OpenSubdiv/opensubdiv/osd/cpuVertexBuffer.h
2013-05-17 10:21:38 -07:00

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4.2 KiB
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#ifndef OSD_CPU_VERTEX_BUFFER_H
#define OSD_CPU_VERTEX_BUFFER_H
#include "../version.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
/// \brief Concrete vertex buffer class for cpu subvision.
///
/// OsdCpuVertexBuffer implements OsdCudaVertexBufferInterface. An instance
/// of this buffer class can be passed to OsdCpuComputeController
///
class OsdCpuVertexBuffer {
public:
/// Creator. Returns NULL if error.
static OsdCpuVertexBuffer * Create(int numElements, int numVertices);
/// Destructor.
~OsdCpuVertexBuffer();
/// This method is meant to be used in client code in order to provide coarse
/// vertices data to Osd.
void UpdateData(const float *src, int startVertex, int numVertices);
/// Returns how many elements defined in this vertex buffer.
int GetNumElements() const;
/// Returns how many vertices allocated in this vertex buffer.
int GetNumVertices() const;
/// Returns the address of CPU buffer
float * BindCpuBuffer();
protected:
/// Constructor.
OsdCpuVertexBuffer(int numElements, int numVertices);
private:
int _numElements;
int _numVertices;
float *_cpuBuffer;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_CPU_VERTEX_BUFFER_H