mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-30 23:30:07 +00:00
249 lines
7.9 KiB
C++
249 lines
7.9 KiB
C++
//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
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// prepare derivative works of its contribution, and distribute
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// its contribution or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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// of the contribution in the software.
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//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#include "internal.h"
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#include "topology.h"
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using namespace shim;
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using namespace std;
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static OpenSubdiv::HbrCatmarkSubdivision<OpenSubdiv::OsdVertex> _catmark;
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shim::Topology::Topology(
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const HomogeneousBuffer& indices, const HomogeneousBuffer& valences)
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{
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self = new TopologyImpl();
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self->hmesh = new OsdHbrMesh(&_catmark);
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size_t maxIndex = 0;
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size_t byteCount = indices.Buffer.size();
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switch (indices.Type) {
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case int32: {
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const int *d = (const int*) &indices.Buffer[0];
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maxIndex = (size_t) *max_element(d, d + byteCount / 4);
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break;
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}
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default:
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cerr << "Unsupported index type " << indices.Type << endl;
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};
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size_t maxValence = 0;
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switch (valences.Type) {
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case uint8: {
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const unsigned char *d = (const unsigned char*) &valences.Buffer[0];
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maxValence = (size_t) *max_element(d, d + byteCount);
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break;
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}
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default:
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cerr << "Unsupported valence type " << valences.Type << endl;
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};
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self->numVertices = 1 + (int) maxIndex;
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OpenSubdiv::OsdVertex vert;
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for (size_t i = 0; i < self->numVertices; ++i) {
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OpenSubdiv::HbrVertex<OpenSubdiv::OsdVertex>* pVert =
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self->hmesh->NewVertex((int) i, vert);
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if (!pVert) {
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cerr << "Error: Unable to create vertex " << i << endl;
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}
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}
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int* pIndices = (int*) &indices.Buffer[0];
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unsigned char* pValence = (unsigned char*) &valences.Buffer[0];
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size_t valenceCount = valences.Buffer.size();
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while (valenceCount--) {
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int vertsPerFace = *pValence;
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OpenSubdiv::HbrFace<OpenSubdiv::OsdVertex>* pFace =
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self->hmesh->NewFace(vertsPerFace, pIndices, 0);
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if (!pFace) {
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cerr << "Error: Unable to create face (valence = "
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<< vertsPerFace << ")\n";
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}
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pIndices += vertsPerFace;
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++pValence;
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}
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self->hmesh->GetFaces(back_inserter(self->faces));
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}
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shim::Topology::~Topology()
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{
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delete self->hmesh;
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delete self;
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}
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void
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shim::Topology::copyAnnotationsFrom(const Topology& topo)
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{
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int vertexCount = getNumVertices();
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for (int i = 0; i < vertexCount; ++i) {
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float s = topo.getVertexSharpness(i);
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setVertexSharpness(i, s);
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}
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int faceCount = getNumFaces();
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for (int faceIndex = 0; faceIndex < faceCount; ++faceIndex) {
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int numEdges = topo.getNumEdges(faceIndex);
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for (int edgeIndex = 0; edgeIndex < numEdges; ++edgeIndex) {
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float s = topo.getEdgeSharpness(faceIndex, edgeIndex);
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setEdgeSharpness(faceIndex, edgeIndex, s);
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}
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}
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}
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void
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shim::Topology::finalize()
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{
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self->hmesh->Finish();
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}
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BoundaryMode::e
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shim::Topology::getBoundaryMode() const
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{
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OsdHbrMesh::InterpolateBoundaryMethod bm =
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self->hmesh->GetInterpolateBoundaryMethod();
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switch (bm) {
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case OsdHbrMesh::k_InterpolateBoundaryNone:
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return BoundaryMode::NONE;
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case OsdHbrMesh::k_InterpolateBoundaryEdgeOnly:
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return BoundaryMode::EDGE_ONLY;
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case OsdHbrMesh::k_InterpolateBoundaryEdgeAndCorner:
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return BoundaryMode::EDGE_AND_CORNER;
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case OsdHbrMesh::k_InterpolateBoundaryAlwaysSharp:
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return BoundaryMode::ALWAYS_SHARP;
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}
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throw("Bad interpolation method.");
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}
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void
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shim::Topology::setBoundaryMode(BoundaryMode::e bm)
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{
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switch (bm) {
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case BoundaryMode::NONE:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryNone);
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break;
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case BoundaryMode::EDGE_ONLY:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryEdgeOnly);
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break;
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case BoundaryMode::EDGE_AND_CORNER:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryEdgeAndCorner);
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break;
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case BoundaryMode::ALWAYS_SHARP:
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self->hmesh->SetInterpolateBoundaryMethod(
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OsdHbrMesh::k_InterpolateBoundaryAlwaysSharp);
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break;
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}
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}
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int
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shim::Topology::getNumVertices() const
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{
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return (int) self->numVertices;
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}
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float
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shim::Topology::getVertexSharpness(int vertex) const
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{
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return self->hmesh->GetVertex(vertex)->GetSharpness();
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}
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void
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shim::Topology::setVertexSharpness(int vertex, float sharpness)
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{
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self->hmesh->GetVertex(vertex)->SetSharpness(sharpness);
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}
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int
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shim::Topology::getNumFaces() const
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{
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return self->hmesh->GetNumFaces();
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}
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bool
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shim::Topology::getFaceHole(int faceIndex) const
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{
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return self->faces[faceIndex]->IsHole();
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}
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void
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shim::Topology::setFaceHole(int faceIndex, bool isHole)
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{
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self->faces[faceIndex]->SetHole(isHole);
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}
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int
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shim::Topology::getNumEdges(int faceIndex) const
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{
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return self->faces[faceIndex]->GetNumVertices();
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}
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float
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shim::Topology::getEdgeSharpness(int faceIndex, int edgeIndex) const
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{
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return self->faces[faceIndex]->GetEdge(edgeIndex)->GetSharpness();
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}
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void
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shim::Topology::setEdgeSharpness(int faceIndex, int edgeIndex, float sharpness)
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{
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self->faces[faceIndex]->GetEdge(edgeIndex)->SetSharpness(sharpness);
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}
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