OpenSubdiv/examples/glEvalLimit/CMakeLists.txt
barry 20dcd24b9d Updated all example source for consistent inclusion of header files:
- prepend the opensubdiv directory to all library headers included
    - removed the opensubdiv directory from all declared include paths
2019-01-31 10:49:02 -08:00

68 lines
2.0 KiB
CMake

#
# Copyright 2013 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
#
# You may obtain a copy of the Apache License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
#
# *** glEvalLimit ***
list(APPEND PLATFORM_LIBRARIES
"${OSD_LINK_TARGET}"
"${GLFW_LIBRARIES}"
)
include_directories(
"${OPENSUBDIV_INCLUDE_DIR}"
"${GLFW_INCLUDE_DIR}"
)
if ( GLEW_FOUND )
include_directories("${GLEW_INCLUDE_DIR}")
list(APPEND PLATFORM_LIBRARIES "${GLEW_LIBRARY}")
endif()
if( OPENCL_FOUND )
include_directories("${OPENCL_INCLUDE_DIRS}")
endif()
if( TBB_FOUND )
include_directories("${TBB_INCLUDE_DIR}")
list(APPEND PLATFORM_LIBRARIES
"${TBB_LIBRARIES}"
)
endif()
_add_glfw_executable(glEvalLimit "examples"
glEvalLimit.cpp
particles.cpp
particles.h
"${INC_FILES}"
$<TARGET_OBJECTS:regression_common_obj>
$<TARGET_OBJECTS:regression_far_utils_obj>
$<TARGET_OBJECTS:examples_common_obj>
)
target_link_libraries(glEvalLimit
${PLATFORM_LIBRARIES}
)
install(TARGETS glEvalLimit DESTINATION "${CMAKE_BINDIR_BASE}")