mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-13 04:20:10 +00:00
44a7cb6a45
* replace void* of all kernel applications with CONTEXT template parameter. It eliminates many static_casts from void* for both far and osd classes. * move the big switch-cases of far default kernel launches out of Refine so that osd controllers can arbitrary mix default kernels and custom kernels. * change FarKernelBatch::kernelType from enum to int, clients can add custom kernel types. * remove a back-pointer to farmesh from subdivision table. * untemplate all subdivision table classes and template their compute methods instead. Those methods take a typed vertex storage. * remove an unused argument FarMesh from the constructor of subdivision table factories.
372 lines
14 KiB
C++
372 lines
14 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../osd/cudaComputeContext.h"
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#include "../osd/cudaComputeController.h"
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#include <cuda_runtime.h>
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#include <string.h>
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extern "C" {
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void OsdCudaComputeFace(float *vertex, float *varying,
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int numUserVertexElements, int numVaryingElements,
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int *F_IT, int *F_ITa, int offset, int tableOffset, int start, int end);
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void OsdCudaComputeEdge(float *vertex, float *varying,
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int numUserVertexElements, int numVaryingElements,
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int *E_IT, float *E_W, int offset, int tableOffset, int start, int end);
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void OsdCudaComputeVertexA(float *vertex, float *varying,
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int numUserVertexElements, int numVaryingElements,
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int *V_ITa, float *V_W, int offset, int tableOffset,
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int start, int end, int pass);
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void OsdCudaComputeVertexB(float *vertex, float *varying,
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int numUserVertexElements, int numVaryingElements,
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int *V_ITa, int *V_IT, float *V_W, int offset, int tableOffset,
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int start, int end);
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void OsdCudaComputeLoopVertexB(float *vertex, float *varying,
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int numUserVertexElements,
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int numVaryingElements,
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int *V_ITa, int *V_IT, float *V_W, int offset, int tableOffset,
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int start, int end);
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void OsdCudaComputeBilinearEdge(float *vertex, float *varying,
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int numUserVertexElements,
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int numVaryingElements,
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int *E_IT, int offset, int tableOffset, int start, int end);
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void OsdCudaComputeBilinearVertex(float *vertex, float *varying,
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int numUserVertexElements,
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int numVaryingElements,
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int *V_ITa, int offset, int tableOffset, int start, int end);
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void OsdCudaEditVertexAdd(float *vertex, int numUserVertexElements,
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int primVarOffset, int primVarWidth,
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int vertexOffset, int tableOffset,
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int start, int end, int *editIndices, float *editValues);
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}
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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OsdCudaComputeController::OsdCudaComputeController() {
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}
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OsdCudaComputeController::~OsdCudaComputeController() {
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}
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void
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OsdCudaComputeController::ApplyBilinearFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * F_IT = context->GetTable(FarSubdivisionTables::F_IT);
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const OsdCudaTable * F_ITa = context->GetTable(FarSubdivisionTables::F_ITa);
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assert(F_IT);
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assert(F_ITa);
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OsdCudaComputeFace(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(F_IT->GetCudaMemory()),
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static_cast<int*>(F_ITa->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyBilinearEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables::E_IT);
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assert(E_IT);
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OsdCudaComputeBilinearEdge(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(E_IT->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyBilinearVertexVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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assert(V_ITa);
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OsdCudaComputeBilinearVertex(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyCatmarkFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * F_IT = context->GetTable(FarSubdivisionTables::F_IT);
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const OsdCudaTable * F_ITa = context->GetTable(FarSubdivisionTables::F_ITa);
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assert(F_IT);
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assert(F_ITa);
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OsdCudaComputeFace(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(F_IT->GetCudaMemory()),
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static_cast<int*>(F_ITa->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyCatmarkEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables::E_IT);
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const OsdCudaTable * E_W = context->GetTable(FarSubdivisionTables::E_W);
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assert(E_IT);
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assert(E_W);
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OsdCudaComputeEdge(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(E_IT->GetCudaMemory()),
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static_cast<float*>(E_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelB(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_IT = context->GetTable(FarSubdivisionTables::V_IT);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_IT);
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assert(V_W);
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OsdCudaComputeVertexB(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<int*>(V_IT->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelA1(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_W);
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OsdCudaComputeVertexA(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
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}
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void
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OsdCudaComputeController::ApplyCatmarkVertexVerticesKernelA2(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_W);
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OsdCudaComputeVertexA(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
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}
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void
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OsdCudaComputeController::ApplyLoopEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables::E_IT);
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const OsdCudaTable * E_W = context->GetTable(FarSubdivisionTables::E_W);
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assert(E_IT);
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assert(E_W);
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OsdCudaComputeEdge(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(E_IT->GetCudaMemory()),
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static_cast<float*>(E_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyLoopVertexVerticesKernelB(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_IT = context->GetTable(FarSubdivisionTables::V_IT);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_IT);
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assert(V_W);
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OsdCudaComputeLoopVertexB(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<int*>(V_IT->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdCudaComputeController::ApplyLoopVertexVerticesKernelA1(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_W);
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OsdCudaComputeVertexA(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
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}
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void
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OsdCudaComputeController::ApplyLoopVertexVerticesKernelA2(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa);
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const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables::V_W);
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assert(V_ITa);
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assert(V_W);
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OsdCudaComputeVertexA(
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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context->GetVertexDescriptor().numVaryingElements,
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static_cast<int*>(V_ITa->GetCudaMemory()),
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static_cast<float*>(V_W->GetCudaMemory()),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
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}
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void
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OsdCudaComputeController::ApplyVertexEdits(
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FarKernelBatch const &batch, OsdCudaComputeContext *context) const {
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assert(context);
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const OsdCudaHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
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assert(edit);
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const OsdCudaTable * primvarIndices = edit->GetPrimvarIndices();
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const OsdCudaTable * editValues = edit->GetEditValues();
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if (edit->GetOperation() == FarVertexEdit::Add) {
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OsdCudaEditVertexAdd(
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context->GetCurrentVertexBuffer(),
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context->GetVertexDescriptor().numVertexElements-3,
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edit->GetPrimvarOffset(),
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edit->GetPrimvarWidth(),
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batch.GetVertexOffset(),
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batch.GetTableOffset(),
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batch.GetStart(),
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batch.GetEnd(),
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static_cast<int*>(primvarIndices->GetCudaMemory()),
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static_cast<float*>(editValues->GetCudaMemory()));
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} else if (edit->GetOperation() == FarVertexEdit::Set) {
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// XXXX TODO
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}
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}
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void
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OsdCudaComputeController::Synchronize() {
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cudaThreadSynchronize();
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}
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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