWeight;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Constructor
|
|
//
|
|
PatchTables::PatchTables(PatchArrayVector const & patchArrays,
|
|
PTable const & patches,
|
|
VertexValenceTable const * vertexValences,
|
|
QuadOffsetTable const * quadOffsets,
|
|
PatchParamTable const * patchParams,
|
|
FVarPatchTables const * fvarPatchTables,
|
|
int maxValence) :
|
|
_patchArrays(patchArrays),
|
|
_patches(patches),
|
|
_fvarPatchTables(fvarPatchTables),
|
|
_maxValence(maxValence),
|
|
_numPtexFaces(0) {
|
|
|
|
// copy other tables if exist
|
|
if (vertexValences)
|
|
_vertexValenceTable = *vertexValences;
|
|
if (quadOffsets)
|
|
_quadOffsetTable = *quadOffsets;
|
|
if (patchParams)
|
|
_paramTable = *patchParams;
|
|
}
|
|
|
|
bool
|
|
PatchTables::IsFeatureAdaptive() const {
|
|
|
|
// the vertex valence table is only used by Gregory patches, so the PatchTables
|
|
// contain feature adaptive patches if this is not empty.
|
|
if (not _vertexValenceTable.empty())
|
|
return true;
|
|
|
|
PatchArrayVector const & parrays = GetPatchArrayVector();
|
|
|
|
// otherwise, we have to check each patch array
|
|
for (int i=0; i<(int)parrays.size(); ++i) {
|
|
|
|
if (parrays[i].GetDescriptor().GetType() >= REGULAR and
|
|
parrays[i].GetDescriptor().GetType() <= GREGORY_BOUNDARY)
|
|
return true;
|
|
|
|
}
|
|
return false;
|
|
}
|
|
int
|
|
PatchTables::GetNumPatchesTotal() const {
|
|
// there is one PatchParam record for each patch in the mesh
|
|
return (int)GetPatchParamTable().size();
|
|
}
|
|
int
|
|
PatchTables::GetNumControlVerticesTotal() const {
|
|
|
|
int result=0;
|
|
for (int i=0; i<(int)_patchArrays.size(); ++i) {
|
|
result += _patchArrays[i].GetDescriptor().GetNumControlVertices() *
|
|
_patchArrays[i].GetNumPatches();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
//
|
|
// Uniform accessors
|
|
//
|
|
PatchTables::PatchArray const *
|
|
PatchTables::GetUniformPatchArray(int level) const {
|
|
|
|
if (IsFeatureAdaptive())
|
|
return NULL;
|
|
|
|
PatchArrayVector const & parrays = GetPatchArrayVector();
|
|
|
|
if (parrays.empty())
|
|
return NULL;
|
|
|
|
if (level < 1) {
|
|
return &(*parrays.rbegin());
|
|
} else if ((level-1) < (int)parrays.size() ) {
|
|
return &parrays[level-1];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
Index const *
|
|
PatchTables::GetUniformFaceVertices(int level) const {
|
|
|
|
PatchArray const * parray = GetUniformPatchArray(level);
|
|
|
|
if (parray) {
|
|
return &GetPatchTable()[ parray->GetVertIndex() ];
|
|
}
|
|
return NULL;
|
|
}
|
|
int
|
|
PatchTables::GetNumUniformFaces(int level) const {
|
|
|
|
PatchArray const * parray = GetUniformPatchArray(level);
|
|
|
|
if (parray) {
|
|
return parray->GetNumPatches();
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
//
|
|
// Returns a pointer to the array of patches matching the descriptor
|
|
//
|
|
PatchTables::PatchArray *
|
|
PatchTables::findPatchArray( PatchTables::Descriptor desc ) {
|
|
|
|
for (int i=0; i<(int)_patchArrays.size(); ++i) {
|
|
if (_patchArrays[i].GetDescriptor()==desc)
|
|
return &_patchArrays[i];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// Lists of patch Descriptors for each subdivision scheme
|
|
//
|
|
PatchTables::DescriptorVector const &
|
|
PatchTables::getAdaptiveCatmarkDescriptors() {
|
|
|
|
static DescriptorVector _descriptors;
|
|
|
|
if (_descriptors.empty()) {
|
|
|
|
_descriptors.reserve(50);
|
|
|
|
// non-transition patches
|
|
for (int i=REGULAR; i<=GREGORY_BOUNDARY; ++i) {
|
|
_descriptors.push_back( Descriptor(i, NON_TRANSITION, 0) );
|
|
}
|
|
|
|
// transition patches
|
|
for (int i=PATTERN0; i<=PATTERN4; ++i) {
|
|
|
|
_descriptors.push_back( Descriptor(REGULAR, i, 0) );
|
|
|
|
// 4 rotations for boundary & corner patches
|
|
for (int j=0; j<4; ++j) {
|
|
_descriptors.push_back( Descriptor(BOUNDARY, i, j) );
|
|
}
|
|
|
|
for (int j=0; j<4; ++j) {
|
|
_descriptors.push_back( Descriptor(CORNER, i, j) );
|
|
}
|
|
}
|
|
}
|
|
return _descriptors;
|
|
}
|
|
|
|
PatchTables::DescriptorVector const &
|
|
PatchTables::getAdaptiveLoopDescriptors() {
|
|
|
|
static DescriptorVector _descriptors;
|
|
|
|
if (_descriptors.empty()) {
|
|
_descriptors.reserve(1);
|
|
_descriptors.push_back( Descriptor(LOOP, NON_TRANSITION, 0) );
|
|
}
|
|
return _descriptors;
|
|
}
|
|
|
|
PatchTables::DescriptorVector const &
|
|
PatchTables::GetAdaptiveDescriptors(Sdc::Type type) {
|
|
|
|
static DescriptorVector _empty;
|
|
|
|
switch (type) {
|
|
case Sdc::TYPE_CATMARK : return getAdaptiveCatmarkDescriptors();
|
|
case Sdc::TYPE_LOOP : return getAdaptiveLoopDescriptors();
|
|
default:
|
|
assert(0);
|
|
}
|
|
return _empty;
|
|
}
|
|
|
|
} // end namespace Far
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
} // end namespace OpenSubdiv
|