OpenSubdiv/opensubdiv/osd/cudaComputeContext.h
Takahito Tejima 8efecb0fca Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc.
2 client APIs are changed.
- VertexBuffer::UpdateData() takes start vertex offset
- ComputeController::Refine() takes FarKernelBatchVector

Also, ComputeContext no longer holds farmesh.
Client can free farmesh after OsdComputeContext is created.
(but still need FarKernelBatchVector to apply subdivision kernels)
2013-03-07 17:50:15 -08:00

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#ifndef OSD_CUDA_COMPUTE_CONTEXT_H
#define OSD_CUDA_COMPUTE_CONTEXT_H
#include "../version.h"
#include "../far/vertexEditTables.h"
#include "../osd/vertex.h"
#include "../osd/nonCopyable.h"
#include <vector>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
// ----------------------------------------------------------------------------
class OsdCudaTable : OsdNonCopyable<OsdCudaTable> {
public:
template<typename T>
explicit OsdCudaTable(const std::vector<T> &table) {
createCudaBuffer(table.size() * sizeof(T), &table[0]);
}
virtual ~OsdCudaTable();
void * GetCudaMemory() const;
private:
void createCudaBuffer(size_t size, const void *ptr);
void *_devicePtr;
};
// ----------------------------------------------------------------------------
class OsdCudaHEditTable : OsdNonCopyable<OsdCudaHEditTable> {
public:
OsdCudaHEditTable(const FarVertexEditTables<OsdVertex>::
VertexEditBatch &batch);
virtual ~OsdCudaHEditTable();
const OsdCudaTable * GetPrimvarIndices() const;
const OsdCudaTable * GetEditValues() const;
int GetOperation() const;
int GetPrimvarOffset() const;
int GetPrimvarWidth() const;
private:
OsdCudaTable *_primvarIndicesTable;
OsdCudaTable *_editValuesTable;
int _operation;
int _primvarOffset;
int _primvarWidth;
};
// ----------------------------------------------------------------------------
class OsdCudaComputeContext : public OsdNonCopyable<OsdCudaComputeContext> {
public:
static OsdCudaComputeContext * Create(FarMesh<OsdVertex> *farmesh);
virtual ~OsdCudaComputeContext();
template<class VERTEX_BUFFER, class VARYING_BUFFER>
void Bind(VERTEX_BUFFER *vertex, VARYING_BUFFER *varying) {
if (vertex) {
_currentVertexBuffer = static_cast<float*>(vertex->BindCudaBuffer());
_numVertexElements = vertex->GetNumElements();
} else {
_currentVertexBuffer = 0;
_numVertexElements = 0;
}
if (varying) {
_currentVaryingBuffer = static_cast<float*>(varying->BindCudaBuffer());
_numVertexElements = varying->GetNumElements();
} else {
_currentVaryingBuffer = 0;
_numVaryingElements = 0;
}
}
void Unbind() {
_currentVertexBuffer = 0;
_currentVaryingBuffer = 0;
}
const OsdCudaTable * GetTable(int tableIndex) const;
int GetNumEditTables() const;
const OsdCudaHEditTable * GetEditTable(int tableIndex) const;
float * GetCurrentVertexBuffer() const;
float * GetCurrentVaryingBuffer() const;
int GetCurrentVertexNumElements() const;
int GetCurrentVaryingNumElements() const;
protected:
explicit OsdCudaComputeContext(FarMesh<OsdVertex> *farMesh);
private:
std::vector<OsdCudaTable*> _tables;
std::vector<OsdCudaHEditTable*> _editTables;
/* cuda buffer */
float *_currentVertexBuffer, *_currentVaryingBuffer;
int _numVertexElements, _numVaryingElements;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_CUDA_COMPUTE_CONTEXT_H