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https://github.com/PixarAnimationStudios/OpenSubdiv
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329fd509a1
- updated all examples/gl* to make use of common/argOptions.h - implemented -yup where user-supplied geometry is imported - updated glPtexViewer to use ObjAnim class for animated geometry
61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
//
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// Copyright 2019 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef VIEWER_ARGS_UTILS_H
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#define VIEWER_ARGS_UTILS_H
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#include "../../regression/common/shape_utils.h"
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#include "../common/argOptions.h"
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class ObjAnim;
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#include <vector>
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namespace ViewerArgsUtils {
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// From the list of obj files in args, populates the
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// defaultShapes vector, treating the objs as an animated series, returning
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// an ObjAnim object.
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const ObjAnim *PopulateAnimShapes(const ArgOptions &args,
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std::vector<ShapeDesc> *defaultShapes = 0);
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// From the list of obj files in args, populates the
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// defaultShapes vector.
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void PopulateShapes(const ArgOptions &args,
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std::vector<ShapeDesc> *defaultShapes);
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// From the list of obj files in args, populates the
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// defaultShapes vector and the objAnim object if animated objs have
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// been specified in args.
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void PopulateShapesOrAnimShapes(
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const ArgOptions &args,
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std::vector<ShapeDesc> *defaultShapes,
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const ObjAnim **objAnim);
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} // namespace ViewerArgsUtils
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#endif // VIEWER_ARGS_UTILS_H
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