mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-28 14:21:07 +00:00
a9c32d6705
This empty cpp file is added to address some cmake dependency resolution issues with XCode project-based build generation. I may add some functionality to version.cpp in the future Thanks stopiccot for investigating the issue and doing most of the leg-work. fixes #356
244 lines
7.0 KiB
CMake
244 lines
7.0 KiB
CMake
#
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# Copyright 2013 Pixar
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#
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# Licensed under the Apache License, Version 2.0 (the "Apache License")
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# with the following modification; you may not use this file except in
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# compliance with the Apache License and the following modification to it:
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# Section 6. Trademarks. is deleted and replaced with:
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#
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# 6. Trademarks. This License does not grant permission to use the trade
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# names, trademarks, service marks, or product names of the Licensor
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# and its affiliates, except as required to comply with Section 4(c) of
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# the License and to reproduce the content of the NOTICE file.
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#
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# You may obtain a copy of the Apache License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the Apache License with the above modification is
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# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the Apache License for the specific
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# language governing permissions and limitations under the Apache License.
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#
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if (NOT NO_LIB)
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#---------------------------------------------------------------------------
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include_directories(
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"${PROJECT_SOURCE_DIR}/opensubdiv"
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)
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#---------------------------------------------------------------------------
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# platform dependent tweaks
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if(APPLE OR UNIX)
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set(PLATFORM_COMPILE_FLAGS -fPIC)
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elseif(WIN32)
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endif()
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add_definitions(
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${PLATFORM_COMPILE_FLAGS}
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)
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#---------------------------------------------------------------------------
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if( PTEX_FOUND )
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include_directories( "${PTEX_INCLUDE_DIR}" )
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list(APPEND PLATFORM_CPU_LIBRARIES
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${PTEX_LIBRARY}
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)
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endif()
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if( OPENMP_FOUND )
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if (CMAKE_COMPILER_IS_GNUCXX)
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list(APPEND PLATFORM_CPU_LIBRARIES gomp)
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endif()
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endif()
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if( TBB_FOUND )
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include_directories("${TBB_INCLUDE_DIR}")
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list(APPEND PLATFORM_CPU_LIBRARIES
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${TBB_LIBRARIES}
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)
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endif()
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if(OPENGL_FOUND OR OPENCL_FOUND OR DXSDK_FOUND)
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add_subdirectory(tools/stringify)
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endif()
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if( OPENGL_FOUND )
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if (NOT "${OPENGL_INCLUDE_DIR}" STREQUAL "")
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include_directories("${OPENGL_INCLUDE_DIR}")
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endif()
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if (GLEW_FOUND)
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include_directories("${GLEW_INCLUDE_DIR}")
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endif()
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENGL_LIBRARY}
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)
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elseif( OPENGLES_FOUND )
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include_directories("${OPENGLES_INCLUDE_DIR}")
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENGLES_LIBRARIES}
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)
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endif()
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if( OPENGL_4_2_FOUND OR OPENGL_4_3_FOUND)
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list(APPEND PLATFORM_GPU_LIBRARIES
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${GLEW_LIBRARY}
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)
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endif()
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if( DXSDK_FOUND )
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include_directories( "${DXSDK_INCLUDE_DIR}" )
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list(APPEND PLATFORM_GPU_LIBRARIES
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${DXSDK_LIBRARIES}
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)
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endif()
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if ( OPENCL_FOUND )
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include_directories( "${OPENCL_INCLUDE_DIRS}" )
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENCL_LIBRARIES}
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)
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endif()
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if( CUDA_FOUND )
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include_directories( "${CUDA_INCLUDE_DIRS}" )
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if (UNIX)
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list( APPEND CUDA_NVCC_FLAGS -Xcompiler -fPIC --gpu-architecture compute_11 )
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endif()
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endif()
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#---------------------------------------------------------------------------
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add_subdirectory(hbr)
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add_subdirectory(sdc)
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add_subdirectory(vtr)
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add_subdirectory(far)
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add_subdirectory(osd)
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#---------------------------------------------------------------------------
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install( FILES version.h
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DESTINATION
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"${CMAKE_INCDIR_BASE}"
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PERMISSIONS
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OWNER_READ
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GROUP_READ
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WORLD_READ )
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#---------------------------------------------------------------------------
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# Build static libs ------------------------------------
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add_library(osd_static_cpu
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STATIC
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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)
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set_target_properties(osd_static_cpu PROPERTIES OUTPUT_NAME osdCPU CLEAN_DIRECT_OUTPUT 1)
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target_link_libraries(osd_static_cpu
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${PLATFORM_CPU_LIBRARIES}
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)
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install( TARGETS osd_static_cpu DESTINATION "${CMAKE_LIBDIR_BASE}" )
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# this macro uses FindCUDA.cmake to compile .cu kernel files
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# the target then adds the other obj dependencies and include files
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_add_possibly_cuda_library(osd_static_gpu
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STATIC
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version.cpp
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$<TARGET_OBJECTS:osd_gpu_obj>
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${CUDA_KERNEL_FILES}
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)
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set_target_properties(osd_static_gpu PROPERTIES OUTPUT_NAME osdGPU CLEAN_DIRECT_OUTPUT 1)
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target_link_libraries(osd_static_gpu
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_static_gpu DESTINATION "${CMAKE_LIBDIR_BASE}" )
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# Build dynamic libs ----------------------------------
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if (NOT WIN32 AND NOT IOS)
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# generate dynamic-link targets
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#---------------------------------------------------
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add_library(osd_dynamic_cpu
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SHARED
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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)
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if (NOT ANDROID)
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set_target_properties(osd_dynamic_cpu
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PROPERTIES
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OUTPUT_NAME osdCPU
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CLEAN_DIRECT_OUTPUT 1
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SOVERSION ${OSD_SONAME}
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)
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else()
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set_target_properties(osd_dynamic_cpu
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PROPERTIES
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OUTPUT_NAME osdCPU
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CLEAN_DIRECT_OUTPUT 1
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)
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endif()
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target_link_libraries(osd_dynamic_cpu
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${PLATFORM_CPU_LIBRARIES}
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)
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install( TARGETS osd_dynamic_cpu LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
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#---------------------------------------------------
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_add_possibly_cuda_library(osd_dynamic_gpu
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SHARED
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version.cpp
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$<TARGET_OBJECTS:osd_gpu_obj>
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${CUDA_KERNEL_FILES}
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)
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if (NOT ANDROID)
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set_target_properties(osd_dynamic_gpu
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PROPERTIES
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OUTPUT_NAME osdGPU
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CLEAN_DIRECT_OUTPUT 1
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SOVERSION ${OSD_SONAME}
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)
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else()
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set_target_properties(osd_dynamic_gpu
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PROPERTIES
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OUTPUT_NAME osdGPU
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CLEAN_DIRECT_OUTPUT 1
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)
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endif()
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target_link_libraries(osd_dynamic_gpu
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osd_dynamic_cpu
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_dynamic_gpu LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
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endif()
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endif()
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#-------------------------------------------------------------------------------
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