mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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116 lines
4.4 KiB
C++
116 lines
4.4 KiB
C++
//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#pragma once
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#ifndef OPENSUBDIV3_OSD_OMP_EVALUATOR_H
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#define OPENSUBDIV3_OSD_OMP_EVALUATOR_H
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#include "../version.h"
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#include <cstddef>
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#include "../osd/vertexDescriptor.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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class OmpEvaluator {
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public:
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/// \brief Generic static compute function. This function has a same
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/// signature as other device kernels have so that it can be called
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/// transparently from OsdMesh template interface.
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///
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/// @param srcBuffer Input primvar buffer.
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/// must have BindCpuBuffer() method returning a
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/// const float pointer for read
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///
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/// @param srcDesc vertex buffer descriptor for the input buffer
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///
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/// @param dstBuffer Output primvar buffer
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/// must have BindCpuBuffer() method returning a
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/// float pointer for write
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///
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/// @param dstDesc vertex buffer descriptor for the output buffer
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///
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/// @param stencilTable stencil table to be applied.
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///
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/// @param instance not used in the omp kernel
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/// (declared as a typed pointer to prevent
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/// undesirable template resolution)
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///
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/// @param deviceContext not used in the omp kernel
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///
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template <typename VERTEX_BUFFER, typename STENCIL_TABLE>
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static bool EvalStencils(VERTEX_BUFFER *srcVertexBuffer,
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VertexBufferDescriptor const &srcDesc,
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VERTEX_BUFFER *dstVertexBuffer,
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VertexBufferDescriptor const &dstDesc,
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STENCIL_TABLE const *stencilTable,
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OmpEvaluator const * instance = NULL,
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void * deviceContext = NULL) {
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(void)instance; // unused;
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(void)deviceContext; // unused;
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return EvalStencils(srcVertexBuffer->BindCpuBuffer(),
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srcDesc,
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dstVertexBuffer->BindCpuBuffer(),
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dstDesc,
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&stencilTable->GetSizes()[0],
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&stencilTable->GetOffsets()[0],
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&stencilTable->GetControlIndices()[0],
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&stencilTable->GetWeights()[0],
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/*start = */ 0,
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/*end = */ stencilTable->GetNumStencils());
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}
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/// stencil compute function.
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static bool EvalStencils(const float *src,
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VertexBufferDescriptor const &srcDesc,
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float *dst,
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VertexBufferDescriptor const &dstDesc,
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const int * sizes,
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const int * offsets,
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const int * indices,
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const float * weights,
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int start,
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int end);
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static void Synchronize(void *deviceContext = NULL);
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static void SetNumThreads(int numThreads);
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};
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OPENSUBDIV3_OSD_OMP_EVALUATOR_H
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