mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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148 lines
5.7 KiB
C
148 lines
5.7 KiB
C
//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
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// prepare derivative works of its contribution, and distribute
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// its contribution or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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// of the contribution in the software.
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//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#ifndef OSD_EXAMPLE_CL_INIT_H
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#define OSD_EXAMPLE_CL_INIT_H
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#if defined(_WIN32)
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#include <windows.h>
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#include <CL/opencl.h>
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#elif defined(__APPLE__)
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#include <OpenGL/OpenGL.h>
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#include <OpenCL/opencl.h>
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#else
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#include <GL/glx.h>
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#include <CL/opencl.h>
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#endif
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#include <cstdio>
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static bool initCL(cl_context *clContext, cl_command_queue *clQueue)
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{
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cl_int ciErrNum;
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cl_platform_id cpPlatform = 0;
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cl_uint num_platforms;
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ciErrNum = clGetPlatformIDs(0, NULL, &num_platforms);
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if (ciErrNum != CL_SUCCESS) {
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printf("Error %d in clGetPlatformIDs call.\n", ciErrNum);
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return false;
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}
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if (num_platforms == 0) {
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printf("No OpenCL platform found.\n");
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return false;
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}
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cl_platform_id *clPlatformIDs;
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clPlatformIDs = new cl_platform_id[num_platforms];
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ciErrNum = clGetPlatformIDs(num_platforms, clPlatformIDs, NULL);
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char chBuffer[1024];
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for (cl_uint i = 0; i < num_platforms; ++i) {
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ciErrNum = clGetPlatformInfo(clPlatformIDs[i], CL_PLATFORM_NAME, 1024, chBuffer,NULL);
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if (ciErrNum == CL_SUCCESS) {
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cpPlatform = clPlatformIDs[i];
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}
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}
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// -------------
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cl_device_id clDevice;
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clGetDeviceIDs(cpPlatform, CL_DEVICE_TYPE_GPU, 1, &clDevice, NULL);
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#if defined(_WIN32)
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cl_context_properties props[] = {
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CL_GL_CONTEXT_KHR, (cl_context_properties)wglGetCurrentContext(),
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CL_WGL_HDC_KHR, (cl_context_properties)wglGetCurrentDC(),
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CL_CONTEXT_PLATFORM, (cl_context_properties)cpPlatform,
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0
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};
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#elif defined(__APPLE__)
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CGLContextObj kCGLContext = CGLGetCurrentContext();
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CGLShareGroupObj kCGLShareGroup = CGLGetShareGroup(kCGLContext);
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cl_context_properties props[] = {
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CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE, (cl_context_properties)kCGLShareGroup,
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0
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};
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#else
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cl_context_properties props[] = {
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CL_GL_CONTEXT_KHR, (cl_context_properties)glXGetCurrentContext(),
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CL_GLX_DISPLAY_KHR, (cl_context_properties)glXGetCurrentDisplay(),
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CL_CONTEXT_PLATFORM, (cl_context_properties)cpPlatform,
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0
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};
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#endif
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delete[] clPlatformIDs;
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// XXX context creation should be moved to client code
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*clContext = clCreateContext(props, 1, &clDevice, NULL, NULL, &ciErrNum);
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if (ciErrNum != CL_SUCCESS) {
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printf("Error %d in clCreateContext\n", ciErrNum);
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return false;
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}
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*clQueue = clCreateCommandQueue(*clContext, clDevice, 0, &ciErrNum);
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if (ciErrNum != CL_SUCCESS) {
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printf("Error %d in clCreateCommandQueue\n", ciErrNum);
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return false;
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}
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return true;
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}
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static void uninitCL(cl_context clContext, cl_command_queue clQueue)
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{
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clReleaseCommandQueue(clQueue);
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clReleaseContext(clContext);
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}
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#endif // OSD_EXAMPLE_CL_INIT_H
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