mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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2a12b21ab2
We added this to support earlier versions of hbr, but it is no longer needed.
156 lines
6.3 KiB
C++
156 lines
6.3 KiB
C++
//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
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// prepare derivative works of its contribution, and distribute
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// its contribution or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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// of the contribution in the software.
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//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#ifndef EXAMPLES_MAYAVIEWER_HBRUTIL_H_
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#define EXAMPLES_MAYAVIEWER_HBRUTIL_H_
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#include <far/meshFactory.h> // need to define HBR_ADAPTIVE
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#include <hbr/mesh.h>
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#include <osd/vertex.h>
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#include <vector>
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typedef OpenSubdiv::HbrMesh<OpenSubdiv::OsdVertex> OsdHbrMesh;
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typedef OpenSubdiv::HbrVertex<OpenSubdiv::OsdVertex> OsdHbrVertex;
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typedef OpenSubdiv::HbrFace<OpenSubdiv::OsdVertex> OsdHbrFace;
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typedef OpenSubdiv::HbrHalfedge<OpenSubdiv::OsdVertex> OsdHbrHalfedge;
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typedef OpenSubdiv::HbrFVarData<OpenSubdiv::OsdVertex> OsdHbrFVarData;
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// XXX placeholder for enums used by ConvertToHBR
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// would be nice if these came from OsdHbrMesh, is there a util
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// class where these could live?
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typedef struct
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{
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enum SchemeType { kCatmark=0,
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kLoop=1,
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kBilinear=2 };
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} HbrMeshUtil;
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//
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// Face-varying data descriptor
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// Wrapper for basic information needed to request
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// face-varying data allocation from HBR
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//
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class FVarDataDesc
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{
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public:
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// Must be instantiated with descriptor information
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FVarDataDesc( int count,
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const int *indices, // start index for each face-varying variable
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const int *widths, // width for each face-varying variable
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int width,
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OsdHbrMesh::InterpolateBoundaryMethod
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boundary=OsdHbrMesh::k_InterpolateBoundaryNone
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)
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{
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_fvarCount = count;
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_totalfvarWidth = width;
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_fvarIndices.assign( indices, indices+count );
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_fvarWidths.assign( widths, widths+count );
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_interpBoundary = boundary;
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}
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~FVarDataDesc() {}
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// Accessors
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int getCount() const { return _fvarCount; }
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const int *getIndices() const { return &_fvarIndices.front(); }
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const int *getWidths() const { return &_fvarWidths.front(); }
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int getTotalWidth() const { return _totalfvarWidth; }
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OsdHbrMesh::InterpolateBoundaryMethod
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getInterpBoundary() const { return _interpBoundary; }
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private:
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// Number of facevarying datums
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int _fvarCount;
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// Start indices of the facevarying data we want to store
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std::vector<int> _fvarIndices;
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// Individual widths of the facevarying data we want to store
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std::vector<int> _fvarWidths;
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// Total widths of the facevarying data
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int _totalfvarWidth;
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// How to interpolate boundaries
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OsdHbrMesh::InterpolateBoundaryMethod _interpBoundary;
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};
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extern "C" OsdHbrMesh *
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ConvertToHBR( int nVertices,
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std::vector<int> const & faceVertCounts,
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std::vector<int> const & faceIndices,
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std::vector<int> const & vtxCreaseIndices,
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std::vector<double> const & vtxCreases,
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std::vector<int> const & edgeCrease1Indices,
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std::vector<float> const & edgeCreases1,
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std::vector<int> const & edgeCrease2Indices,
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std::vector<double> const & edgeCreases2,
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OsdHbrMesh::InterpolateBoundaryMethod interpBoundary,
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HbrMeshUtil::SchemeType scheme,
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bool usingPtex=false,
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FVarDataDesc const * fvarDesc=NULL,
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std::vector<float> const * fvarData=NULL
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);
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#endif // EXAMPLES_MAYAVIEWER_HBRUTIL_H_
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