OpenSubdiv/opensubdiv/far/loopSubdivisionTablesFactory.h
manuelk b74f45f68d Decrease compiler warning thresholds and fix outstanding warnings (continued)
- turn off some of icc's remarks (mostly because of tbb)
- fix many of icc -w3 remarks (more to fix once i can work around icc 14.0 linker barfing)
2014-05-15 18:03:44 -07:00

278 lines
11 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef FAR_LOOP_SUBDIVISION_TABLES_FACTORY_H
#define FAR_LOOP_SUBDIVISION_TABLES_FACTORY_H
#include "../version.h"
#include "../far/subdivisionTables.h"
#include "../far/meshFactory.h"
#include "../far/kernelBatchFactory.h"
#include "../far/subdivisionTablesFactory.h"
#include <cassert>
#include <vector>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
template <class T, class U> class FarMeshFactory;
/// \brief A specialized factory for loop FarSubdivisionTables
///
/// Separating the factory allows us to isolate Far data structures from Hbr dependencies.
///
template <class T, class U> class FarLoopSubdivisionTablesFactory {
protected:
template <class X, class Y> friend class FarMeshFactory;
/// \brief Creates a FarSubdivisiontables instance with Loop scheme.
///
/// @param meshFactory a valid FarMeshFactory instance
///
/// @param batches a vector of Kernel refinement batches : the factory
/// will reserve and append refinement tasks
///
static FarSubdivisionTables * Create( FarMeshFactory<T,U> * meshFactory, FarKernelBatchVector * batches );
};
// This factory walks the Hbr vertices and accumulates the weights and adjacency
// (valance) information specific to the loop subdivision scheme. The results
// are stored in a FarSubdivisionTable.
template <class T, class U> FarSubdivisionTables *
FarLoopSubdivisionTablesFactory<T,U>::Create( FarMeshFactory<T,U> * meshFactory, FarKernelBatchVector * batches ) {
assert( meshFactory );
int maxlevel = meshFactory->GetMaxLevel();
std::vector<int> & remap = meshFactory->getRemappingTable();
FarSubdivisionTablesFactory<T,U> tablesFactory( meshFactory->GetHbrMesh(), maxlevel, remap );
FarSubdivisionTables * result = new FarSubdivisionTables(maxlevel, FarSubdivisionTables::LOOP);
// Allocate memory for the indexing tables
result->_E_IT.resize(tablesFactory.GetNumEdgeVerticesTotal(maxlevel)*4);
result->_E_W.resize(tablesFactory.GetNumEdgeVerticesTotal(maxlevel)*2);
result->_V_ITa.resize((tablesFactory.GetNumVertexVerticesTotal(maxlevel)
- tablesFactory.GetNumVertexVerticesTotal(0))*5); // subtract coarse cage vertices
result->_V_IT.resize(tablesFactory.GetVertVertsValenceSum());
result->_V_W.resize(tablesFactory.GetNumVertexVerticesTotal(maxlevel)
- tablesFactory.GetNumVertexVerticesTotal(0));
// Prepare batch table
batches->reserve(maxlevel*5);
int vertexOffset = 0;
int V_IT_offset = 0;
int edgeTableOffset = 0;
int vertTableOffset = 0;
int * E_IT = result->_E_IT.empty() ? 0 : &result->_E_IT[0];
float * E_W = result->_E_W.empty() ? 0 : &result->_E_W[0];
int * V_ITa = result->_V_ITa.empty() ? 0 : &result->_V_ITa[0];
unsigned int * V_IT = result->_V_IT.empty() ? 0 : &result->_V_IT[0];
float * V_W = result->_V_W.empty() ? 0 : &result->_V_W[0];
for (int level=1; level<=maxlevel; ++level) {
// pointer to the first vertex corresponding to this level
vertexOffset = tablesFactory._edgeVertIdx[level];
result->_vertsOffsets[level] = vertexOffset;
// Edge vertices
int nEdgeVertices = (int)tablesFactory._edgeVertsList[level].size();
if (nEdgeVertices > 0)
batches->push_back(FarKernelBatch( FarKernelBatch::LOOP_EDGE_VERTEX,
level,
0,
0,
nEdgeVertices,
edgeTableOffset,
vertexOffset) );
vertexOffset += nEdgeVertices;
edgeTableOffset += nEdgeVertices;
for (int i=0; i < nEdgeVertices; ++i) {
HbrVertex<T> * v = tablesFactory._edgeVertsList[level][i];
assert(v);
HbrHalfedge<T> * e = v->GetParentEdge();
assert(e);
float esharp = e->GetSharpness(),
endPtWeight = 0.5f,
oppPtWeight = 0.5f;
E_IT[4*i+0]= remap[e->GetOrgVertex()->GetID()];
E_IT[4*i+1]= remap[e->GetDestVertex()->GetID()];
if (!e->IsBoundary() && esharp <= 1.0f) {
endPtWeight = 0.375f + esharp * (0.5f - 0.375f);
oppPtWeight = 0.125f * (1 - esharp);
HbrHalfedge<T>* ee = e->GetNext();
E_IT[4*i+2]= remap[ee->GetDestVertex()->GetID()];
ee = e->GetOpposite()->GetNext();
E_IT[4*i+3]= remap[ee->GetDestVertex()->GetID()];
} else {
E_IT[4*i+2]= -1;
E_IT[4*i+3]= -1;
}
E_W[2*i+0] = endPtWeight;
E_W[2*i+1] = oppPtWeight;
}
E_IT += 4 * nEdgeVertices;
E_W += 2 * nEdgeVertices;
// Vertex vertices
FarVertexKernelBatchFactory batchFactory((int)tablesFactory._vertVertsList[level].size(), 0);
int nVertVertices = (int)tablesFactory._vertVertsList[level].size();
for (int i=0; i < nVertVertices; ++i) {
HbrVertex<T> * v = tablesFactory._vertVertsList[level][i],
* pv = v->GetParentVertex();
assert(v and pv);
// Look at HbrCatmarkSubdivision<T>::Subdivide for more details about
// the multi-pass interpolation
unsigned char masks[2];
int npasses;
float weights[2];
masks[0] = pv->GetMask(false);
masks[1] = pv->GetMask(true);
// If the masks are identical, only a single pass is necessary. If the
// vertex is transitioning to another rule, two passes are necessary,
// except when transitioning from k_Dart to k_Smooth : the same
// compute kernel is applied twice. Combining this special case allows
// to batch the compute kernels into fewer calls.
if (masks[0] != masks[1] and (
not (masks[0]==HbrVertex<T>::k_Smooth and
masks[1]==HbrVertex<T>::k_Dart))) {
weights[1] = pv->GetFractionalMask();
weights[0] = 1.0f - weights[1];
npasses = 2;
} else {
weights[0] = 1.0f;
weights[1] = 0.0f;
npasses = 1;
}
int rank = FarSubdivisionTablesFactory<T,U>::GetMaskRanking(masks[0], masks[1]);
V_ITa[5*i+0] = V_IT_offset;
V_ITa[5*i+1] = 0;
V_ITa[5*i+2] = remap[ pv->GetID() ];
V_ITa[5*i+3] = -1;
V_ITa[5*i+4] = -1;
for (int p=0; p<npasses; ++p)
switch (masks[p]) {
case HbrVertex<T>::k_Smooth :
case HbrVertex<T>::k_Dart : {
HbrHalfedge<T> *e = pv->GetIncidentEdge(),
*start = e;
while (e) {
V_ITa[5*i+1]++;
V_IT[V_IT_offset++] = remap[ e->GetDestVertex()->GetID() ];
e = e->GetPrev()->GetOpposite();
if (e==start) break;
}
break;
}
case HbrVertex<T>::k_Crease : {
class GatherCreaseEdgesOperator : public HbrHalfedgeOperator<T> {
public:
HbrVertex<T> * vertex; int eidx[2]; int count; bool next;
GatherCreaseEdgesOperator(HbrVertex<T> * vtx, bool n) : vertex(vtx), count(0), next(n) { eidx[0]=-1; eidx[1]=-1; }
~GatherCreaseEdgesOperator() { }
virtual void operator() (HbrHalfedge<T> &e) {
if (e.IsSharp(next) and count < 2) {
HbrVertex<T> * a = e.GetDestVertex();
if (a==vertex)
a = e.GetOrgVertex();
eidx[count++]=a->GetID();
}
}
};
GatherCreaseEdgesOperator op( pv, p==1 );
pv->ApplyOperatorSurroundingEdges( op );
assert(V_ITa[5*i+3]==-1 and V_ITa[5*i+4]==-1);
assert(op.eidx[0]!=-1 and op.eidx[1]!=-1);
V_ITa[5*i+3] = remap[op.eidx[0]];
V_ITa[5*i+4] = remap[op.eidx[1]];
break;
}
case HbrVertex<T>::k_Corner :
// in the case of a k_Crease / k_Corner pass combination, we
// need to set the valence to -1 to tell the "B" Kernel to
// switch to k_Corner rule (as edge indices won't be -1)
if (V_ITa[5*i+1]==0)
V_ITa[5*i+1] = -1;
default : break;
}
if (rank>7)
// the k_Corner and k_Crease single-pass cases apply a weight of 1.0
// but this value is inverted in the kernel
V_W[i] = 0.0;
else
V_W[i] = weights[0];
batchFactory.AddVertex( i, rank );
}
V_ITa += nVertVertices*5;
V_W += nVertVertices;
batchFactory.AppendLoopBatches(level, vertTableOffset, vertexOffset, batches);
vertexOffset += nVertVertices;
vertTableOffset += nVertVertices;
}
result->_vertsOffsets[maxlevel+1] = vertexOffset;
return result;
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* FAR_LOOP_SUBDIVISION_TABLES_FACTORY_H */