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21b9fbbb95
and adding the requisite accessors Note : all our example code goes through the same boiler-plate texture binding code - we might want to move it as a member function of the DrawContext. |
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.. | ||
algebra.h | ||
CMakeLists.txt | ||
glhelpers.h | ||
main.cpp | ||
notes.md | ||
shader.glsl | ||
simpleCpuSubdivision_org.cpp | ||
simpleCpuSubdivision.cpp |