OpenSubdiv/opensubdiv/far/stencilTable.cpp
David G Yu 3e34c6031d Added Derivative Options to LimitStencilFactory
This change updates the Far::LimitStencilFactory to
to support options to generate 1st and 2nd derivative
limit stencil weights.

For backward compatibility, the option to generate 1st
derivatives defaults to true.  While for efficiency,
the option to generate 2nd derivatives defaults to false.

Also, updated the Far::LimitStencil class to expose
computed 1st and 2nd derivative limit stencil weights.
2016-09-28 11:56:55 -07:00

216 lines
8.0 KiB
C++

//
// Copyright 2015 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "../version.h"
#include "../far/stencilTable.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Far {
namespace {
void
copyStencilData(int numControlVerts,
bool includeCoarseVerts,
size_t firstOffset,
std::vector<int> const* offsets,
std::vector<int> * _offsets,
std::vector<int> const* sizes,
std::vector<int> * _sizes,
std::vector<int> const* sources,
std::vector<int> * _sources,
std::vector<float> const* weights,
std::vector<float> * _weights,
std::vector<float> const* duWeights=NULL,
std::vector<float> * _duWeights=NULL,
std::vector<float> const* dvWeights=NULL,
std::vector<float> * _dvWeights=NULL,
std::vector<float> const* duuWeights=NULL,
std::vector<float> * _duuWeights=NULL,
std::vector<float> const* duvWeights=NULL,
std::vector<float> * _duvWeights=NULL,
std::vector<float> const* dvvWeights=NULL,
std::vector<float> * _dvvWeights=NULL) {
size_t start = includeCoarseVerts ? 0 : firstOffset;
_offsets->resize(offsets->size());
_sizes->resize(sizes->size());
_sources->resize(sources->size());
_weights->resize(weights->size());
if (_duWeights)
_duWeights->resize(duWeights->size());
if (_dvWeights)
_dvWeights->resize(dvWeights->size());
if (_duuWeights)
_duuWeights->resize(duuWeights->size());
if (_duvWeights)
_duvWeights->resize(duvWeights->size());
if (_dvvWeights)
_dvvWeights->resize(dvvWeights->size());
// The stencils are probably not in order, so we must copy/sort them.
// Note here that loop index 'i' represents stencil_i for vertex_i.
int curOffset = 0;
size_t stencilCount = 0,
weightCount = 0;
for ( size_t i=start; i<offsets->size(); i++ ) {
// Once we've copied out all the control verts, jump to the offset
// where the actual stencils begin.
if (includeCoarseVerts && (int)i == numControlVerts)
i = firstOffset;
// Copy the stencil.
int sz = (*sizes)[i];
int off = (*offsets)[i];
(*_offsets)[stencilCount] = curOffset;
(*_sizes)[stencilCount] = sz;
std::memcpy(&(*_sources)[curOffset],
&(*sources)[off], sz*sizeof(int));
std::memcpy(&(*_weights)[curOffset],
&(*weights)[off], sz*sizeof(float));
if (_duWeights && !_duWeights->empty()) {
std::memcpy(&(*_duWeights)[curOffset],
&(*duWeights)[off], sz*sizeof(float));
}
if (_dvWeights && !_dvWeights->empty()) {
std::memcpy(&(*_dvWeights)[curOffset],
&(*dvWeights)[off], sz*sizeof(float));
}
if (_duuWeights && !_duuWeights->empty()) {
std::memcpy(&(*_duuWeights)[curOffset],
&(*duuWeights)[off], sz*sizeof(float));
}
if (_duvWeights && !_duvWeights->empty()) {
std::memcpy(&(*_duvWeights)[curOffset],
&(*duvWeights)[off], sz*sizeof(float));
}
if (_dvvWeights && !_dvvWeights->empty()) {
std::memcpy(&(*_dvvWeights)[curOffset],
&(*dvvWeights)[off], sz*sizeof(float));
}
curOffset += sz;
stencilCount++;
weightCount += sz;
}
_offsets->resize(stencilCount);
_sizes->resize(stencilCount);
_sources->resize(weightCount);
if (_duWeights && !_duWeights->empty())
_duWeights->resize(weightCount);
if (_dvWeights && !_dvWeights->empty())
_dvWeights->resize(weightCount);
if (_duuWeights && !_duuWeights->empty())
_duuWeights->resize(weightCount);
if (_duvWeights && !_duvWeights->empty())
_duvWeights->resize(weightCount);
if (_dvvWeights && !_dvvWeights->empty())
_dvvWeights->resize(weightCount);
}
};
StencilTable::StencilTable(int numControlVerts,
std::vector<int> const& offsets,
std::vector<int> const& sizes,
std::vector<int> const& sources,
std::vector<float> const& weights,
bool includeCoarseVerts,
size_t firstOffset)
: _numControlVertices(numControlVerts) {
copyStencilData(numControlVerts,
includeCoarseVerts,
firstOffset,
&offsets, &_offsets,
&sizes, &_sizes,
&sources, &_indices,
&weights, &_weights);
}
void
StencilTable::Clear() {
_numControlVertices=0;
_sizes.clear();
_offsets.clear();
_indices.clear();
_weights.clear();
}
LimitStencilTable::LimitStencilTable(int numControlVerts,
std::vector<int> const& offsets,
std::vector<int> const& sizes,
std::vector<int> const& sources,
std::vector<float> const& weights,
std::vector<float> const& duWeights,
std::vector<float> const& dvWeights,
std::vector<float> const& duuWeights,
std::vector<float> const& duvWeights,
std::vector<float> const& dvvWeights,
bool includeCoarseVerts,
size_t firstOffset)
: StencilTable(numControlVerts) {
copyStencilData(numControlVerts,
includeCoarseVerts,
firstOffset,
&offsets, &_offsets,
&sizes, &_sizes,
&sources, &_indices,
&weights, &_weights,
&duWeights, &_duWeights,
&dvWeights, &_dvWeights,
&duuWeights, &_duuWeights,
&duvWeights, &_duvWeights,
&dvvWeights, &_dvvWeights);
}
void
LimitStencilTable::Clear() {
StencilTable::Clear();
_duWeights.clear();
_dvWeights.clear();
_duuWeights.clear();
_duvWeights.clear();
_dvvWeights.clear();
}
} // end namespace Far
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv