OpenSubdiv/opensubdiv/osd/cudaComputeController.cpp

431 lines
17 KiB
C++

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#include "../osd/cudaComputeContext.h"
#include "../osd/cudaComputeController.h"
#include <cuda_runtime.h>
#include <string.h>
extern "C" {
void OsdCudaComputeFace(float *vertex, float *varying,
int numUserVertexElements, int numVaryingElements,
int *F_IT, int *F_ITa, int offset, int tableOffset, int start, int end);
void OsdCudaComputeEdge(float *vertex, float *varying,
int numUserVertexElements, int numVaryingElements,
int *E_IT, float *E_W, int offset, int tableOffset, int start, int end);
void OsdCudaComputeVertexA(float *vertex, float *varying,
int numUserVertexElements, int numVaryingElements,
int *V_ITa, float *V_W, int offset, int tableOffset,
int start, int end, int pass);
void OsdCudaComputeVertexB(float *vertex, float *varying,
int numUserVertexElements, int numVaryingElements,
int *V_ITa, int *V_IT, float *V_W, int offset, int tableOffset,
int start, int end);
void OsdCudaComputeLoopVertexB(float *vertex, float *varying,
int numUserVertexElements,
int numVaryingElements,
int *V_ITa, int *V_IT, float *V_W, int offset, int tableOffset,
int start, int end);
void OsdCudaComputeBilinearEdge(float *vertex, float *varying,
int numUserVertexElements,
int numVaryingElements,
int *E_IT, int offset, int tableOffset, int start, int end);
void OsdCudaComputeBilinearVertex(float *vertex, float *varying,
int numUserVertexElements,
int numVaryingElements,
int *V_ITa, int offset, int tableOffset, int start, int end);
void OsdCudaEditVertexAdd(float *vertex, int numUserVertexElements,
int primVarOffset, int primVarWidth,
int vertexOffset, int tableOffset,
int start, int end, int *editIndices, float *editValues);
}
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
OsdCudaComputeController::OsdCudaComputeController() {
}
OsdCudaComputeController::~OsdCudaComputeController() {
}
void
OsdCudaComputeController::ApplyBilinearFaceVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * F_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::F_IT);
const OsdCudaTable * F_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::F_ITa);
assert(F_IT);
assert(F_ITa);
OsdCudaComputeFace(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(F_IT->GetCudaMemory()),
static_cast<int*>(F_ITa->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyBilinearEdgeVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT);
assert(E_IT);
OsdCudaComputeBilinearEdge(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(E_IT->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyBilinearVertexVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
assert(V_ITa);
OsdCudaComputeBilinearVertex(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyCatmarkFaceVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * F_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::F_IT);
const OsdCudaTable * F_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::F_ITa);
assert(F_IT);
assert(F_ITa);
OsdCudaComputeFace(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(F_IT->GetCudaMemory()),
static_cast<int*>(F_ITa->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyCatmarkEdgeVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT);
const OsdCudaTable * E_W = context->GetTable(FarSubdivisionTables<OsdVertex>::E_W);
assert(E_IT);
assert(E_W);
OsdCudaComputeEdge(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(E_IT->GetCudaMemory()),
static_cast<float*>(E_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelB(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::V_IT);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_IT);
assert(V_W);
OsdCudaComputeVertexB(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<int*>(V_IT->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelA1(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_W);
OsdCudaComputeVertexA(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
}
void
OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelA2(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_W);
OsdCudaComputeVertexA(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
}
void
OsdCudaComputeController::ApplyLoopEdgeVerticesKernel(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT);
const OsdCudaTable * E_W = context->GetTable(FarSubdivisionTables<OsdVertex>::E_W);
assert(E_IT);
assert(E_W);
OsdCudaComputeEdge(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(E_IT->GetCudaMemory()),
static_cast<float*>(E_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyLoopVertexVerticesKernelB(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::V_IT);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_IT);
assert(V_W);
OsdCudaComputeLoopVertexB(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<int*>(V_IT->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaComputeController::ApplyLoopVertexVerticesKernelA1(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_W);
OsdCudaComputeVertexA(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
}
void
OsdCudaComputeController::ApplyLoopVertexVerticesKernelA2(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
assert(V_ITa);
assert(V_W);
OsdCudaComputeVertexA(
context->GetCurrentVertexBuffer(),
context->GetCurrentVaryingBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
context->GetVertexDescriptor().numVaryingElements,
static_cast<int*>(V_ITa->GetCudaMemory()),
static_cast<float*>(V_W->GetCudaMemory()),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
}
void
OsdCudaComputeController::ApplyVertexEdits(
FarKernelBatch const &batch, void * clientdata) const {
OsdCudaComputeContext * context =
static_cast<OsdCudaComputeContext*>(clientdata);
assert(context);
const OsdCudaHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
assert(edit);
const OsdCudaTable * primvarIndices = edit->GetPrimvarIndices();
const OsdCudaTable * editValues = edit->GetEditValues();
if (edit->GetOperation() == FarVertexEdit::Add) {
OsdCudaEditVertexAdd(
context->GetCurrentVertexBuffer(),
context->GetVertexDescriptor().numVertexElements-3,
edit->GetPrimvarOffset(),
edit->GetPrimvarWidth(),
batch.GetVertexOffset(),
batch.GetTableOffset(),
batch.GetStart(),
batch.GetEnd(),
static_cast<int*>(primvarIndices->GetCudaMemory()),
static_cast<float*>(editValues->GetCudaMemory()));
} else if (edit->GetOperation() == FarVertexEdit::Set) {
// XXXX TODO
}
}
void
OsdCudaComputeController::Synchronize() {
cudaThreadSynchronize();
}
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv