mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-01 15:50:07 +00:00
dbf51a9fb6
fixes #264 |
||
---|---|---|
.. | ||
doc | ||
osd | ||
test | ||
CMakeLists.txt | ||
README.md | ||
setup.py |
Instructions
The OpenSubdiv Python wrapper has been tested with Python 2.6 and Python 2.7. Make sure you install SWIG and numpy before you begin.
CMake builds the extension like this:
./setup.py build --osddir='../build/lib' \
--build-platlib='../build/python' \
--build-temp='../build/temp'
If you invoke this manually, you'll need to replace ../build/lib
with the folder that has libosdCPU.a
.
The demo that uses PyQt and PyOpenGL can be found in ../examples/python
.
You can run some unit tests like so:
./setup.py test
You can clean, build, and test in one go like this:
./setup.py clean --all build test
You can generate and view the Sphinx-generated documentation like so:
./setup.py doc
open ./doc/_build/html/index.html
To Do Items
- Add support for face varying data by augmenting _FaceAdapter in adapters.py
- Subdivider should expose a
quads
property that allows access tohole
etc - Exercise this in the demo by getting it down to GPU (maybe do "discard" for certain faces)
- Subdivider should expose a
- Instead of using OsdCpuVertexBuffer, create a "NumpyCpuVertexBuffer" that wraps a numpy array
- Add an API that looks very similar to the RIB parameters for RiHierarchicalSubdiv
- Remove all the caveats that are listed in the Sphinx docs :)
- Sphinx documentation should be CMake-ified.