mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-25 04:50:06 +00:00
c399655dcc
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
75 lines
2.0 KiB
ReStructuredText
75 lines
2.0 KiB
ReStructuredText
..
|
|
Copyright 2013 Pixar
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
with the following modification; you may not use this file except in
|
|
compliance with the Apache License and the following modification to it:
|
|
Section 6. Trademarks. is deleted and replaced with:
|
|
|
|
6. Trademarks. This License does not grant permission to use the trade
|
|
names, trademarks, service marks, or product names of the Licensor
|
|
and its affiliates, except as required to comply with Section 4(c) of
|
|
the License and to reproduce the content of the NOTICE file.
|
|
|
|
You may obtain a copy of the Apache License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the Apache License with the above modification is
|
|
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
KIND, either express or implied. See the Apache License for the specific
|
|
language governing permissions and limitations under the Apache License.
|
|
|
|
|
|
glPaintTest
|
|
-----------
|
|
|
|
.. contents::
|
|
:local:
|
|
:backlinks: none
|
|
|
|
SYNOPSIS
|
|
========
|
|
|
|
.. parsed-literal::
|
|
:class: codefhead
|
|
|
|
**glPaintTest**
|
|
[**-f**]
|
|
*objfile(s)*
|
|
|
|
DESCRIPTION
|
|
===========
|
|
|
|
``glPaintTest`` is a small stand-alone application showing the potential of
|
|
using GPU limit tessellation for painting and sculpting applications.
|
|
|
|
.. image:: images/painttest.jpg
|
|
:width: 400px
|
|
:align: center
|
|
:target: images/painttest.jpg
|
|
|
|
OPTIONS
|
|
=======
|
|
|
|
**-f**
|
|
Launches the application in full-screen mode (if is supported by GLFW on the
|
|
OS)
|
|
|
|
*objfile(s)*
|
|
A sequence of obj files used as an animation loop (the topology has to match
|
|
the data contained in all the ptex files !)
|
|
|
|
|
|
Keyboard Controls
|
|
=================
|
|
|
|
.. code:: c++
|
|
|
|
c : use texture as color
|
|
d : use texture as displacement
|
|
|
|
|
|
.. include:: examples_see_also.rst
|