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https://github.com/PixarAnimationStudios/OpenSubdiv
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fe92265db9
use boundaryMask to identify the crease edge from 4 edges. with this change, single-crease patch no longer needs to be rotated on its population. In shader, experimentally use same infinite sharp matrix for both boundary and single-crease patch. |
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.. | ||
far | ||
hbr | ||
osd | ||
sdc | ||
tools/stringify | ||
vtr | ||
CMakeLists.txt | ||
version.cpp | ||
version.h |