OpenSubdiv/examples/common/hud.cpp
manuelk 3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00

486 lines
13 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include <algorithm>
#include <vector>
#include <cstring>
#include <cstdio>
#include "hud.h"
#include "font_image.h"
#if _MSC_VER
#define snprintf _snprintf
#endif
Hud::Hud() : _visible(true), _windowWidth(0), _windowHeight(0),
_requiresRebuildStatic(true)
{
_capturedSlider = -1;
}
Hud::~Hud()
{
}
void
Hud::Init(int width, int height)
{
_windowWidth = width;
_windowHeight = height;
}
int
Hud::GetWidth() const
{
return _windowWidth;
}
int
Hud::GetHeight() const
{
return _windowHeight;
}
void
Hud::Clear()
{
_radioButtons.clear();
_checkBoxes.clear();
_sliders.clear();
_vboSource.clear();
_requiresRebuildStatic = true;
}
bool
Hud::KeyDown(int key)
{
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (key == it->shortcut) {
int nextLocalIndex = it->localIndex;
if (it->sharedShortcut) {
// find checked radio button in this group
int maxLocalIndex = 0;
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group) {
maxLocalIndex = std::max(maxLocalIndex, it2->localIndex);
if (it2->checked) {
nextLocalIndex = it2->localIndex+1;
}
}
}
if (nextLocalIndex > maxLocalIndex) nextLocalIndex = 0;
}
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group) {
if (it2->localIndex == nextLocalIndex) {
it2->checked = true;
it2->callback(it2->callbackData);
} else {
it2->checked = false;
}
}
}
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<CheckBox>::iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
if (key == it->shortcut) {
it->checked = !it->checked;
it->callback(it->checked, it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
return false;
}
bool
Hud::MouseClick(int x, int y)
{
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (hitTest(*it, x, y)) {
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group && it != it2) it2->checked = false;
}
it->checked = true;
it->callback(it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<CheckBox>::iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
if (hitTest(*it, x, y)) {
it->checked = !it->checked;
it->callback(it->checked, it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<Slider>::iterator it = _sliders.begin();
it != _sliders.end(); ++it) {
if (hitTest(*it, x, y)) {
int bx = 0, by = 0;
getWindowPos(*it, &bx, &by);
it->SetValue(((x-bx-FONT_CHAR_WIDTH/2)/float(it->w))*(it->max - it->min) + it->min);
it->callback(it->value, it->callbackData);
_capturedSlider = (int)(it - _sliders.begin());
_requiresRebuildStatic = true;
return true;
}
}
return false;
}
void
Hud::MouseMotion(int x, int y)
{
if (_capturedSlider != -1) {
std::vector<Slider>::iterator it = _sliders.begin() + _capturedSlider;
int bx = it->x > 0 ? it->x : _windowWidth + it->x;
it->SetValue(((x-bx-FONT_CHAR_WIDTH/2)/float(it->w))*(it->max - it->min) + it->min);
it->callback(it->value, it->callbackData);
_requiresRebuildStatic = true;
}
}
bool
Hud::MouseCapture() const
{
return _capturedSlider != -1;
}
void
Hud::MouseRelease()
{
_capturedSlider = -1;
}
void
Hud::AddLabel(const char *label, int x, int y)
{
Item l;
l.label = label;
l.x = x;
l.y = y;
_labels.push_back(l);
_requiresRebuildStatic = true;
}
void
Hud::AddCheckBox(const char *label, bool checked, int x, int y,
CheckBoxCallback callback, int data, int shortcut)
{
CheckBox cb;
cb.label = label;
cb.checked = checked;
cb.x = x;
cb.y = y;
cb.w = (int)(strlen(label)+1) * FONT_CHAR_WIDTH;
cb.h = FONT_CHAR_HEIGHT;
cb.callback = callback;
cb.callbackData = data;
cb.shortcut = shortcut;
_checkBoxes.push_back(cb);
_requiresRebuildStatic = true;
}
void
Hud::AddRadioButton(int group, const char *label, bool checked, int x, int y,
RadioButtonCallback callback, int data, int shortcut)
{
RadioButton rb;
rb.group = group;
rb.label = label;
rb.checked = checked;
rb.x = x;
rb.y = y;
rb.w = (int)(strlen(label)+1) * FONT_CHAR_WIDTH;
rb.h = FONT_CHAR_HEIGHT;
rb.callback = callback;
rb.callbackData = data;
rb.shortcut = shortcut;
rb.sharedShortcut = false;
rb.localIndex = 0;
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (it->group == group) {
rb.localIndex = it->localIndex+1;
if (it->shortcut == shortcut) {
it->sharedShortcut = true;
rb.sharedShortcut = true;
}
}
}
_radioButtons.push_back(rb);
_requiresRebuildStatic = true;
}
void
Hud::AddSlider(const char *label, float min, float max, float value,
int x, int y, int width, bool intStep, SliderCallback callback, int data)
{
Slider slider;
slider.label = label;
slider.x = x;
slider.y = y;
slider.w = width * FONT_CHAR_WIDTH;
slider.h = FONT_CHAR_HEIGHT * 2;
slider.min = min;
slider.max = max;
slider.value = value;
slider.callback = callback;
slider.callbackData = data;
slider.intStep = intStep;
_sliders.push_back(slider);
_requiresRebuildStatic = true;
}
int
Hud::drawChar(std::vector<float> &vboSource,
int x, int y, float r, float g, float b, char ch) const
{
const float w = 1.0f/FONT_TEXTURE_COLUMNS;
const float h = 1.0f/FONT_TEXTURE_ROWS;
float u = (ch%FONT_TEXTURE_COLUMNS)/(float)FONT_TEXTURE_COLUMNS;
float v = (ch/FONT_TEXTURE_COLUMNS)/(float)FONT_TEXTURE_ROWS;
vboSource.push_back(float(x));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v);
vboSource.push_back(float(x));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v+h);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v);
vboSource.push_back(float(x));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v+h);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v+h);
return x + FONT_CHAR_WIDTH;
}
int
Hud::drawString(std::vector<float> &vboSource,
int x, int y, float r, float g, float b, const char *c) const
{
while (*c) {
char ch = (*c) & 0x7f;
x = drawChar(vboSource, x, y, r, g, b, ch);
c++;
}
return x;
}
void
Hud::DrawString(int x, int y, const char *fmt, ...)
{
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
x = x > 0 ? x : _windowWidth + x;
y = y > 0 ? y : _windowHeight + y;
drawString(_vboSource, x, y, 1, 1, 1, buf);
}
void
Hud::DrawString(int x, int y, float r, float g, float b, const char *fmt, ...)
{
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
x = x > 0 ? x : _windowWidth + x;
y = y > 0 ? y : _windowHeight + y;
drawString(_vboSource, x, y, r, g, b, buf);
}
void
Hud::Rebuild(int width, int height)
{
_requiresRebuildStatic = false;
_windowWidth = width;
_windowHeight = height;
_staticVboSource.clear();
int x, y;
// add UI elements
for (std::vector<Item>::const_iterator it = _labels.begin();
it != _labels.end(); ++it) {
getWindowPos(*it, &x, &y);
drawString(_staticVboSource, x, y, 1, 1, 1, it->label.c_str());
}
for (std::vector<RadioButton>::const_iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
getWindowPos(*it, &x, &y);
if (it->checked) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_RADIO_BUTTON_ON);
drawString(_staticVboSource, x, y, 1, 1, 0, it->label.c_str());
} else {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, ' ');
drawString(_staticVboSource, x, y, .5f, .5f, .5f, it->label.c_str());
}
}
for (std::vector<CheckBox>::const_iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
getWindowPos(*it, &x, &y);
if (it->checked) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_CHECK_BOX_ON);
drawString(_staticVboSource, x, y, 1, 1, 0, it->label.c_str());
} else {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_CHECK_BOX_OFF);
drawString(_staticVboSource, x, y, .5f, .5f, .5f, it->label.c_str());
}
}
for (std::vector<Slider>::const_iterator it = _sliders.begin();
it != _sliders.end(); ++it) {
getWindowPos(*it, &x, &y);
int sx = x;
x = drawString(_staticVboSource, x, y, 1, 1, 1, it->label.c_str());
char value[16];
snprintf(value, 16, " : %.2f", it->value);
drawString(_staticVboSource, x, y, 1, 1, 1, value);
// new line
y += FONT_CHAR_HEIGHT;
x = sx;
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_LEFT);
int nw = it->w / FONT_CHAR_WIDTH;
for (int i = 1; i < nw; ++i) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_MIDDLE);
}
drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_RIGHT);
int pos = (int)((it->value/float(it->max-it->min))*it->w);
drawChar(_staticVboSource, sx+pos, y, 1, 1, 0, FONT_SLIDER_CURSOR);
}
drawString(_staticVboSource, _windowWidth-80, _windowHeight-48, .5, .5, .5,
"\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f");
drawString(_staticVboSource, _windowWidth-80, _windowHeight-32, .5, .5, .5,
"\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f");
}
bool
Hud::Flush()
{
if (!_visible) {
_vboSource.clear();
return false;
}
if (_requiresRebuildStatic)
Rebuild(_windowWidth, _windowHeight);
return true;
}
bool
Hud::IsVisible() const
{
return _visible;
}
void
Hud::SetVisible(bool visible)
{
_visible = visible;
}
std::vector<float> &
Hud::getVboSource()
{
return _vboSource;
}
std::vector<float> &
Hud::getStaticVboSource()
{
return _staticVboSource;
}